Map name: Sandstorm - KEY FILE INFORMATION - Key file name: de_sandstorm_pro.bsp Key file size: 1,674,724 Bytes Key file last modified time: 2014-09-06,15:01:37 - MAP INFORMATION - Suggested game: Counter-Strike / Counter-Strike: Condition Zero Suggested mode: Bomb/Defusion Max supported players: 16T + 16CT - VERSION - Map serial number: 10 Version: Pro version [It's later than any other versions.] - AUTHOR - Author: Leafa "Sivealy" Han Email: 1392727125@qq.com Address: Beijing, China - ATTACHED FILES - Some are not indispensable, but it's strongly suggested to make all files placed to assume the full effect. maps/de_sandstorm_pro.res maps/de_sandstorm_pro.txt maps/de_sandstorm_pro_detail.txt readme_de_sandstorm_pro.txt czde_dust.wad halflife.wad gfx/detail/dt_conc.tga gfx/detail/dt_ground2.tga gfx/detail/dt_metal1.tga gfx/detail/dt_plaster1.tga gfx/detail/dt_smooth1.tga gfx/detail/dt_stone2.tga gfx/detail/dt_stone3.tga gfx/detail/dt_wood1.tga gfx/detail/dt_wood2.tga gfx/env/dustbk.tga gfx/env/dustdn.tga gfx/env/dustft.tga gfx/env/dustlf.tga gfx/env/dustrt.tga gfx/env/dustup.tga overviews/de_sandstorm_pro.bmp overviews/de_sandstorm_pro.txt - DEVELOPMENT - Editor: Valve Hammer Editor 3.5 Compiler: Vluzacn's ZHLT v33 VIS Parameter: -full RAD Parameter: -extra -bounce 32 - UPDATE HISTORY - Beta 0 (2012/08/09) (de-) - Basic layout Beta 1 (2014/08/10) (-2014) - Added light sources for all the lights - Adjusted some crates - Adjusted the sunlight - Deleted some spawn points (from 24 to 16) - Fixed most bugs - Improved the details and the lighting effects substantially - Remade T spawn completely - Replaced most textures (from Dust to CZ Dust) including skybox textures - Simplified the structures entirely and optimized the FPS substantially Pro (2014/09/06) (-pro) - Adjusted some crates - Improved the details and the lighting effects slightly