Index of /cstrike/sound/weapons

Icon  Name                    Last modified      Size  Description
[PARENTDIR] Parent Directory - [SND] 30cal_shoot.wav 2023-01-16 06:46 131K [SND] 57_clipin.wav 2023-01-16 06:46 5.8K [SND] 57_clipout.wav 2023-01-16 06:46 10K [SND] 57_slidepull.wav 2023-01-16 06:46 19K [SND] 57_sliderelease.wav 2023-01-16 06:46 15K [SND] 357_cock1.wav 2023-01-16 06:46 2.6K [SND] 357_reload1.wav 2023-01-16 06:46 22K [SND] 357_shot1.wav 2023-01-16 06:46 93K [SND] 357_shot2.wav 2023-01-16 06:46 93K [SND] RIC1.wav 2023-01-16 06:46 6.0K [SND] RIC2.wav 2023-01-16 06:46 6.9K [SND] RIC3.wav 2023-01-16 06:46 5.3K [SND] ak47-1.wav 2023-01-16 06:46 25K [SND] ak47-2.wav 2023-01-16 06:46 25K [SND] ak47_boltpull.wav 2023-01-16 06:46 7.3K [SND] ak47_clipin.wav 2023-01-16 06:46 15K [SND] ak47_clipout.wav 2023-01-16 06:46 17K [SND] at4-1.wav 2023-01-16 17:11 31K [SND] at4_clipin1.wav 2023-01-16 17:11 14K [SND] at4_clipin1_eux.wav 2023-01-16 06:46 14K [SND] at4_clipin2.wav 2023-01-16 17:11 5.7K [SND] at4_clipin2_eux.wav 2023-01-16 06:46 5.7K [SND] at4_clipin3.wav 2023-01-16 17:11 4.5K [SND] at4_clipin3_eux.wav 2023-01-16 06:46 4.5K [SND] at4_draw.wav 2023-01-16 17:11 17K [SND] at4_draw_eux.wav 2023-01-16 06:46 17K [SND] aug-1.wav 2023-01-16 06:46 24K [SND] aug_boltpull.wav 2023-01-16 06:46 7.2K [SND] aug_boltslap.wav 2023-01-16 06:46 8.0K [SND] aug_clipin.wav 2023-01-16 06:46 10K [SND] aug_clipout.wav 2023-01-16 06:46 3.8K [SND] aug_forearm.wav 2023-01-16 06:46 9.9K [SND] awp1.wav 2023-01-16 06:46 40K [SND] awp_clipin.wav 2023-01-16 06:46 16K [SND] awp_clipout.wav 2023-01-16 06:46 15K [SND] awp_deploy.wav 2023-01-16 06:46 11K [SND] balrog7.wav 2023-01-16 06:46 59K [SND] blowtorch-1.wav 2023-01-16 06:46 79K [SND] boltdown.wav 2023-01-16 06:46 6.2K [SND] boltpull1.wav 2023-01-16 06:46 5.7K [SND] boltup.wav 2023-01-16 06:46 5.4K [SND] bomb.wav 2023-01-16 06:46 166K [SND] briefcase_deploy.wav 2023-01-16 06:46 14K [SND] briefcase_open.wav 2023-01-16 06:46 262K [SND] briefcase_use.wav 2023-01-16 06:46 1.2K [SND] bulldog_draw.wav 2023-01-16 06:46 31K [SND] bulldog_shoot.wav 2023-01-16 06:46 24K [SND] bullet_hit1.wav 2023-01-16 06:46 2.7K [SND] bullet_hit2.wav 2023-01-16 06:46 4.1K [SND] c4_beep1.wav 2023-01-16 06:46 32K [SND] c4_beep2.wav 2023-01-16 06:46 32K [SND] c4_beep3.wav 2023-01-16 06:46 32K [SND] c4_beep4.wav 2023-01-16 06:46 32K [SND] c4_beep5.wav 2023-01-16 06:46 32K [SND] c4_click.wav 2023-01-16 06:46 3.1K [SND] c4_disarm.wav 2023-01-16 06:46 12K [SND] c4_disarmed.wav 2023-01-16 06:46 5.4K [SND] c4_explode1.wav 2023-01-16 06:46 81K [SND] c4_plant.wav 2023-01-16 06:46 3.5K [SND] camera-1.wav 2023-01-16 06:46 29K [SND] camera_clipin.wav 2023-01-16 06:46 98K [SND] camera_clipout.wav 2023-01-16 06:46 52K [SND] camera_slidepull.wav 2023-01-16 06:46 37K [SND] camera_sliderelease.wav 2023-01-16 06:46 54K [SND] cannon-1.wav 2023-01-16 06:46 142K [SND] cannon_draw.wav 2023-01-16 06:46 7.0K [SND] cbar_hit1.wav 2023-01-16 06:46 41K [SND] cbar_hit2.wav 2023-01-16 06:46 38K [SND] cbar_hitbod1.wav 2023-01-16 06:46 46K [SND] cbar_hitbod2.wav 2023-01-16 06:46 35K [SND] cbar_hitbod3.wav 2023-01-16 06:46 42K [SND] cbar_miss1.wav 2023-01-16 06:46 25K [SND] clipin1.wav 2023-01-16 06:46 6.6K [SND] clipout1.wav 2023-01-16 06:46 12K [SND] cross_foley1.wav 2023-01-16 06:46 6.9K [SND] cross_foley2.wav 2023-01-16 06:46 7.9K [SND] cross_foley3.wav 2023-01-16 06:46 5.2K [SND] cross_foley4.wav 2023-01-16 06:46 3.3K [DIR] cso/ 2023-01-16 17:11 - [SND] dbarrel1.wav 2023-01-16 06:46 62K [SND] dcross-1.wav 2023-01-16 06:46 13K [SND] dcross_draw.wav 2023-01-16 06:46 8.1K [SND] de_clipin.wav 2023-01-16 06:46 14K [SND] de_clipout.wav 2023-01-16 06:46 7.7K [SND] de_deploy.wav 2023-01-16 06:46 11K [SND] deagle-1.wav 2023-01-16 06:46 25K [SND] deagle-2.wav 2023-01-16 06:46 31K [SND] debris1.wav 2023-01-22 03:04 20K [SND] debris2.wav 2023-01-22 03:04 27K [SND] debris3.wav 2023-01-22 03:04 27K [SND] dpumpd.wav 2023-01-16 06:46 25K [SND] dpumpe.wav 2023-01-16 06:46 30K [SND] dpumpi.wav 2023-01-16 06:46 44K [SND] dpumpt.wav 2023-01-16 06:46 36K [SND] draw.wav 2023-01-16 06:46 18K [SND] dryfire1.wav 2023-01-16 06:46 15K [SND] dryfire_pistol.wav 2023-01-16 06:46 2.6K [SND] dryfire_rifle.wav 2023-01-16 06:46 3.0K [SND] electro4.wav 2023-01-16 06:46 37K [SND] electro5.wav 2023-01-16 06:46 15K [SND] electro6.wav 2023-01-16 06:46 31K [SND] elite_clipout.wav 2023-01-16 06:46 12K [SND] elite_deploy.wav 2023-01-16 06:46 12K [SND] elite_fire.wav 2023-01-16 06:46 28K [SND] elite_leftclipin.wav 2023-01-16 06:46 14K [SND] elite_reloadstart.wav 2023-01-16 06:46 21K [SND] elite_rightclipin.wav 2023-01-16 06:46 11K [SND] elite_sliderelease.wav 2023-01-16 06:46 7.3K [SND] elite_twirl.wav 2023-01-16 06:46 12K [SND] ethereal_shoot1.wav 2023-01-16 06:46 21K [SND] explode3.wav 2023-01-22 03:04 102K [SND] explode4.wav 2023-01-22 03:04 102K [SND] explode5.wav 2023-01-22 03:04 103K [SND] famas-1.wav 2023-01-16 06:46 60K [SND] famas-2.wav 2023-01-16 06:46 60K [SND] famas-burst.wav 2023-01-16 06:46 64K [SND] famas_boltpull.wav 2023-01-16 06:46 7.2K [SND] famas_boltslap.wav 2023-01-16 06:46 8.0K [SND] famas_clipin.wav 2023-01-16 06:46 10K [SND] famas_clipout.wav 2023-01-16 06:46 3.8K [SND] famas_forearm.wav 2023-01-16 06:46 9.9K [SND] fibercam_draw.wav 2023-01-16 06:46 48K [SND] fibercam_use.wav 2023-01-16 06:46 195K [SND] fire_lk.wav 2023-01-16 06:46 38K [SND] firecracker-2.wav 2023-01-16 06:46 53K [SND] firecracker-wick.wav 2023-01-16 06:46 25K [SND] firecracker_draw.wav 2023-01-16 06:46 12K [SND] firecracker_explode.wav 2023-01-16 06:46 51K [SND] fiveseven-1.wav 2023-01-16 06:46 12K [SND] fiveseven-2.wav 2023-01-16 06:46 35K [SND] fiveseven_clipin.wav 2023-01-16 06:46 21K [SND] fiveseven_clipout.wav 2023-01-16 06:46 8.0K [SND] fiveseven_slidepull.wav 2023-01-16 06:46 5.2K [SND] fiveseven_sliderelea..> 2023-01-16 06:46 9.5K [SND] flare.wav 2023-01-16 06:46 208K [SND] flare_hit1.wav 2023-01-16 06:46 26K [SND] flashbang-1.wav 2023-01-16 06:46 31K [SND] flashbang-2.wav 2023-01-16 06:46 31K [SND] g3sg1-1.wav 2023-01-16 06:46 32K [SND] g3sg1_clipin.wav 2023-01-16 06:46 14K [SND] g3sg1_clipout.wav 2023-01-16 06:46 12K [SND] g3sg1_slide.wav 2023-01-16 06:46 11K [SND] g_bounce1.wav 2023-01-16 06:46 24K [SND] g_bounce2.wav 2023-01-16 06:46 24K [SND] g_bounce3.wav 2023-01-16 06:46 24K [SND] g_bounce4.wav 2023-01-16 06:46 24K [SND] g_bounce5.wav 2023-01-16 06:46 24K [SND] g_pinpull1.wav 2023-01-16 06:46 75K [SND] galil-1 (silencer_so..> 2023-01-16 06:46 8.3K [SND] galil-1.wav 2023-01-16 06:46 70K [SND] galil-2.wav 2023-01-16 06:46 70K [SND] galil_boltpull.wav 2023-01-16 06:46 14K [SND] galil_clipin.wav 2023-01-16 06:46 3.9K [SND] galil_clipout.wav 2023-01-16 06:46 3.3K [SND] garand_shoot.wav 2023-01-16 06:46 120K [SND] gauss2.wav 2023-01-16 06:46 46K [SND] generic_reload.wav 2023-01-16 06:46 34K [SND] generic_shot_reload.wav 2023-01-16 06:46 30K [SND] gg_bounce.wav 2023-01-16 06:46 16K [SND] gg_explode.wav 2023-01-16 06:46 51K [SND] gg_hiss.wav 2023-01-16 06:46 160K [SND] glock18-1.wav 2023-01-16 06:46 22K [SND] glock18-2.wav 2023-01-16 06:46 20K [SND] gren_cock1.wav 2023-01-16 06:46 38K [SND] grenade_hit1.wav 2023-01-16 06:46 11K [SND] grenade_hit2.wav 2023-01-16 06:46 11K [SND] grenade_hit3.wav 2023-01-16 06:46 11K [SND] hammerback.wav 2023-01-16 17:11 11K [SND] he_bounce-1.wav 2023-01-16 06:46 10K [SND] headshot2.wav 2023-01-16 06:46 22K [SND] hegrenade-1.wav 2023-01-16 06:46 70K [SND] hegrenade-2.wav 2023-01-16 06:46 70K [SND] hks1.wav 2023-01-16 06:46 27K [SND] hks2.wav 2023-01-16 06:46 27K [SND] hks3.wav 2023-01-16 06:46 28K [SND] holster-1.wav 2023-01-16 06:46 14K [SND] insert.wav 2023-01-16 06:46 9.7K [SND] kar_shoot.wav 2023-01-16 06:46 106K [SND] knife_deploy1.wav 2023-01-16 06:46 7.4K [SND] knife_hit1.wav 2023-01-16 06:46 10K [SND] knife_hit2.wav 2023-01-16 06:46 13K [SND] knife_hit3.wav 2023-01-16 06:46 8.9K [SND] knife_hit4.wav 2023-01-16 06:46 13K [SND] knife_hitwall1.wav 2023-01-16 06:46 11K [SND] knife_slash1.wav 2023-01-16 06:46 2.8K [SND] knife_slash2.wav 2023-01-16 06:46 2.8K [SND] knife_stab.wav 2023-01-16 06:46 29K [SND] kriss-1.wav 2023-01-16 06:46 18K [SND] kriss-2.wav 2023-01-16 06:46 9.4K [SND] kriss_clipin.wav 2023-01-16 06:46 12K [SND] kriss_clipon.wav 2023-01-16 06:46 6.3K [SND] kriss_clipout.wav 2023-01-16 06:46 6.3K [SND] kriss_draw.wav 2023-01-16 06:46 9.5K [SND] kriss_foley1.wav 2023-01-16 06:46 5.9K [SND] kriss_foley2.wav 2023-01-16 06:46 15K [SND] kriss_shoot1.wav 2023-01-16 06:46 18K [SND] kriss_shoot2.wav 2023-01-16 06:46 9.4K [SND] kriss_sil-1.wav 2023-01-16 06:46 9.4K [SND] ksg12.wav 2023-01-16 17:11 31K [SND] ksg12_after_reload.wav 2023-01-16 17:11 9.3K [SND] ksg12_insert.wav 2023-01-16 17:11 7.2K [SND] ksg12_start_reload.wav 2023-01-16 17:11 9.2K [SND] law_bounce.wav 2023-01-16 06:46 16K [SND] law_discard.wav 2023-01-16 06:46 83K [SND] law_draw.wav 2023-01-16 06:46 130K [SND] law_explode.wav 2023-01-16 06:46 56K [SND] law_fire.wav 2023-01-16 06:46 62K [SND] law_travel.wav 2023-01-16 06:46 111K [SND] leftmagin.wav 2023-01-16 17:11 5.7K [SND] leftmagout.wav 2023-01-16 17:11 11K [SND] luger.wav 2023-01-16 17:11 28K [SND] luger_clipin.wav 2023-01-16 17:11 9.3K [SND] luger_clipout1.wav 2023-01-16 17:11 2.5K [SND] luger_clipout2.wav 2023-01-16 17:11 4.9K [SND] luger_slideback.wav 2023-01-16 17:11 7.0K [SND] m3-1.wav 2023-01-16 06:46 35K [SND] m3_insertshell.wav 2023-01-16 06:46 7.9K [SND] m3_pump.wav 2023-01-16 06:46 7.7K [SND] m4a1-1.wav 2023-01-16 06:46 18K [SND] m4a1_boltpull.wav 2023-01-16 06:46 6.2K [SND] m4a1_clipin.wav 2023-01-16 06:46 12K [SND] m4a1_clipout.wav 2023-01-16 06:46 9.0K [SND] m4a1_deploy.wav 2023-01-16 06:46 9.1K [SND] m4a1_silencer_off.wav 2023-01-16 06:46 13K [SND] m4a1_silencer_on.wav 2023-01-16 06:46 14K [SND] m4a1_unsil-1.wav 2023-01-16 06:46 18K [SND] m4a1_unsil-2.wav 2023-01-16 06:46 11K [SND] m16_boltcatch.wav 2023-01-16 06:46 9.8K [SND] m60-1.wav 2023-01-16 06:46 79K [SND] m60-2.wav 2023-01-16 06:46 79K [SND] m60_boxin.wav 2023-01-16 06:46 26K [SND] m60_boxout.wav 2023-01-16 06:46 47K [SND] m60_chain.wav 2023-01-16 06:46 23K [SND] m60_coverdown.wav 2023-01-16 06:46 8.5K [SND] m60_coverup.wav 2023-01-16 06:46 18K [SND] m60_slideback1.wav 2023-01-16 06:46 30K [SND] m82-1.wav 2023-01-16 06:46 46K [SND] m82_clipin1.wav 2023-01-16 06:46 6.4K [SND] m82_clipin2.wav 2023-01-16 06:46 7.5K [SND] m82_clipout1.wav 2023-01-16 06:46 7.0K [SND] m82_clipout2.wav 2023-01-16 06:46 6.5K [SND] m95.wav 2023-01-16 17:11 178K [SND] m95_boltpull.wav 2023-01-16 17:11 11K [SND] m95_clipin.wav 2023-01-16 17:11 21K [SND] m95_clipout.wav 2023-01-16 17:11 6.3K [SND] m249-1.wav 2023-01-16 06:46 25K [SND] m249-2.wav 2023-01-16 06:46 25K [SND] m249_boltpull.wav 2023-01-16 17:11 27K [SND] m249_boxin.wav 2023-01-16 06:46 27K [SND] m249_boxout.wav 2023-01-16 06:46 42K [SND] m249_chain.wav 2023-01-16 06:46 22K [SND] m249_coverdown.wav 2023-01-16 06:46 6.0K [SND] m249_coverup.wav 2023-01-16 06:46 8.0K [SND] mac10-1.wav 2023-01-16 06:46 8.6K [SND] mac10_boltpull.wav 2023-01-16 06:46 5.1K [SND] mac10_clipin.wav 2023-01-16 06:46 16K [SND] mac10_clipout.wav 2023-01-16 06:46 3.8K [SND] machete_deploy1.wav 2023-01-16 06:46 48K [SND] machete_hit1.wav 2023-01-16 06:46 58K [SND] machete_hit2.wav 2023-01-16 06:46 51K [SND] machete_hit3.wav 2023-01-16 06:46 60K [SND] machete_hit4.wav 2023-01-16 06:46 79K [SND] machete_hitwall1.wav 2023-01-16 06:46 22K [SND] machete_hitwall2.wav 2023-01-16 06:46 23K [SND] machete_slash1.wav 2023-01-16 06:46 16K [SND] machete_slash2.wav 2023-01-16 06:46 14K [SND] machete_stab.wav 2023-01-16 06:46 72K [SND] magbash.wav 2023-01-16 17:11 11K [SND] magin.wav 2023-01-16 06:46 6.3K [SND] magout.wav 2023-01-16 06:46 6.2K [SND] magrel.wav 2023-01-16 06:46 9.5K [SND] maytheforce.wav 2023-01-16 06:46 53K [SND] melee_whoosh1.wav 2023-01-16 06:46 12K [SND] melee_whoosh2.wav 2023-01-16 06:46 15K [SND] mg42_shoot.wav 2023-01-16 06:46 116K [SND] mortar.wav 2023-01-16 06:46 25K [SND] mortarhit.wav 2023-01-16 06:46 39K [SND] mp5-1.wav 2023-01-16 06:46 23K [SND] mp5-2.wav 2023-01-16 06:46 23K [SND] mp5_clipin.wav 2023-01-16 06:46 13K [SND] mp5_clipout.wav 2023-01-16 06:46 14K [SND] mp5_slideback.wav 2023-01-16 06:46 6.2K [SND] nuke_fly.wav 2023-01-16 06:46 41K [SND] p90-1.wav 2023-01-16 06:46 14K [SND] p90_boltpull.wav 2023-01-16 06:46 8.8K [SND] p90_clipin.wav 2023-01-16 06:46 9.5K [SND] p90_clipout.wav 2023-01-16 06:46 10K [SND] p90_cliprelease.wav 2023-01-16 06:46 7.9K [SND] p228-1.wav 2023-01-16 06:46 15K [SND] p228_clipin.wav 2023-01-16 06:46 14K [SND] p228_clipout.wav 2023-01-16 06:46 8.0K [SND] p228_deploy.wav 2023-01-16 06:46 34K [SND] p228_slideback.wav 2023-01-16 06:46 3.4K [SND] p228_slidepull.wav 2023-01-16 06:46 9.4K [SND] p228_sliderelease.wav 2023-01-16 06:46 11K [SND] pinpull.wav 2023-01-16 06:46 2.7K [SND] pistol_reload.wav 2023-01-16 06:46 61K [SND] pkm.wav 2023-01-16 17:11 50K [SND] pkm_clipin1.wav 2023-01-16 17:11 9.4K [SND] pkm_clipin2.wav 2023-01-16 17:11 13K [SND] pkm_clipin3.wav 2023-01-16 17:11 6.0K [SND] pkm_clipout1.wav 2023-01-16 17:11 10K [SND] pkm_clipout2.wav 2023-01-16 17:11 9.4K [SND] pkm_draw.wav 2023-01-16 17:11 8.6K [SND] pl_gun1.wav 2023-01-16 06:46 27K [SND] pl_gun2.wav 2023-01-16 06:46 41K [SND] pl_gun3.wav 2023-01-16 06:46 27K [SND] pullout.wav 2023-01-16 06:46 9.7K [SND] pumpkin_exp.wav 2023-01-16 06:46 30K [SND] radio_activate.wav 2023-01-16 06:46 1.0K [SND] radio_deploy.wav 2023-01-16 06:46 12K [SND] radio_draw.wav 2023-01-16 06:46 36K [SND] radio_use.wav 2023-01-16 06:46 52K [SND] rc_detonate.wav 2023-01-16 06:46 39K [SND] rc_draw_detonator.wav 2023-01-16 06:46 49K [SND] rc_holster_detonator..> 2023-01-16 06:46 14K [SND] rc_plant.wav 2023-01-16 06:46 30K [SND] ready.wav 2023-01-16 17:11 115K [SND] reload1.wav 2023-01-16 06:46 4.8K [SND] reload2.wav 2023-01-16 06:46 6.0K [SND] reload3.wav 2023-01-16 06:46 13K [SND] reload_mp5.wav 2023-01-16 06:46 99K [SND] reload_shotgun.wav 2023-01-16 06:46 125K [SND] ric1.wav 2023-01-16 06:46 6.0K [SND] ric2.wav 2023-01-16 06:46 6.9K [SND] ric3.wav 2023-01-16 06:46 5.3K [SND] ric4.wav 2023-01-16 06:46 6.4K [SND] ric5.wav 2023-01-16 06:46 5.2K [SND] ric_conc-1.wav 2023-01-16 06:46 13K [SND] ric_conc-2.wav 2023-01-16 06:46 12K [SND] ric_metal-1.wav 2023-01-16 06:46 16K [SND] ric_metal-2.wav 2023-01-16 06:46 12K [SND] rightmagin.wav 2023-01-16 17:11 9.2K [SND] rightmagout.wav 2023-01-16 17:11 9.2K [SND] rocket1.wav 2023-01-16 06:46 54K [SND] roll.wav 2023-01-16 06:46 7.4K [SND] sbarrel1.wav 2023-01-16 06:46 52K [SND] scock1.wav 2023-01-16 06:46 11K [SND] scout_bolt.wav 2023-01-16 06:46 13K [SND] scout_clipin.wav 2023-01-16 06:46 14K [SND] scout_clipout.wav 2023-01-16 06:46 11K [SND] scout_fire-1.wav 2023-01-16 06:46 56K [SND] sfsword_draw.wav 2023-01-16 06:46 48K [SND] sfsword_hit1.wav 2023-01-16 06:46 18K [SND] sfsword_hit2.wav 2023-01-16 06:46 16K [SND] sfsword_idle.wav 2023-01-16 06:46 276K [SND] sfsword_midslash1.wav 2023-01-16 06:46 27K [SND] sfsword_midslash2.wav 2023-01-16 06:46 32K [SND] sfsword_midslash3.wav 2023-01-16 06:46 27K [SND] sfsword_off.wav 2023-01-16 06:46 14K [SND] sfsword_off_hit.wav 2023-01-16 06:46 14K [SND] sfsword_off_slash1.wav 2023-01-16 06:46 11K [SND] sfsword_on.wav 2023-01-16 06:46 15K [SND] sfsword_stab.wav 2023-01-16 06:46 35K [SND] sfsword_wall1.wav 2023-01-16 06:46 19K [SND] sfsword_wall2.wav 2023-01-16 06:46 31K [SND] sg550-1.wav 2023-01-16 06:46 41K [SND] sg550_boltpull.wav 2023-01-16 06:46 6.5K [SND] sg550_clipin.wav 2023-01-16 06:46 18K [SND] sg550_clipout.wav 2023-01-16 06:46 9.0K [SND] sg552-1.wav 2023-01-16 06:46 24K [SND] sg552-2.wav 2023-01-16 06:46 24K [SND] sg552_boltpull.wav 2023-01-16 06:46 14K [SND] sg552_clipin.wav 2023-01-16 06:46 8.1K [SND] sg552_clipout.wav 2023-01-16 06:46 15K [SND] sg_explode.wav 2023-01-16 06:46 22K [SND] skull3-1.wav 2023-01-16 06:46 16K [SND] skull3_boltpull.wav 2023-01-16 06:46 14K [SND] skull3_clipin.wav 2023-01-16 06:46 11K [SND] skull3_clipout.wav 2023-01-16 06:46 13K [SND] skull3_idle.wav 2023-01-16 06:46 11K [SND] skull3_shoot.wav 2023-01-16 06:46 16K [SND] skull3_shoot_2.wav 2023-01-16 06:46 16K [SND] slideback1.wav 2023-01-16 06:46 5.6K [SND] sliderelease.wav 2023-01-16 17:11 6.1K [SND] sliderelease1.wav 2023-01-16 06:46 10K [SND] sshell1.wav 2023-01-16 06:46 80K [SND] sshell2.wav 2023-01-16 06:46 75K [SND] sshell3.wav 2023-01-16 06:46 33K [SND] svd.wav 2023-01-16 17:11 32K [SND] svd_clipin.wav 2023-01-16 17:11 2.6K [SND] svd_clipon.wav 2023-01-16 17:11 4.0K [SND] svd_clipout.wav 2023-01-16 17:11 6.7K [SND] svd_draw.wav 2023-01-16 17:11 7.5K [SND] svdex-1.wav 2023-01-16 06:46 30K [SND] svdex-launcher.wav 2023-01-16 06:46 40K [SND] svdex_clipin.wav 2023-01-16 06:46 3.9K [SND] svdex_clipon.wav 2023-01-16 06:46 2.7K [SND] svdex_clipout.wav 2023-01-16 06:46 4.3K [SND] svdex_draw.wav 2023-01-16 06:46 14K [SND] svdex_exp.wav 2023-01-16 06:46 44K [SND] svdex_foley1.wav 2023-01-16 06:46 10K [SND] svdex_foley2.wav 2023-01-16 06:46 8.0K [SND] svdex_foley3.wav 2023-01-16 06:46 6.9K [SND] svdex_foley4.wav 2023-01-16 06:46 20K [SND] thompson.wav 2023-01-16 06:46 40K [SND] tmp-1.wav 2023-01-16 06:46 5.5K [SND] tmp-2.wav 2023-01-16 06:46 5.5K [SND] ump45-1.wav 2023-01-16 06:46 15K [SND] ump45-2.wav 2023-01-16 06:46 5.1K [SND] ump45_boltslap.wav 2023-01-16 06:46 6.4K [SND] ump45_clipin.wav 2023-01-16 06:46 13K [SND] ump45_clipout.wav 2023-01-16 06:46 3.8K [SND] usp1.wav 2023-01-16 06:46 5.7K [SND] usp2.wav 2023-01-16 06:46 5.7K [SND] usp_clipin.wav 2023-01-16 06:46 14K [SND] usp_clipout.wav 2023-01-16 06:46 8.0K [SND] usp_silencer_off.wav 2023-01-16 06:46 25K [SND] usp_silencer_on.wav 2023-01-16 06:46 30K [SND] usp_slideback.wav 2023-01-16 06:46 6.4K [SND] usp_sliderelease.wav 2023-01-16 06:46 10K [SND] usp_unsil-1.wav 2023-01-16 06:46 17K [SND] violingun_idle2.wav 2023-01-16 06:46 199K [SND] violingun_shoot1.wav 2023-01-16 06:46 65K [SND] vsk94-1.wav 2023-01-16 17:11 22K [SND] xm1014-1.wav 2023-01-16 06:46 21K [DIR] zm/ 2023-01-16 20:05 - [SND] zoom.wav 2023-01-16 06:46 7.8K