ahl_rooftoppers - port-over from an AQ2 map Map was renamed to prevent confusion with an existing AHL map. Port-over work done by Bulletbait. Extremely true to the AQ2 version. Thanks go to Kissamies for providing the INI, LOC and MAT files! Original Information: ============================================================================= * General Info * Title : Rooftop Suicide Archive : rooftops.zip Release Date (DD/MM/YY) : 09/01/04 Build : 1.30 Author : Carl-Magnus Bjorkell (aka [tBd] NRGizeR) Email Address : carl-magnus.bjorkell@pp.inet.fi Description : Map for Action Quake (http://aq2.action-web.net). The map is set on the rooftops of eight highrise buildings. It's a long way to the ground, so don't fall off :) Installation : Unzip rooftops.zip into the root of your Action Quake game folder (Quake2/action), with Subdirectories enabled (!) Additional Credits to : Ruskprick for some textures FiReWaLKeR[TDm] for some textures Delta & SirToby for playtesting. www.aq2world.com and their forum visitors! Argh! for ArghRad Geoffrey DeWan for his improved compiling tools Rust (www.gamedesign.net) for the great tutorials A-Team for making the greatest Quake2 mod ever. id Software for Quake 2. Changed since b1.25 : A trigger_hurt was added to the ground level. If you touch the ground a 3 second timer will be started that activates the trigger_hurt for 0.01 seconds and kills every one still alive on the ground. This only really applies to TP games, since you are able to get to the ground before "action" and survive the fall that way. However, the trigger_hurt will always be triggered 3 seconds after someone has touched the ground, so if you manage to fall EXACTLY three seconds after someone else, you will be killed by this entity. This only means that if someone shot you off the roof, he/she won't get a kill for your flight. Other than that, the map is exactly the same as in