================================================================================ * LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : Treehouse FILENAME : shiktreehouse.zip, bsp, wad, txt AUTHOR : [cdu] shikar'i DATE : February 2000 GAME : Action Half-Life TYPE : DeathMatch/Teamplay EMAIL ADDRESS : shikari@c4.com -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- A forest with trees in it. Oh yeah, a treehouse too, and ladders lots of ladders -------------------------------------------------------------------------------- SINGLE PLAYER : Lan start. CO-OPERATIVE : Teamplay DEATHMATCH : Yes. SUGGESTED PLAYER LOAD : 2-6 grunge matches :) DIFFICULTY SETTINGS : No. NEW TEXTURES : Yes. NEW SOUNDS : No -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- MAP BASE : Do i look like a cheapass to you? PREFABS USED : None. EDITOR(S) USED : Worldcraft 2.1, OTHER UTILITIES USED : Paint Shop Pro 6, Wally KNOWN BUGS : None, but if you find any send em to the e-mail above and i'll fix em and re-release. COMPILE MACHINE : AMDK6-2 366 3D Now w/64meg and Voodoo3 2000 pci -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- A-Team: I bought Half-Life so I can play AHL! Holy Goat: Would'a NEVER finished without the hooved one, mucho thanx ahlmd.telefragged.com Miller Studios: Original design concept and preliminary sketches [cdu] MaDSheeP: Just because Primordial Soup: Giving permission to use his AMAZING skies in my maps www.telefragged.com/soup Wally: For his great texture program www.telefragged.com/wally Message Board Guys: Silent Death & Da' Nacho mucho help MacKinon: For lettin me do this shit in school. All texture sites linked from the Depot and whoever I forgot. ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Everything in this archive is Copyright Dismembered Unicorns 2000. Textures based on existing Valve textures are still copyright Valve Software. Feel free to use the textures in my .wad if you want just don't use the cdu logo unless you are in the clan. Holy Goat wont publish your map if you do. Distribute this file freely just don't charge anything for it. Happy sniping :)