AHL Urban Riot v4 ==================== Changes in 4 The saftey cage on the ladder at the side of the Circle-H store was too far from the ladder and caused players to fall down injuring themselves rather than safely placing them on the ladder. This has been corrected. Changes in 3.9 Due to lag over network play, 2.1 was far too complex to be played over the network, though performed ok on a LAN. 3.9 was made larger but less complex. Changes in v2.1 --------------- Mat file errors corrected, thanks to Kissamies. Zip file for all installaphobes. Rain removed to increase FPS. Windows widened in flat to aid stunting and coach roof accessible from road. Suggested by [A$Z]Borg Billboard lights made uncampable on suggestion from [A$Z]Larusso Changes in v2 -------------- Players radio binds are now audible. Map was reskinned a bit. Extra vehicles added. Waypoint file added. Usage ----- This Map is to be used only for AHL (Action Half Life). This Map is not to be used by any other mod without permission of the author. This Map is not to be decompiled. Author ------ [ladnet]brad brad@ladnet.darktech.org www.ladnet.darktech.org Files ------ ahl_urban_riot4.bsp ahl_urban_riot4.ini ahl_urban_riot4.mat ahl_urban_riot4.loc ahl_urban_riot4.res ahl_urban_riot4.awf whousert.tga whousedn.tga whouseft.tga whouself.tga whousebk.tga whouseup.tga birdfly2.wav citynoise1.wav citynoise2.wav copter.wav csbell.wav doormove10.wav doormove9.wav muzak.WAV neon.wav policeradio1.wav policeradio2.wav Theme ----- An armed riot is in progress. Police units dispatched to quell the disturbance. r_speeds -------- Lower than v2.1, there are still some nasty spots, but most of these are around camp locations anyway. Credits ======= Textures -------- Obviously to.... Banana Hondo OctaveDoctor Plexor Drumdude DOOManiac Axel (least I think he was a real person?) and any other AHL mapper I have forgotten. Other not necessary AHL textures used belonged to.... Cayle George Dethtex schwenz@evilfucker.com http://users.nac.net/schwenz/ author: Sock email: sock@planetquake.com URL: http://www.planetquake.com/simland The Mighty Pete EvileDick@digital-e.demon.co.uk X-Tender -------------------- E-Mail: xtender2k@gmx.de Hoempage: www.fuchtelworld.de ICQ: 64276641 -------------------- Shalderlab graffiti texture All content copyright © 2002 Randy Reddig. www.shaderlab.com Max Payne Textures Courtesy of (C)1998-2001 Remedy Entertainment Ltd. KingPin textures originally donated by Xatrix and tiled and modified by Mloclam. psyduck@planetaction.net Sampa Texture Set - by Roger Mataleone (mataleone@yahoo.com) Wad "WaterFront2" by Waldo Jinx's wads http://pooka45.tripod.com Prefabs ------- -Bins, TV's [ladnet]Hunter - Dumpster's - By : Tanny "Clone" Lund E-mail : tannyl@mail.dk Website : http://xg.dk/avsp/ -Swat Pack- Some modifications to exisiting prefabs also made Title: : NYPD SWAT prefab pack Description: : Prefab pak for CS:Halflife Filenames: : NYPDSWAT.txt, coma_swat.wad, CStrike_NYPDSWAT.ol, police.wav Author : prefabs and textures by ComaWhite Authors E-mail Address : coma_w@hotmail.com ICQ : 30061132 ====================================================== -Lamps- Robert robert.der.meister@jan.net -Kitchen Stuff zip with table and seats- Used these re-skinned. Authoer unknown, was on prefab land. Sounds ------ Sounds in AHL used by this map are moved to the ladnet directory in case they move around in a next release of AHL. These are: csbell.wav citynoise1.wav citynoise2.wav neon.wav doormove9.wav doormove10.wav All other wavs download from free wav sites and re-editing work done by [ladnet]sykes Help ---- [ladnet]PublicLag.[ladnet]vimes,[ladnet]hunter and the inhabitants of the AHL Map Depot Forum. The ladnet crew in Bristol [ladnet]tcr and [ladnet]sykes for technical services. Thanks to Action Stylez [A$Z] and the Mellow Out Massive [MOM] crews for allowing tests to be conducted on their servers at various points in this map's production. Thanks to all those guinea pigs that volunteered to pit themselves against shit r-speeds to test this map. If I have missed anyone, appologies. [ladnet]brad brad@ladnet.darktech.org www.ladnet.darktech.org