******************************************************************************************** Map Information Title : Firebase (revision 11) Author : David Reeves, aka Hitman Email Address : hitman@rabidd.com Filename : obj_firebase_r11.bsp, obj_firebase_r11n.bsp Filesize : 2.88 megs unzipped (textures compiled into the level) Date : 6/9/2002, 5:01 PM Description : Viet Cong are advancing on the fire support base located on Hill 57. The US Marine Corps Company positioned on the hill must stop the enemy from overtaking the hill. If the VC gain entry into the watchtower, they will win the round. Other work : obj_soviet, ps_vietnam_sm, sd_durandal, tc_battlefield, cti_supersixfour Notes: : This is a remake of PS_VIETNAM_SM, technically it is ps_vietnam_lg but the lack of PS mode forced me to rename it. ******************************************************************************************** Player Information Single Player : No Multiplayer : Yes Difficulty Setting : n/a Map Type : Objective (Firearms RC 2.5 - 2.6) New Textures : Used some from ED_Terrain.WAD and Firearms.wad, some off the net New Sounds : Yes - Used Ghost Recon radio and Voice sounds and ambience Players : 2-14 Players (do NOT load this map up with 16+ players!) ******************************************************************************************** Construction Base : Scratch Editor Used : Worldcraft 3.3 Build Time : It took me 2 days to finish the level, and it took about 500 seconds to compile Known bugs : None that I know of. Compile Machine : AMD 1400 MHz T-Bird, PC-2100 CAS2.5 Latency DDR-SDRAM, 7200 rpm ATA/66 HDD HLCSG : 18.51 seconds (nowadtextures) HLBSP : 5.82 seconds HLVIS : 60.80 seconds (full) HLRAD : 401.28 seconds (smooth 60, bounce 8, chop 256, fade 0.2, sky 2) Texture Usage : 1.60 MB (stats for revision 8 daytime) ******************************************************************************************** Distribution Don't use this level as a base. Contact me if you have any questions; hitman@rabidd.com ******************************************************************************************** Special Thanks Special thanks to [ECK]Nightmare for getting me started on this remake of ps_vietnam_sm, thanks to Skitz and Clan Rabidd Saints for the server time and playtesting, and of course to the Oldskool Society for their support of ps_vietnam_sm. ******************************************************************************************** -David "Hitman" Reeves hitman@rabidd.com