Map name: Freeway (for ahl) File name: ahl_freewayb5 Date: March 26, 2011 Author: [FunnyFarm] Varinger Description: A group of mercenaries are en route route to a job, hidden within their unmarked trucks, when a group of hijackers decides to make an attempt on their convoy. Little do they know... A mess of vehicles thrown together to provide a setting for mayhem. Inspired by but nowhere near the Matrix Reloaded's freeway scene, as anyone might have guessed. A large number of prefabs in use, though tweaked or messed with for my particular purposes. I don't remember where most of these came from, outside of blazeer's trucks, as I started this a long time ago, and only now worked out how to work around a problem involving buggy vehicle movement. Yes, it IS a beta! Mainly for gameplay tweaking, though. To server operators: The ahl_freewayb5.cfg file is there to make sure a server variable is set as necessary to keep that bug workaround functioning properly. It depends on goals being allowed to get rid of extraneous entities, but there's no actual goalplay on this map, so there's no need to worry, if goals aren't your thing. If you downloaded the map from a server, you probably don't have this file. You can create one yourself: It's a one-line text file, reading: mp_nogoals 0 Make sure the file is in the action\maps\ directory.