Name: A Underground Car Park Somewhere In NYC (final) Desiger: Marcel P. AKA Jimmy the Saint Maptype: "Dueling Berettas" #Player: 2-6 (recommend) Description: A Police Chase is in Progress. Date: 17th of July 1992 Time: 9:12 AM Location: Below the Streets of New York City. Suspect: You - accused because of planned killing-offense (presumably innocently) Victum: David-Fred Lee (public attorney) After a reckless chase through the streets of New York, you succeed in depending the police in a parking garage. However it won't last long, until the NYPD find you and bolt the entire block. As that happens, you are forced to yield and to hope, that the police believe your innocence and accept the collected proof. But that won't happen, because unfortunately the real murderer, who has adhered the crime to you, is also under the police official and he wants to prevent at all costs that you deliver him. Since you know, that the murderer himself leads the operation to your arrest, you are yourself sure, that you will not survive a confrontation with the police. Therefore, you wait in the garage, to wait what happen. You hear about everywhere the loud sirens of the cars and the shouting police Officers that tell you to come out with your hands above your head. And suddenly, you hear the voice of the murderer between all the foreign voices, that calls after you and tells you to give up. He declares you, other way you will be killed. But think twice... The other way, the gunfight, is your one and only chance to survive and proof your innocence. Because all he wants is to carry you back home in a bodybag. As you choose the "Other Way" you see warm sunbeams coming throught the rusty windows. While this happens, you get flashbacks on the old lovely times and you think about a new beginning in your life. Maybe with your wife, which left you because of the circumstances... So the final Bloodshed begins... ------- MORE ------- I Would Like To Extend my thanks to: the creators of Wally 1.53b, Valve Software, the Redeemed Assassins and all Beta Testers which helped me to release the final version of this map. Most of the Textures have been taken from: the original halflife.wad xeno.wad opera_tex.wad and the officialy released texturepack of max payne Additional Textures by: Jimmy the Saint - operamovies.wad chinaswat.wad chinapayne.wad hongkongtex.wad industrial2.wad Extra Textures: matke.wad Background Music/Sounds: some soundfiles are taken from Halflife and The Opera Mod streetamb, citynoise1.wav and citynoise2.wav are taken from Counter Strike Mod Additionaly Soundfiles/ City Ambience Sounds edited and arraged by: Jimmy the Saint - trainpass.wav caralarm.wav sirens.wav carpassby.wav siren01.wav citytraffic.wav -------------------- FINAL MAP VERSION 1.2c (30.06.2002) - NO MODIFICATIONS ARE PLANED FURTHER SUPPORT if you ll realize any Errors on this map - report to masterpdisaster@gmx.net - or give me just some feedback ______________________________________________________________________________