ahl_aftershock Map - snugglestheteddybear (decrepid@optonline.net) Textures - Taken from quake 3 arena, all texture credits (with the exception of valve's water and decals), go to iD Software Skybox - Same as used on ahl_astorage (fullmoon) Thanks to the creator of HLDM map x-fire, my main inspiration for making this map Created for 2vs2 LAN play, so naturally thats what i would recommend it for, however i included more than 10 spawn points for those of you love ahl because of the chaos of involved with 16 players on a map designed for 4. Feel free to distribute this map for non-financial gain anyway you see fit, but please try to include this readme in with the map at all times. -snuggles