===================================================================== Half-Life Map Spec Sheet ===================================================================== ------Story Line----------------------------------------------------- An industrial area on the south side of town is being shut down by the CIA and is going to be demolished. The workers are striking back to keep the facotry so they can continue their drug trafficing running. The workers got some suprises lurking.... in the shadows. CIA: Eliminate all workers in the factory. Workers: Protect your facotry with your life....... seriously. ------General Information-------------------------------------------- Title : In The Shadows Filename : ahl_intheshadows Authors : Self_Destructive_Pattern : Authors Email : self_destructive_pattern17@hotmail.com Home pages : Description : A industrial/city setting at night time. Previous Maps : Upcoming Maps : ------About This Map------------------------------------------------- This map was a map of Dave J's [ www.planethalflife.com/davej.html ] I took it and converted and added to it. I did all the entity work and retextured some and added a moving sky. ------Credits and Thanks--------------------------------------------- Dave J Hondo Plex Karnage UserErr0r Diecast " my musical motivation " ------Texture Credits------------------------------------------------ TFC makers Nay ------Additional Info, Tips, and Notes------------------------------- Don't Look Down. A Door only activates every 120 seconds ------Play Information----------------------------------------------- Single Player : No grunts or assassins, but you can play bots of course. Deathmatch : Yes. Teamplay : Yes. LMS : Yes. Modification : Action Half-Life Map Description : A industrial/city setting at night time. How Many Players: 4+ (medium-sized map) ------Map Information------------------------------------------------ New Textures : Yes New Sounds : Yes New Models : No New Sprites : Yes New Skymap : No ------Construction--------------------------------------------------- Base : Dave J's open sorce pack Editor(s) used : Worldcraft 3.4, Zoner's Tools Texture editors : Wally, Irfan I View Compile Machine : Pentium IV 512mb RAM Compile time : 10 Mins Playtest time : A few sessions ------Copyright-Permissions------------------------------------------ Ask Dave J. And others in whom i have mentioned in this file.