=Hotel2 - Action Half-Life specific map= November 14, 1999 ___________________________________________________________________________ Title - Hotel2 Files - hotel2.zip - hotel2.bsp - hotel2.txt Author - Nick Cramer (drumdude) Email Address - drumdude37@yahoo.com Description - Hotel 2 is a huge improvement on the first Hotel (has acceptable r_speeds). Now with an extended parking lot, a pool facility, and the meat and cheese of the map...the Hard Boiled Hotel. New Textures - A few signs... New Sounds - none Mapping Program - Worldcraft 2.1 Development time - 3 weeks Map Compiled on - PIII 450 mhz, 96 sdram, Voodoo3. __________________________________________________________________________ =INSTALLATION= Just put hotel2.bsp into your maps directory (eg. action\maps\). From there you should be ready to rock! __________________________________________________________________________ =COPYRIGHT INFORMATION= Hotel is copyright 1999 Nick Cramer. When distributing this map, this text file must be included in the package. No modifications, please. If you'd like to see changes or borrow elements, contact me. This BSP may ONLY be FREELY distributed. It may not be included on any product for which a fee is charged, without first obtaining my written permission. _________________________________________________________________________ =CREDITS= Prefabs: Roads -- made various modifications. Dumpsters -- Changed them so they weren't pushable. Streetlights -- Basic streetlights. Author - Yak_Fighter Email - YakFighter@aol.com Elevator -- Can't have a hotel without an elevator. Author - Half-Life Editing Resource Center URL - http://halflife.gamedesign.net/ Toilets -- Basic toilet, took out the horrid flushing sound. - Lord Dakushna - Dakushna@aol.com Washer -- Took off the noise when you turn on the washer. - Brian Wheeler - lightswitch@home.com Soda Machines, Couches, Chairs, Shelves. Author - included with Worldcraft 2.1 Special Thanks: Bulletbait PaInGyPsY moore+ ProMagnoN Valve A-Team