===================================================================== Half-Life Map Spec Sheet ===================================================================== ------General Information-------------------------------------------- Title : Abaddon N.; hebrew word meaning "(place of) destruction" Filename : ahl_abaddon.bsp Author : [NSE]WinterMute / Hayt Author Email : hayt@mediaone.net Home page : http://hayt.servebeer.com:8080 Irc Contact : #ahl_mapping on irc.gamesnet.com Description : My first map. keep that email addy in mind for bug reports. Previous Maps : none. ------Credits and Thanks--------------------------------------------- A big HUGE thanks to Da`Nacho for putting up with (and sometimes even encouraging) my worldcraft interrogation sessions, which would probably have driven most people nuts. Also a monstrous thanks to Hondo for 1) taking the time to help me with the r_speeds near the cathedral area when i first started, and teaching me how to block vis effectively :) i would have scrapped this project if not for him. And 2) for the use of nocredit textures. Thanks to Banana for the gate texture... i had been looking for a good gate texture for weeks and found nothing. Thanks to Richard D. James for the music. Thanks to #ahl_mapping for answering questions and hanging out. Also thanks to the authors of these .wad files: church.wad sinner.wad hellish.wad dewood.wad max payne texture packs paintings.wad ed_terrain.wad ------Additional Info, Tips, and Notes------------------------------- ------Play Information----------------------------------------------- Single Player : yeah right. Deathmatch : 'course. Teamplay : yep. Modification : Made for Action Half-Life Map Description : Scroll up. How Many Players: 4-12 (medium/large size) ------Map Information------------------------------------------------ New Textures : Yes (compiled with wadinclude) New Sounds : Yes. ------Construction--------------------------------------------------- Base : none Editor(s) used : Worldcrash 3.4 1707SDK, Wally, vi. Build Time : 'bout a month to build, then about a month of tweaking. Compile Machine : 1.2 Ghz Tbird w/ 512MB RAM Compile time : 58m 57s ------Map Instructions----------------------------------------------- Unzip to your half-life dir and go. ------Copyright-Permissions------------------------------------------ The standard stuff: Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. However: If you really want to modify or rip something from this map, just talk to me, ill probably be more than happy to supply whatever you need.