// Detail texture map file for dod_glider level // [texture name] [detail texture name] [hscale] [vscale] {fd_kamidoor9b detail/dt_wood 10.0 10.0 hint detail/dt_stone1 10.0 10.0 e_floor7 detail/dt_snow2 10.0 10.0 ital_wall4b detail/dt_stone1 10.0 10.0 fd_wall5 detail/dt_stone1 10.0 10.0 fd_wall4 detail/dt_stone1 10.0 10.0 fd_wall8 detail/dt_stone1 10.0 10.0 Joe_wreak detail/dt_stone1 10.0 10.0 fd_trench detail/dt_wood 10.0 10.0 TOL_radio_H detail/dt_metal1 10.0 10.0 rock_yellow detail/dt_stone2 10.0 10.0 x_comobunker1 detail/dt_stone2 10.0 10.0 M_bunkcrete3 detail/dt_stone2 10.0 10.0 kl_demogr1 detail/dt_ground5 10.0 10.0 ph_crate_side detail/dt_wood 10.0 10.0 fd_path6 detail/brick2 1.0 1.0 kz_stucco_fuzz2 detail/dt_plaster2 5.0 5.0 kfd-inside2 detail/dt_plaster2 5.0 5.0 ms_fddirt detail/dt_ground3 10.0 10.0 fd_path4 detail/dt_ground3 10.0 10.0 ms_grass detail/dt_ground3 10.0 10.0 ms_grasscrater2 detail/dt_ground3 10.0 10.0 fd_path4 detail/dt_ground3 10.0 10.0 ph_crate_side detail/dt_wood 10.0 10.0 tol_oakfloor_b detail/dt_wood 10.0 10.0 fd_box_top detail/dt_wood 10.0 10.0 ph_crate_side detail/dt_wood 10.0 10.0 fd_box2_top detail/dt_wood 10.0 10.0 fd_kami9_door detail/dt_wood2 10.0 10.0 fd_ms_dirt detail/dt_ground3 10.0 10.0 rock_y1_grass detail/dt_stone2 10.0 10.0 {fd_kami6 detail/dt_plaster2 5.0 5.0 fd_kami3 detail/dt_plaster2 5.0 5.0 fd_kami4 detail/dt_plaster2 5.0 5.0 fd_kami5 detail/dt_plaster2 5.0 5.0 fd_valve_wall1 detail/dt_plaster1 5.0 5.0 fd_wall10K detail/dt_plaster1 5.0 5.0 fd_wall12K detail/dt_plaster1 5.0 5.0 fd_wall13K detail/dt_plaster1 5.0 5.0 TOL_radio_A detail/dt_metal1 10.0 10.0 TOL_radio_B detail/dt_metal1 10.0 10.0 TOL_radio_C detail/dt_metal1 10.0 10.0 TOL_radio_D detail/dt_metal1 10.0 10.0 TOL_radio_E detail/dt_metal1 10.0 10.0 TOL_radio_F detail/dt_metal1 10.0 10.0 TOL_radio_G detail/dt_metal1 10.0 10.0 TOL_radio_H detail/dt_metal1 10.0 10.0 TOL_radio_I detail/dt_metal1 10.0 10.0 wood_floor2a detail/dt_wood 10.0 10.0 out_hay2 detail/dt_ground3 10.0 10.0 fd_IRwall4 detail/dt_plaster1 5.0 5.0