Index of /dod/sound/weapons

Icon  Name                    Last modified      Size  Description
[PARENTDIR] Parent Directory - [SND] 30bolt.wav 2023-01-16 20:45 9.3K [SND] 30cal.WAV 2023-01-16 07:34 12K [SND] 30cal.wav 2023-01-22 03:10 12K [SND] 30cal_shoot.wav 2023-01-16 20:45 131K [SND] 30open.wav 2023-01-16 20:45 7.8K [SND] 30stand.wav 2023-01-16 20:45 10K [SND] 98dboltback.wav 2023-01-16 20:45 11K [SND] 105fire.wav 2023-01-16 20:45 160K [SND] 357_cock1.wav 2023-01-16 20:45 1.3K [SND] BAR_Clipin.WAV 2023-01-16 20:45 7.2K [SND] BAR_Clipout.WAV 2023-01-16 20:45 11K [SND] BAR_boltpull.WAV 2023-01-16 20:45 4.0K [SND] BAR_shoot.wav 2023-01-16 20:45 98K [SND] Colt_shoot.wav 2023-01-16 07:34 58K [SND] Enfield_boltback.wav 2023-01-16 20:45 11K [SND] Enfield_boltforward.wav 2023-01-16 20:45 9.9K [SND] Enfield_clipin.wav 2023-01-16 20:45 8.0K [SND] Enfield_strip.wav 2023-01-16 20:45 4.6K [SND] FG42_Boltpull.WAV 2023-01-16 20:45 9.8K [SND] FG42_clipin.WAV 2023-01-16 20:45 5.2K [SND] FG42_clipout.WAV 2023-01-16 20:45 9.2K [SND] G43_boltpull.WAV 2023-01-16 20:45 13K [SND] G43_clipin.WAV 2023-01-16 20:45 5.2K [SND] G43_clipout.WAV 2023-01-16 20:45 17K [SND] GR24_ac.WAV 2023-01-16 20:45 21K [SND] Garand_shoot.wav 2023-01-16 07:34 120K [SND] Gewehr_shoot.wav 2023-01-16 20:45 58K [SND] Kar_shoot.wav 2023-01-16 20:45 106K [SND] Luger_shoot.wav 2023-01-16 20:45 58K [SND] M1_boltpull.WAV 2023-01-16 20:45 6.8K [SND] M1_clipin.WAV 2023-01-16 20:45 8.0K [SND] M2_pinpull.WAV 2023-01-16 20:45 12K [SND] M3A1_Butt.WAV 2023-01-16 20:45 10K [SND] M3A1_Cov.WAV 2023-01-16 20:45 8.0K [SND] MG_beltinsert.wav 2023-01-16 20:45 15K [SND] MP40_Boltpull.WAV 2023-01-16 20:45 6.1K [SND] MP40_Clipin.WAV 2023-01-16 20:45 8.1K [SND] MP40_Clipout.WAV 2023-01-16 20:45 6.6K [SND] MP40_shoot.wav 2023-01-16 07:34 128K [SND] MP44_shoot.wav 2023-01-16 20:45 103K [SND] PS_aim.wav 2023-01-16 20:45 9.8K [SND] PS_reldown.wav 2023-01-16 20:45 43K [SND] PS_sins.wav 2023-01-16 20:45 9.9K [SND] PS_spush.wav 2023-01-16 20:45 10K [SND] RifleWhip.wav 2023-01-16 20:45 17K [SND] STG44_boltpull.wav 2023-01-16 20:45 7.3K [SND] STG44_clipin.WAV 2023-01-16 20:45 4.4K [SND] STG44_clipout.WAV 2023-01-16 20:45 5.5K [SND] Spring_boltback.WAV 2023-01-16 20:45 14K [SND] Spring_boltforward.WAV 2023-01-16 20:45 7.0K [SND] Spring_shoot.wav 2023-01-16 20:45 185K [SND] Sten_clipin.wav 2023-01-16 20:45 8.5K [SND] Sten_clipout.wav 2023-01-16 20:45 7.3K [SND] Tommy_boltpull.WAV 2023-01-16 20:45 6.3K [SND] Tommy_clipin.WAV 2023-01-16 20:45 7.3K [SND] Tommy_clipout.WAV 2023-01-16 20:45 14K [SND] ammopickup.wav 2023-01-16 20:45 6.6K [SND] bar_shoot.wav 2023-01-16 07:34 98K [SND] bazookareload.wav 2023-01-16 20:45 104K [SND] bazookareloadgetrock..> 2023-01-16 20:45 32K [SND] bazookareloadrocketi..> 2023-01-16 20:45 30K [SND] bazookareloadshoveho..> 2023-01-16 20:45 14K [SND] biggun1.wav 2023-01-16 20:45 119K [SND] biggun2.wav 2023-01-22 03:10 68K [SND] biggun9.wav 2023-01-16 20:45 26K [SND] boltback.wav 2023-01-16 20:45 32K [SND] boltforward.wav 2023-01-16 20:45 32K [SND] bren_shoot.wav 2023-01-16 20:45 177K [SND] bren_shoot1.wav 2023-01-16 20:45 137K [SND] bulletchain.wav 2023-01-16 20:45 32K [SND] butt_hit.wav 2023-01-16 20:45 28K [SND] c0wg42.wav 2023-01-16 20:45 13K [SND] carbine_shoot.wav 2023-01-16 20:45 148K [SND] cbar_hit1.wav 2023-01-16 20:45 32K [SND] cbar_hit2.wav 2023-01-16 20:45 32K [SND] cbar_hit2gh.wav 2023-01-16 20:45 5.4K [SND] chainpull.wav 2023-01-16 20:45 57K [SND] clampdown.wav 2023-01-16 20:45 34K [SND] clampup.wav 2023-01-16 20:45 6.6K [SND] colt_boltfoward.wav 2023-01-16 20:45 10K [SND] colt_clipin.wav 2023-01-16 20:45 7.3K [SND] colt_clipout.wav 2023-01-16 20:45 17K [SND] colt_draw_pullslide.wav 2023-01-16 20:45 20K [SND] colt_empty.wav 2023-01-16 20:45 16K [SND] colt_hammerback.wav 2023-01-16 20:45 7.3K [SND] colt_reload_clipin.wav 2023-01-16 20:45 32K [SND] colt_reload_clipout.wav 2023-01-16 20:45 38K [SND] colt_shoot.wav 2023-01-22 03:10 58K [SND] debris1.wav 2023-01-16 20:45 14K [SND] dod_shotgun_fire.wav 2023-01-16 20:45 185K [SND] electro4.wav 2023-01-16 20:45 19K [SND] electro5.wav 2023-01-16 20:45 15K [SND] electro6.wav 2023-01-16 20:45 15K [SND] enfield_shoot.wav 2023-01-16 20:45 177K [SND] enfieldsniper_shoot.wav 2023-01-16 20:45 177K [SND] explode3.wav 2023-01-22 03:10 301K [SND] explode4.wav 2023-01-16 20:45 215K [SND] explode5.wav 2023-01-16 20:45 134K [SND] explode_smoke.wav 2023-01-16 20:45 964K [SND] explodewater.wav 2023-01-16 20:45 230K [SND] fg42_shoot.wav 2023-01-16 20:45 133K [SND] flare.wav 2023-01-16 20:45 25K [SND] garand_clipeject.wav 2023-01-16 20:45 14K [SND] garand_clipin.wav 2023-01-16 20:45 5.4K [SND] garand_pull.wav 2023-01-16 20:45 4.9K [SND] garand_reload_clipdi..> 2023-01-16 20:45 120K [SND] garand_reload_clipdi..> 2023-01-16 20:45 36K [SND] garand_reload_clipin..> 2023-01-16 20:45 32K [SND] garand_shoot.wav 2023-01-22 03:10 120K [SND] garand_shoot1.wav 2023-01-16 20:45 60K [SND] gewehr_reload_clipin..> 2023-01-16 20:45 32K [SND] gewehr_reload_clipou..> 2023-01-16 20:45 32K [SND] greasegun1_shoot.wav 2023-01-16 20:45 54K [SND] greasegun_shoot.wav 2023-01-16 20:45 58K [SND] grenade_hit1.wav 2023-01-16 20:45 33K [SND] grenade_hit2.wav 2023-01-16 20:45 26K [SND] grenade_hit3.wav 2023-01-16 20:45 38K [SND] grenpinpull.wav 2023-01-16 20:45 13K [SND] grenthrow.wav 2023-01-16 20:45 36K [SND] gun1.wav 2023-01-16 20:45 11K [SND] headshot2.wav 2023-01-16 20:45 22K [SND] hit_glass1.wav 2023-01-16 20:45 49K [SND] hit_glass2.wav 2023-01-16 20:45 76K [SND] hit_grass1.wav 2023-01-16 20:45 33K [SND] hit_grass2.wav 2023-01-16 20:45 13K [SND] hit_heavymetal1.wav 2023-01-16 20:45 29K [SND] hit_heavymetal2.wav 2023-01-16 20:45 39K [SND] hit_leaves1.wav 2023-01-16 20:45 46K [SND] hit_leaves2.wav 2023-01-16 20:45 93K [SND] hit_metal1.wav 2023-01-16 20:45 29K [SND] hit_metal2.wav 2023-01-16 20:45 46K [SND] hit_sand1.wav 2023-01-16 20:45 65K [SND] hit_sand2.wav 2023-01-16 20:45 65K [SND] hit_snow1.wav 2023-01-16 20:45 65K [SND] hit_snow2.wav 2023-01-16 20:45 65K [SND] hit_water1.wav 2023-01-16 20:45 65K [SND] hit_water2.wav 2023-01-16 20:45 68K [SND] hit_wood1.wav 2023-01-16 20:45 30K [SND] hit_wood2.wav 2023-01-16 20:45 24K [SND] hks1.wav 2023-01-16 20:45 27K [SND] k43_shoot.wav 2023-01-16 20:45 162K [SND] kar_shoot.wav 2023-01-16 07:34 106K [SND] knife_deploy1.wav 2023-01-16 20:45 32K [SND] knife_hit1.wav 2023-01-16 20:45 32K [SND] knife_hit2.wav 2023-01-16 20:45 32K [SND] knife_hit3.wav 2023-01-16 20:45 32K [SND] knife_hit4.wav 2023-01-16 20:45 32K [SND] knife_hitwall1.wav 2023-01-16 20:45 32K [SND] knife_slash1.wav 2023-01-16 20:45 32K [SND] knife_slash2.wav 2023-01-16 20:45 32K [SND] knifeswing.wav 2023-01-16 20:45 32K [SND] knifeswing2.wav 2023-01-16 20:45 32K [SND] luger_draw_pullslide..> 2023-01-16 20:45 32K [SND] luger_shoot.wav 2023-01-16 07:34 58K [SND] m249-1.wav 2023-01-16 20:45 25K [SND] m249-2.wav 2023-01-16 20:45 25K [SND] mg.wav 2023-01-16 20:45 19K [SND] mg34_magin.wav 2023-01-16 20:45 74K [SND] mg34_magout.wav 2023-01-16 20:45 24K [SND] mg34_shoot.wav 2023-01-16 20:45 130K [SND] mg34_up.wav 2023-01-16 20:45 33K [SND] mg42_shoot.wav 2023-01-16 20:45 116K [SND] mgbolt.wav 2023-01-16 20:45 46K [SND] mgdeploy.wav 2023-01-16 20:45 31K [SND] mgoverheat.wav 2023-01-16 20:45 175K [SND] mortar.wav 2023-01-16 20:45 397K [SND] mortar1.wav 2023-01-16 20:45 397K [SND] mortar_hit1.wav 2023-01-16 20:45 319K [SND] mortar_hit2.wav 2023-01-16 20:45 356K [SND] mortar_hit3.wav 2023-01-16 20:45 319K [SND] mortar_incoming.wav 2023-01-16 20:45 100K [SND] mortar_load.wav 2023-01-16 20:45 16K [SND] mortar_move.wav 2023-01-16 20:45 49K [SND] mortar_shoot.wav 2023-01-16 20:45 107K [SND] mortarhit.wav 2023-01-16 20:45 223K [SND] mortarload.wav 2023-01-16 20:45 26K [SND] mp40_shoot.wav 2023-01-22 03:10 128K [SND] mp44_shoot.wav 2023-01-16 07:34 103K [DIR] nadefootball/ 2023-01-16 20:45 - [SND] old_mortar_replaced_..> 2023-01-16 20:45 361K [SND] piat_shoot.wav 2023-01-16 20:45 119K [SND] reloadgarand.wav 2023-01-16 20:45 32K [SND] ric1.wav 2023-01-16 20:45 35K [SND] ric2.wav 2023-01-16 20:45 37K [SND] ric3.wav 2023-01-16 20:45 79K [SND] ric4.wav 2023-01-16 20:45 29K [SND] ric5.wav 2023-01-16 20:45 46K [SND] ric6.wav 2023-01-16 20:45 37K [SND] ric7.wav 2023-01-16 20:45 79K [SND] ric8.wav 2023-01-16 20:45 34K [SND] ric9.wav 2023-01-16 20:45 67K [SND] ric10.wav 2023-01-16 20:45 69K [SND] ric11.wav 2023-01-16 20:45 64K [SND] rifleselect.wav 2023-01-16 20:45 39K [SND] rocket1.wav 2023-01-16 20:45 129K [SND] rocket2.wav 2023-01-16 20:45 101K [SND] scock1.wav 2023-01-16 20:45 12K [SND] smgselect.wav 2023-01-16 20:45 36K [SND] spring_shoot.wav 2023-01-16 07:34 185K [SND] spring_shoot1.wav 2023-01-16 20:45 185K [SND] sten_reload_clipin.wav 2023-01-16 20:45 16K [SND] sten_reload_clipout.wav 2023-01-16 20:45 19K [SND] sten_shoot.wav 2023-01-16 20:45 96K [SND] thompson_shoot.wav 2023-01-16 20:45 64K [SND] tommy_draw_slideback..> 2023-01-16 20:45 32K [SND] tommy_reload_clipin.wav 2023-01-16 20:45 32K [SND] tommy_reload_clipout..> 2023-01-16 20:45 32K [   ] unsupported reparse ..> 2023-01-16 07:34 0 [SND] weaponempty.wav 2023-01-16 20:45 5.1K [SND] webley_draw.wav 2023-01-16 20:45 22K [SND] webley_reload_back.wav 2023-01-16 20:45 13K [SND] webley_reload_close.wav 2023-01-16 20:45 9.9K [SND] webley_reload_insert..> 2023-01-16 20:45 12K [SND] webley_reload_insert..> 2023-01-16 20:45 13K [SND] webley_reload_open.wav 2023-01-16 20:45 5.8K [SND] webley_reload_shells..> 2023-01-16 20:45 39K [SND] webley_shoot.wav 2023-01-16 20:45 58K [SND] whizz1.wav 2023-01-16 20:45 16K [SND] whizz2.wav 2023-01-16 20:45 24K [SND] whizz3.wav 2023-01-16 20:45 27K [SND] whizz4.wav 2023-01-16 20:45 15K [SND] whizz5.wav 2023-01-16 20:45 24K [SND] whizz6.wav 2023-01-16 20:45 25K [SND] whizz7.wav 2023-01-16 20:45 25K [SND] whizz8.wav 2023-01-16 20:45 27K [SND] whizz9.wav 2023-01-16 20:45 24K [SND] whizz10.wav 2023-01-16 20:45 19K [SND] whizz11.wav 2023-01-16 20:45 22K [SND] whizz12.wav 2023-01-16 20:45 24K [SND] whizz13.wav 2023-01-16 20:45 15K [SND] whizz14.wav 2023-01-16 20:45 24K [SND] whizz15.wav 2023-01-16 20:45 13K [SND] whizz16.wav 2023-01-16 20:45 13K [SND] whizz17.wav 2023-01-16 20:45 22K