--TS_Wyndham-- Creator: Brian "Lois_Must_Die" Petty Filename: ts_wyndham.bsp E-mail: Brian.Must.Die@gmail.com ============================ Basic Level Description: Based off the opening scene in the classic "Hard-Boiled." Note "based off," as it's not completely like the thing, but gets the general setting and such in there. ============================= Textures: Tons of stuff from Remedy Entertainment Ltd., Poke646, Xenon, TO, Valve, Minotaur0... There are actually far too many to tell. Models: Schmung, Orgun Sounds: That One Guy, Valve, Hard-Boiled Files included: maps/ts_wyndham.bsp gfx/env/LMcity_1*.tga sound/teahouse/birds9.wav sound/teahouse/phone_busy.wav sound/teahouse/md-drjekyll.wav sound/teahouse/lmd_hb_sadkong.wav sound/teahouse/phone_matrix.wav sound/teahouse/phone_fu.wav sound/teahouse/phone_flip.wav sound/teahouse/phone_slowhack.wav sound/teahouse/rain.wav sound/teahouse/lmd_hb_wonglosesit.wav models/teahouse/lmd_singlebooth.mdl models/teahouse/lmd_dualbooth.mdl sprites/teahouse/steam.spr sprites/teahouse/smoke.spr sprites/teahouse/glow.spr Copyright stuff: First and foremost, at least 1/4th of my map is covered in textures created for non-profit use by Remedy Entertainment Ltd. Most, if not all, of the textures here are for non-profit, credited use, and I sincerely hope that I gave proper credit where it is due. Please email me if I forgot to include you. ALSO! Don't call this level your own. Because it's not. :-/ If anything, distribute this text file along with the bsp. Any sounds or sprites that you found included with this map, feel free to use. If you happen to use the ones with the "LMD" prefix, go ahead and email me so I can see how your work turns out. There are also some textures imbedded into the map. If you manage to get them out (via Quark or decompiling), the ones that I made have the prefix "OM" or "LMD" attatched to them. Go ahead and use those also.