Little VaN CiTy --- ab_LvC by _9m4n_ 9m4n@vansterdam.net 1) in winzip highlight all files, 2) click extract and make sure there's a check beside: Use Folder Names 3) then extract to your Half-Life folder Right pedal is gas, left pedal is brake. heh. Some people helped me with Little Van CiTy, whether they knew it or not. ThanK YoU, ThanK YoU to: Bastard11 for your work on the clouds, the mountains, and the hiftar textures I used. (+ 4 teaching me how to use worldcraft, psp, wally,winzip, cvars, toolbox, windows (rofL), tweak ui, you get the idea.) www.vansterdam.net The whole HL Rally team for creating the means for me to map some city driving by releasing the TDK and Mod. FragMented!, SaRcaZm, diablone, S0MEGuY, Buznee, KornyBizkit, X-Tender, fp, Creme Asperin, BrocT, Demize99, Greedo386, KungFuSquirrel, Simon, Superpinki, + anyone I missed. http://www.hlrally.net/ The people that helped beta test: Cammy8, K-16, Bastard11 (again), and Mr. Mike thanks for all the help and for the intelligent observations! jOHnNy faRtpAnTS helped with this night version too, and thanks to hooligun for his input as well. Keisuke_Takahashi for the use of your amazing car models, they add an extra level of city realism. Reaver Reload for getting me in the game. He saw the space I couldn't see. heh http://www.geocities.com/reaver_reload/ MaJ-ReD for your early encouragement from Winnipeg. :p blender81 for your forum posts, public files and email regarding locked alphatest sprites. I eventually used spritewizard and spritefixer to do the job. both are awesome. Wouldn't have conquered sprites without ya. Backslider for your useful forum posts about gmax and your inspiring mapping style. http://www.backslider.gamedesign.web1000.com/ Chainsaw for your quality assurance posts. You helped textures on two maps I was working on. http://www.planethalflife.com/chaincraft/ Jektal for releasing cool maps early, to tide us over. And for answering my questions about RC8 compatibility. http://penguin.lhup.edu/~ddaku/map_main.php Creme (again) initially for yer hlrally mapping tutorials, and later for the helpful suggestions that added more realism and playability. http://www.hlrally.net/ Vlad for your tutorial on func_trains, specifically how to light them. http://www.vlatitude.com/ Karl Jones ( the handy vandal ) for your almanac. It was a big help. http://www.karljones.com/halflife/almanac.asp Tommy14 (Escondido) yer one heck of a good guy for having that error page. word. http://www.slackiller.com/tommy14/errors.htm The tutorial writers at counter-map every NewB mapper starts somewhere. thx for all the help. http://countermap.counter-strike.net/Tutorials/ Jeremy Engleman for your public free texture site. http://art.net/~jeremy/photo/public_texture/ and much respect to: John Carmack, Valve, Zoner, Merl, and all who read this far. I have to add: XP_cagey, your planes optimizer tool and compiler changes were an awesome help! _9m4n_ 9m4n@vansterdam.net