===================================================================== Half-Life Map Spec Sheet ===================================================================== ------General Information-------------------------------------------- Title : Hypersanctum Filename : ahl_hypersanctum Author : Jinx Author Email : matthewblevins@hotmail.com Home page : http://pooka45.tripod.com Description : a beautiful underground sanctuary Previous Maps : this is my first, hope it doesn't show too much ;) Upcoming Maps : I may do a duel version of just the cathedral, a 1player version, and a darker nightvision/flashlight version of hypersanctum. My next map may have a Wonderland theme ala Alice, though I may do a couple tiny dm maps first. Also considering a GIJOE themed map or perhaps a Bond villain base. ------Credits and Thanks--------------------------------------------- Thanks to Wintermute, Spite, MilkMan, IronchefMonkeybutt, my [INH] and [iSk] buddies and everyone else who helped playtest and who gave feedback. Not to mention to everyone in #actionhalflife who was understanding when I was still learning and kept pestering them with questions early on;). Thanks as well to MilkMan for creating #ahl_mapping, which was a great forum for getting feedback, and to BunnyX, Banana, and everyone else who helped me in that channel. You all rox0r ;) The "Mae" player model is a reskin of "Maggie" from default AHL done by Springer. Many thanks to him because she rocks, and it was great to collaborate with him! Also thanks to Alice and LPlasma for some help in #hof about making the .tga file for her (I did the best I could). Although most of my textures are converted to HL format by me from public domain textures I got online, I did use a couple textures from other sources: -The large colorful painting at either end of the cathedral and the vine/moss textures in the water area came from Lloyd Morris/The Mighty Pete's "lloyd_tex.wad". (Wadfather) -The yellow deco and the heaven/hell windows came from [WTF?]Evile Dick's "church.wad". (Wadfather) -The nice wall texture in the cathedral and else where is from "jch_wpclass2.wad" by JCH. (Wadfather) -I use one texture from one of Mloclam's ahl wads. (AHLMD/AHLMAPS) -A few other textures are scanned in from Dover art books and converted to HL by me. -The painting of the woman with the wings and ankh necklace in the upper water garden is the cover to an issue of Neil Gaiman's The Sandman comic series, "The Sound of Her Wings", and is by Dave McKean. It is of the character "Death". The music loop you hear in the cathedral is a free loop I found on www.altermind.org. I used a light prefab from DEfusion's prefabs (http://www.daspurr.freeserve.co.uk), although I had to heavily modify it to lower the face count a bit. Very helpful though! And, of course, thanks to the A-Team for this sweet mod! ------Additional Info, Tips, and Notes------------------------------- This is map started as a sort of joke map called "temple of hate". However, I started to really like a couple of the areas, and decided to go for a slightly more serious, beautiful theme. In any case, this is my first map, and I would appreciate feedback, so give me an email telling me what you think! ------Play Information----------------------------------------------- Single Player : May do this as a separate map. Deathmatch : Yes. Teamplay : Yes. Modification : Action Half-Life (though I may port it elsewhere) Map Description : a beautiful underground sanctuary How Many Players: 8+ (pretty large map) ------Map Information------------------------------------------------ New Textures : Yes. Lots. New Sounds : Yes. Music loop from www.altermind.org New Models : Yes. Reskinned gib models and a reskinned crytal, all from default HL originally. And the Mae playermodel, a reskin of Maggie done by Springer for the map! ------Construction--------------------------------------------------- Base : none Editor(s) used : Worldcraft 3.3, Zoner's Tools Texture editors : Wally, Photoshop 5.5, PSP 5 Compile Machine : Pentium II 400 with 256mb ram Compile time : 4 hours. Playtest time : Lots, thanks to [INH], [iSk], FatBastard and others! ------Map Instructions----------------------------------------------- Unzip the files in this archive into your half-life folder. ------Copyright-Permissions------------------------------------------ Authors may not use this level as a base to build additional levels without my direct permission. You MAY NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. This BSP may be distributed ONLY over the Internet. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission- which I may give, just ASK ME!