2 Fortresses 2 - CTF by Jwh(jwhinfinity@yahoo.com), released May 15th, 2001 Capture the other team's flag on your battlements. The flag does not return. Scoring: 2 points per person per cap Extra 3 points for flag runner 10 reinforcements per cap Credits and build info: All textures in cti_2fort2.wad made by self in the GIMP for Win32, added to wad file using Wally, with the exception of the two fox pictures I got from Urban Wildlife Rescue(http://www.urbanwildliferescue.org/). I tried to look for info on using those pics, so don't blame me if I did something wrong/illegal! Capture tune made by self in Buzz tracker. All architecture built by self in Worldcrack, compiled with ZHLT. Skybox made in TerraGen. Improvements others suggested(more than one person asked about each one of these): -Non-reenterable spawn doors -Doors blocking main entrance -Back room Idea behind 2fort maps goes to the TF team. Firearms Mod team - the game itself, without which I wouldn't have ever made 2fort! Valve - For getting the ball rolling iD - for getting Valve's ball rolling Computers - for getting iD's ball rolling.. Technology - without which none of this would have happened The guy that said, one eve in a CS server, "hey anyone try Firearms mod" the day it came out, from which I began to play the mod... Greets(you know who you are!): All members and ex-members of [-IO-] Clan All Boson regulars All mjr's regulars All forum regulars All my buddies All the people who have played and enjoyed both this map and the original incarnation of it Kyle, my brother Can you find the secret room? (Here's a hint, you won't get anywhere by wandering around on an empty map. You'll need other people, and special conditions..)