============================================ ================NS_ENCELADUS================ ============================================ STANDARD INFORMATION -------------------- o Title: Enceladus o Filename: ns_enceladus.bsp o Release Date: 10 10 2004 (final version) o Author: Peter "Sir_Pepe" Kröner o Email Address: peter-kroener@include-design.de o Homepage URL: http://www.planet-pepe.net MAP INFORMATION --------------- Game: Natural Selection (http://www.natural-selection.org) Status: Final New models: Yes New textures: Yes New sounds: Yes New sprites: Yes New detail textures: ha ha Entities: 222 MAPPING NERD INFORMATION ------------------------ o Editor(s) Used: Valve Hammer Editor o Base: - o Compiler(s) used: ZHLT p13 o Compile Hardware: AMD Athlon 1.6Ghz, 512 MB RAM o Compile Time: ~10h CREDITS & CONTACT INFORMATION ----------------------------- o Responsible for map, textures and all custom content NOT mentioned below: Sir_Pepe (http://www.planet-pepe.net, pepe@planet-pepe.net) o Floating fade model, spinning TSA-logo: Acumen (http://www.richard-valentine.tk, akkushaver@gmx.de) o Some ambient sounds taken from Marr's Ambience Pack for Natural Selection Ver 3.1 (malikdhabi@hotmail.com) o "Natural Selection" Mp3 music: Henning Sommer (http://www.drawnmusic.com, ) o Sky "Arctic Night" by Crinity (http://welcome.to/crinity, crinity@email.com) SPECIAL THANKS -------------- o XP-Cagey for the ZHLT p-series o Acumen for early testing and his uberleet mapmodels o laber for the twin-chair model o LePrau for providing the server for the PTs o DrZenz for being Mr. "omg you need a red light over there and more contrast over there!!!!!!!!!11111oneone" >:p o Flayra and the ns devs for the best HL mod ever