// Half-Life Texture Types. Modify this file only if texture names are changed! // 'M' metal, 'V' ventillation, 'D' dirt, 'S' slosh liquid // 'T' tile, 'G' grate (Concrete is the default), 'W' wood, 'P' computer, 'Y' glass // NOTE: only the first 12 characters of the texture name are used M {decorgrate_1 M {drain1 Y {glassbox__2 G {indust3__2 W {screen1_1 W {screen2a_1 V {vent1 P +a_atm1 Y +aflor_white1 Y +aflor_white2 Y +alight_pink Y +alight_white P +amonitor1 P +a_payphone P +aphone_speaker P +a_stereo1 W 1_bamboo W 1_birch1 W 1_birch2 T 1_brick_stag W 1_cargo T 1_cobble D 1_mulch M 1_flodiam T 1_marblecopy2 T 1_marbtile1 T 1_marbtile2 T 1_wtile_g T 1 wtile_ge D -0dirt__2 D -0grass__2 M -0indust1__2 D -0rock1 T -0subway_tile1 W -0telephonepoll D asphalt1 D asphalt2 D asphalt3 D asphalt4 D asphalt5 D asphalt6 D asphalt7 W bamboo1 Y brick_glass Y brick_glass1 T checker1__2 T checker2__2 M chrome_gold M chrome_silver P computer_keys P computer_face1 D concrete1 D concrete2 D crete_brown1 D dirt__2 D dirty W dock_pannel1 W dock_pannel2 W dock_pannel3 W dock_pannel4 W dock_pannel5 W dock_pannel6 T floor_beigetile T floor_checker1 T floor_checker2 T floor_checker3 Y glass_black1 Y glass_black2 Y glass_black3 Y glass_sheen1 Y glass_sheen2 D grass_tile1 D grass_tile D grassy1 D grassy D gravel__2 D gravel1 D gravel2 D gravel3 D gravel4 D gravel5 D gravel6 D gravel7 W hardwood1 G indust3__2 W leather1 S market_f&v_1 S market_f&v_2 S market_f&v_3 S market_f&v_4 S market_f&v_5 S market_f&v_6 S market_f&v_7 S market_f&v_8 S market_f&v_9 S market_f&v_11 S market_f&v_12 D market_f&v_kofi M metalfloor__2 M metalfloorb__2 M metalfloorg__2 G metalplate1 M metl_plate_rust M mtlfloor3 P phone_speaker D rock_boras D rock_burbank T rock_glisitti D rock D rock2 D rock3 D shrub1__2 D shurb2__2 M roof_tin1 M roof_tin2 D sand_large D sand_small P sign_exit_green P sign_exit_red G sign_guestpark G sign_handicap G sign_nopark G sign_official G sign_speed P stereo_face T subway_tile T subway_tile1 T tiles__2 T tiles1__2 T tiles2__2 V tower_water D trash D trash2 D tree_apple D tree_hedge D tree_leaves2 D tree_3 D tree_4 W treebark_1 W treebark_2 W treebark_3 W treebark_ashen W treebark_fuji Y vehicle_lightre Y vihicle_lightwh V vent1 V vent_shaft1 V vent_shaft1a V vent2 V vent_warehouse G wall_warehouse2 G wall_warehouse3 W wood_floor_tile W woodgrain_1 W woodgrain_1a W woodgrain_2 W woodgrain_2a W woodgrain_3 W woodgrain_4 W woodgrain_5 W wood_pan1 W wood_pan2 W wood_planks W wood_planks1 W wood_planks2 W wood_shingles W woodpannel_worm W dartboard //op_dm_library W lib_wood1 T lib_floor T lib_floor2 D lib_carpet