Map Name: ns_spacecows.bsp Map Type: Fun Map Compile Time: Textures Needed: None. All textures are included in the bsp. Editors used: The Hammer 3.4 - Quark (for precise error finding) Compile Time: 345.42 seconds elapsed [5m 45s] Notes: This is my first crazy fun map to cook up. Maybe I will start doing a serious map later. Objectives: Marines will need to buy grenade launchers, as they are needed to put grenades into the three towers. This is how the process works.... Each tower has a ten second delay, which means if a marine puts a grenade into a tower, he will have exactly 10 seconds for that towers timer to run out...all three towers must be active before the button can be pressed to turn on the teleporters. What happens next is to be found out by the aliens. (It isn't exactly a good thing, which is why the alien team should heavily defend the Rine objective area) Aliens may also teleport into the marine start area if they break the square box in 'The Bunker' area. (supposed to help out stalemates) It is possible to do this, I've done it before. Though in any future versions I might scale this down and make it easier on marines.