Version 1.1 (June 27, 2003 - Current Version) - Remodeled Hospital - Changed RPC entrance - Changed RPC exit - Re-did armory in jail - Expanded Jail Control Center balcony - Added a 'mob hideout' behind buds - Removed the large area behind buds (Devil St.) - Removed the large area behind the new apts. (Celebration Ave.) - Fixed gun shop door - Removed weapons from gunshop window (replaced with models) - Removed the infamous egg - added a laser pointer to room 2C - removed old office chairs, replaced with models. - Computers in cafe replaced with models. - mugs (models) now added for ambience - steam in the maintaince of sewer adjusted - gamma in map adjusted (tuned up for brightness) - Fixed 'getting caught' on an invisible wall in the sewers - Tree trunks now replaced with models. - Transformer added to powerlines in Plaza area (model) - Arcade machine sounds adjusted - Front window of buds now respawns faster (experimental) - ambient antennas added to the back of the map. - Map size decreased. Version 1.0 (March 13, 2003) - New sky - new map sounds - better brush construction - elimination of the bland tunnel - elimination of the sewer water - better clipping - new apartment complex - arcade machine changed - new cafe (smoothies) - gun shop fixed - fixed jail doors (final) - balcony added to the police station - Cell Block door is now toggleable - lights added under the breaking bridge - .loc file fixed (%l) - .mat file fixed (material sounds) - additions behind buds tavern - buds tavern widened - lockable doors added to buds - old apartments have lockable doors - broken pipe changed to a steam pipe - office in the sewers has a working door - new cars added - busses tweaked - glass strengthened - power generator in the hospital fixed - chairs and couches no longer get players stuck - modified the TV's picture - lighting tuned - apartment upper level re-done - elevator in apartment works now - Made the map better BETA 3 (November 2002) - Widened map - updated .loc file - updated .mat file - removed all eggs - re-vamped Hospital - re-vamped Gun Shop - tweaked jail system - fixed jail doors - Added new 'cafe' - Added more apartments - Blocked all other map exploits - Texture errors fixed - Textures 'buffed' - sewer system added - jail button moved to sewer - 'Power Generator' added to the hospital - Bridges opened (most of them) - Map made better - new sounds BETA 2 (July 2002) - Revamped Jail System - Re-vamped Police Station - Revamed GunShop system - Revamped Apartment Housing - Texture sounds and decals - Blocked ALL map exploits - Control Room to prison has bullet-proofing - Gun shop has bullet-proofing - Sky fixed so it shows the originally planned sky - Eggs - TxT file changed to include map description * Locations added so you can use %L * Materials now make sounds and decals accoding to what they are * Overview map included * RES file included * WLF file included to prevent spawning of useless items BETA 1 (June 19, 2002) - Map released