FY_Ruins - Counter-Strike Deathmatch Mapping, Skyline by Daan "DaanO" van den Heuvel daanh@gworxpictures.com / daan_heuvel@hotmail.com Mapping, Skyline by DaanO Trunk model from Battlegrounds Run, hide, and use the terrain to your advantage, do whatever it takes to kill the other team. Enjoy! IMPORTANT NOTE: The polygon count on this map sucks, i know. There's a maximum of about 2000, which is too high. You might get a bad fps rate in this map, though i'd warn you nubs ^_^ IMPORTANT NOTE #2: If you want the material sounds to be right (right now the HL engine will assume the map is made of concrete entirely) add the content of materials_ruins to your materials.txt file. Editor used: Valve Hammer 3.4 Compile time: 7,5 days Build time: 5 days (+1 the next day for the sky) (Press any button to continue)