===================================================================== Half-Life Map Spec Sheet ===================================================================== ------General Information-------------------------------------------- Title : Goldeneye Basement Filename : ahl_gebasement Author : Jinx Author Email : matthewblevins@hotmail.com Home page : http://pooka45.tripod.com Description : a loose conversion of the map from the N64 game Previous Maps : Hypersanctum Upcoming Maps : I may do a version of Temple from GE as well since this was so fun. ------Credits and Thanks--------------------------------------------- Thanks to [iSk]Fiend, Commando, |CAK|UnTouChed_SoUL, and everyone else who playtested it with me, it was a lot of fun! Thanks to RARE for making Goldeneye, I have some of my best memories of undergrad from playing that game! And, of course, thanks to the A-Team for this sweet mod! ------Additional Info, Tips, and Notes------------------------------- Actually the first map I did when starting mapping was basement; it was pretty awful though! I basically went back and stole a couple things from the old map and did a new version that was more what I wanted it to be. It's not amazing, but I think you'll find it interestingly strategic, especially due to the close quarters and explosive crates... ------Play Information----------------------------------------------- Single Player : Yes. Deathmatch : Yes. LMS : Yes. LMS no weapons is the suggested play type. Teamplay : Yes. Modification : Action Half-Life Map Description : Semi-conversion of the Basement map from N64 Goldeneye How Many Players: 2-8 (pretty small map) ------Map Information------------------------------------------------ New Textures : New crate textures w00! ;) New Sounds : No. New Models : No. ------Construction--------------------------------------------------- Base : Based on GE basement map. Editor(s) used : Worldcraft 3.3, Zoner's Tools Texture editors : Wally, Photoshop 5.5, PSP 5 Compile Machine : Pentium II 400 with 384mb ram Compile time : 5 minutes! Playtest time : 3 hours. ------Map Instructions----------------------------------------------- Unzip the files in this archive into your half-life folder. ------Copyright-Permissions------------------------------------------ Authors may not use this level as a base to build additional levels without my direct permission. You MAY NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. This BSP may be distributed ONLY over the Internet. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission- which I may give, just ASK ME!