CAMPAIGN SERIES: There are three maps in this campaign: minto, tartan, assally. Minto is the small village where ALLIES first assault AXIS. Tartan is the next town where the combat gets more complicated. Assally is the next city where specialized skills will be required. THE TOWN OF TARTAN: Industrious town, currently held by AXIS. The ALLIES are attacking from previously conquered village of MINTO. This is a big map designed for many players/bots, with 7 flags (village, train station, bank, plaza-timed, church, school, hotel). TARTAN STRATEGY: AXIS can capture all flags to move battle back to village of MINTO. ALLIES must control all flags to move forward to the city of ASSALLY. The AXIS spawn in buildings that they have not lost control of. The ALLIES have a lot of work ahead, removing control of the buildings. Both bank and church have strategic sniper spots. All buildings have a back entrance, yes even the bank (hint). COMMENTS: Sturmbot (v1.5) "bloodmode 2" and "maxbodies 16" work. CREDITS: Textures taken from the default DOD3.1 install, which includes... avalanche (Ido Magal, Kamikazi) overlord (Masako, Kamikazi!) Ideas and play testers, including... Bits, Scar, Johnny, Lucifer, Porkupine, Rando AUTHOR: Gooofy (gooofy60@hotmail.com) (C) 2003