hlcsg v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlcsg ----- Command line: "C:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLCSG.EXE"-estimate -wadinclude "\Documents and Settings\jonyboy\Bureaublad\A.wad"-wadinclude "\Documents and Settings\jonyboy\Bureaublad\b.wad"-wadinclude "\Documents and Settings\jonyboy\Bureaublad\clouds.wad"-wadinclude "\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\czde_chateau.wad"-wadinclude "\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\czde_aztec.wad"-wadinclude "\Documents and Settings\jonyboy\Bureaublad\jonyboy.wad""C:\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\maps\fy_hoge.map" Entering C:\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\maps\fy_hoge.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] [\Documents and Settings\jonyboy\Bureaublad\A.wad] [\Documents and Settings\jonyboy\Bureaublad\b.wad] [\Documents and Settings\jonyboy\Bureaublad\clouds.wad] [\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\czde_chateau.wad] [\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\czde_aztec.wad] [\Documents and Settings\jonyboy\Bureaublad\jonyboy.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.06 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (0.09 seconds) Including Wadfile: \program files\steam\steamapps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\czde_aztec.wad - Contains 2 used textures, 16.67 percent of map (87 textures in wad) Including Wadfile: \program files\steam\steamapps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\czde_chateau.wad - Contains 0 used textures, 0.00 percent of map (138 textures in wad) Using Wadfile: \sierra\half-life\valve\halflife.wad - Contains 8 used textures, 66.67 percent of map (3116 textures in wad) Including Wadfile: \documents and settings\jonyboy\bureaublad\jonyboy.wad - Contains 1 used texture, 8.33 percent of map (1 textures in wad) Using Wadfile: \documents and settings\jonyboy\bureaublad\pldecal.wad - Contains 1 used texture, 8.33 percent of map (1 textures in wad) Texture usage is at 0.30 mb (of 4.00 mb MAX) 0.48 seconds elapsed ----- END hlcsg ----- hlbsp v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlbsp ----- Command line: "C:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLBSP.EXE"-estimate "C:\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\maps\fy_hoge.map" Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192) SolidBSP [hull 0] 136 (0.03 seconds) BSP generation successful, writing portal file 'C:\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\maps\fy_hoge.prt' SolidBSP [hull 1] 115 (0.02 seconds) SolidBSP [hull 2] 115 (0.02 seconds) SolidBSP [hull 3] 115 (0.02 seconds) 0.61 seconds elapsed ----- END hlbsp ----- hlvis v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlvis ----- Command line: "C:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLVIS.EXE"-estimate -full "C:\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\maps\fy_hoge.map" 13 portalleafs 12 numportals -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ] fast vis [ off ] [ off ] full vis [ on ] [ off ] BasePortalVis: (0.00 seconds) LeafThread: (0.00 seconds) average leafs visible: 3 g_visdatasize:47 compressed from 26 0.03 seconds elapsed ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlrad ----- Command line: "C:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLRAD.EXE"-estimate -extra -bounce 4 -smooth 30 "C:\Program Files\Steam\SteamApps\skater_tis_bonte@hotmail.com\counter-strike\cstrike\maps\fy_hoge.map" -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ on ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ on ] [ off ] bounces [ 4 ] [ 1 ] bounce dynamic light [ on ] [ on ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 30.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] 1369 faces Create Patches : 11945 base patches 0 opaque faces 175193 square feet [25227872.00 square inches] Error: No Lights! Description: lighting of map halted (I assume you do not want a pitch black map!) Howto Fix: Put some lights in the map. ----- END hlrad -----