"Molten Gold": HL deathmatch by [Kasperg] YUGO 2006 Extract the bsp file into your valve/maps folder This map takes place in a pseudo-egyptian temple which is somehow bleeding gold. The ancients could not explain this strange phenomenon, and neither can the mapper! The map is based on the "Sandscroll" singleplayer maps, although some textures have been improved for the ocassion. Vertical gameplay is very present in this map, and the layout allows a good gameflow. However, not everything is OK in this map. Some things got out of hand and there's a place in which r_speeds reach unspeakable numbers. Well, it's 2006, so your computers shouldn't have any problems, I hope! The rest of my maps can be found here: ------------------------------------------ http://twhl.co.za/mapvault.php?author=1210