hlcsg v2.4.2 rel (Jan 23 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (zoner@gearboxsoftware.com) ----- BEGIN hlcsg ----- Command line: C:\PROGRA~1\VALVEH~1\tools\dmcsg.exe C:\Games\Half-Life\dmc\maps\JP_ztndm2 -= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ DMC ] [ DMC ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Wadinclude list : [zhlt.wad] entering C:\Games\Half-Life\dmc\maps\JP_ztndm2.map CreateBrush: (0.83 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (3.35 seconds) Using WAD File: \games\half-life\valve\halflife.wad Using WAD File: \games\half-life\valve\liquids.wad Using WAD File: \games\half-life\dmc\pldecal.wad Using WAD File: \games\half-life\dmc\dmc.wad Using WAD File: \games\half-life\dmc\dmc_ztndm2.wad Texture usage is at 0.18 mb (of 4.00 mb MAX) 4.30 seconds elapsed ----- END hlcsg -----