// Detail textures for op4_amphitheatrum. Thanks to Valve and CZ developers for this technology! // [texture name] [detail texture name] [hscale] [vscale] //Ground rock_sandy_03 detail/dt_stone3 10.0 10.0 BOOT_GRASS_06 detail/dt_ground3 10.0 10.0 BOOT_DIRT_01 detail/dt_ground3 10.0 10.0 //Metal DUCT_FLR01 detail/dt_metal2 2.5 3.125 DUCT_BREAK detail/dt_metal2 2.5 1.875 radbarr01 detail/dt_metal2 3.75 2.5 +0TRRM_TRG1 detail/dt_smooth1 2 2 +ATRRM_TRG1 detail/dt_smooth1 2 2 C2A4_FLR6 detail/dt_metal2 2.5 5 C2A4_PAN2 detail/dt_metal2 2.5 5 C2A4X_H2E2 detail/dt_metal2 2.5 6.25 C2A4X_H2E4 detail/dt_metal2 1.25 6.25 C2A4XC2 detail/dt_metal2 2.5 2.5 C2A4X_C3 detail/dt_metal2 5 5 {GRATE2A detail/dt_metal1 2.5 2.5 lab1_door2a detail/dt_metal2 6.25 5 pipe_org_02 detail/dt_metal2 6.25 1.25 //Rocks jungle_wall_01 detail/dt_ground5 5.0 5.0 OUT_MUD1 detail/dt_rough1 5.0 5.0 //Plants {PLANT__01 detail/dt_smooth1 5 5 {algae_clapt detail/dt_smooth1 10 2.5 //Other +0~fifties_lgt2 detail/dt_ssteel1 0.625 2.5 xeno_grapple_21 detail/dt_rough1 2.5 2.5