ÿþ"lang" { "Language" "bulgarian" "Tokens" { "Cstrike_Reset_View" "J7AB0=>2O20=5 =0 873;540" "[english]Cstrike_Reset_View" "Reset view" "Cstrike_Mouse_Look" "3;5640=5 G@57 <8H:0B0" "[english]Cstrike_Mouse_Look" "Mouse look" "DoD_Communication_Title" "  #&/" "[english]DoD_Communication_Title" "COMMUNICATION COMMANDS" "DoD_Menu_Title" "DAY OF DEFEAT " "[english]DoD_Menu_Title" "DAY OF DEFEAT COMMANDS" "DoD_Voice_Menu_1" ";0A>2> <5=N 1" "[english]DoD_Voice_Menu_1" "Voice menu 1" "DoD_Voice_Menu_2" ";0A>2> <5=N 2" "[english]DoD_Voice_Menu_2" "Voice menu 2" "DoD_Voice_Menu_3" ";0A>2> <5=N 3" "[english]DoD_Voice_Menu_3" "Voice menu 3" "DoD_Drop_Weapon" "7?CA:0=5 =0 >A=>2=>B> >@J685" "[english]DoD_Drop_Weapon" "Drop Primary Weapon" "DoD_Drop_Ammo" "%2J@;O=5 =0 4>?J;=8B5;=8 0<C=8F88" "[english]DoD_Drop_Ammo" "Drop Extra Ammo" "DoD_Use_Pick_Up_Grenades" "7?>;720=5 =0 ?@54<5B / 278<0=5 =0 3@0=0B8" "[english]DoD_Use_Pick_Up_Grenades" "Use item / Pick up Grenades" "DoD_Open_Map" "B20@O=5 =0 :0@B0" "[english]DoD_Open_Map" "Open Map" "DoD_Map_Zoom" "@81;86020=5 =0 <8=8:0@B0" "[english]DoD_Map_Zoom" "Minimap Zoom" "DoD_Toggle_Large_Map" ">:0720=5 :0@B0B0 =0 FO; 5:@0=" "[english]DoD_Toggle_Large_Map" "Toggle Full Screen Map" "DoD_Movement_Title" "  " "[english]DoD_Movement_Title" "MOVEMENT COMMANDS" "DoD_Prone" "O30=5" "[english]DoD_Prone" "Prone" "DoD_Sprint" "!?@8=B" "[english]DoD_Sprint" "Sprint" "DoD_Combat_Title" ">9=8 :><0=48." "[english]DoD_Combat_Title" "COMBAT COMMANDS" "DoD_AutoHelp" "2B><0B8G=0 ?><>I" "[english]DoD_AutoHelp" "Auto-help" "DoD_Dynamic_Xhair" "7?>;720=5 =0 48=0<8G5= <5@=8:" "[english]DoD_Dynamic_Xhair" "Use Dynamic Crosshair" "DoD_Easymode" ">:0720=5 =0 8:>=8 =04 3;028B5 =0 AJ>B1>@=8F8B5" "[english]DoD_Easymode" "Teammates Identified with Overhead Icons" "DoD_ParticleFX" "0G5AB2> =0 A?5F80;=8B5 5D5:B8" "[english]DoD_ParticleFX" "Quality of Special Effects" "DoD_Particles_Low" "8A:8" "[english]DoD_Particles_Low" "Low" "DoD_Particles_Medium" "!@54=8" "[english]DoD_Particles_Medium" "Medium" "DoD_Particles_High" "8A>:>" "[english]DoD_Particles_High" "High" "DoD_Fog" ">:0720=5 =0 <J3;0" "[english]DoD_Fog" "Show Fog" "DoD_TK_Penalty" "8<8B =0 C189AB20B0 <564C AJ>B1>@=8F8" "[english]DoD_TK_Penalty" "Teamkill Limit" "Dod_IdentIconMode" "!B8; =0 8:>=0B0 =0 AJ>B1>@=8F8B5" "[english]Dod_IdentIconMode" "Teammate icon style" "Dod_identicon_none" "157 8:>=8" "[english]Dod_identicon_none" "no icons" "Dod_identicon_target" "8:>=8 =04 3;028B5 ?@8 ?>A>G20=5" "[english]Dod_identicon_target" "icons over target's head" "Dod_identicon_everyone" "8:>=8 =04 2A8G:8 AJ>B1>@=8F8" "[english]Dod_identicon_everyone" "icons over all teammates" "DoD_Fire_Marker" ">AB02O=5 =0 <0@:5@ 2J@EC :0@B0B0 ?>4 :C@AC@0" "[english]DoD_Fire_Marker" "Place a map marker under cursor" "DoD_Next_Marker" "718@0=5 =0 A;5420I <0@:5@ =0 :0@B0B0" "[english]DoD_Next_Marker" "Select next map marker" "DoD_Prev_Marker" "718@0=5 =0 ?@548H5= <0@:5@ =0 :0@B0B0" "[english]DoD_Prev_Marker" "Select previous map marker" "DoD_classautokill" "!0<>C1820=5 A;54 871>@ =0 :;0A" "[english]DoD_classautokill" "Suicide after choosing a player class" "Dod_enabledeatheffects" ">:0720=5 =0 7J@=5AB >1@07, 4>:0B> AB5 <J@BJ2" "[english]Dod_enabledeatheffects" "Show Film Grain Effect when dead" "Dod_enablespectatoreffects" ">:0720=5 =0 7J@=5AB >1@07, 4>:0B> AB5 =01;N40B5;" "[english]Dod_enablespectatoreffects" "Show Film Grain Effect when in spectator" "PlayerStatus" "!B0BCA" "[english]PlayerStatus" "Status" "PlayerClass" ";0A" "[english]PlayerClass" "Class" "DODPlayerScore" "&5;8" "[english]DODPlayerScore" "Objectives" "PlayerFrags" "#1" "[english]PlayerFrags" "K" "PlayerDeath" "#<" "[english]PlayerDeath" "D" "PlayerPing" "8=3" "[english]PlayerPing" "Ping" "PlayerVoice" ";0A" "[english]PlayerVoice" "Voice" "class_allied_garand_n" "1 !" &" "[english]class_allied_garand_n" "1 RIFLEMAN" "class_allied_thompson_n" "2 )# &" "[english]class_allied_thompson_n" "2 ASSAULT" "class_allied_heavy_n" "3  *" "[english]class_allied_heavy_n" "3 SUPPORT" "class_allied_sniper_n" "4 ! !"" "[english]class_allied_sniper_n" "4 SNIPER" "class_allied_mg_n" "5  "' " "[english]class_allied_mg_n" "5 MACHINE GUNNER" "class_allied_bazooka_n" "6 # " "[english]class_allied_bazooka_n" "6 ROCKET" "class_allied_random_n" "&9  " "[english]class_allied_random_n" "&9 RANDOM" "class_axis_kar98_n" "1 !" &" "[english]class_axis_kar98_n" "1 RIFLEMAN" "class_axis_mp40_n" "2 )# &" "[english]class_axis_mp40_n" "2 ASSAULT" "class_axis_mp44_n" "3  *" "[english]class_axis_mp44_n" "3 SUPPORT" "class_axis_sniper_n" "4 ! !"" "[english]class_axis_sniper_n" "4 SNIPER" "class_axis_mg42_n" "5  "' " "[english]class_axis_mg42_n" "5 MACHINE GUNNER" "class_axis_pschreck_n" "6 # " "[english]class_axis_pschreck_n" "6 ROCKET" "class_axis_random_n" "&9  " "[english]class_axis_random_n" "&9 RANDOM" "class_allied_garand" "!B@5;5F" "[english]class_allied_garand" "Rifleman" "class_allied_thompson" ")C@<>20:" "[english]class_allied_thompson" "Assault" "class_allied_sniper" "!=09?5@8AB" "[english]class_allied_sniper" "Sniper" "class_allied_heavy" ">44@J6:0" "[english]class_allied_heavy" "Support" "class_allied_mg" "0@B5G0@" "[english]class_allied_mg" "Machine Gunner" "class_allied_bazooka" "07C:0@" "[english]class_allied_bazooka" "Rocket" "class_axis_kar98" "!B@5;5F" "[english]class_axis_kar98" "Rifleman" "class_axis_mp40" ")C@<>20:" "[english]class_axis_mp40" "Assault" "class_axis_mp44" ">44@J6:0" "[english]class_axis_mp44" "Support" "class_axis_sniper" "!=09?5@8AB" "[english]class_axis_sniper" "Sniper" "class_axis_mg42" "0@B5G0@" "[english]class_axis_mg42" "Machine Gunner" "class_axis_pschreck" "07C:0@" "[english]class_axis_pschreck" "Rocket" "class_random" "@>872>;5=" "[english]class_random" "Random" "class_random_para" "@>872>;5=" "[english]class_random_para" "Random" "scoreboard_Player" "%s1  %s2 83@0G" "[english]scoreboard_Player" "%s1 - %s2 player" "scoreboard_Players" "%s1  %s2 83@0G8" "[english]scoreboard_Players" "%s1 - %s2 players" "scoreboard_status_dead" "* "*" "[english]scoreboard_status_dead" "DEAD" "scoreboard_teamscore" "!?5G5;5=8 @C=4>25: %s1 ( +%s2 )" "[english]scoreboard_teamscore" "Rounds Won: %s1 ( +%s2 )" "Dod_Capture_Blocked" "@5275<0=5B> 5 1;>:8@0=> >B 2@03" "[english]Dod_Capture_Blocked" "Capture Blocked by Enemy" "Dod_Blocking_Capture" ";>:8@0=5 =0 ?@5275<0=5B> >B 2@03" "[english]Dod_Blocking_Capture" "Blocking Enemy Capture" "Dod_Waiting_for_teammate" "7G0:20=5 70 AJ>B1>@=8:" "[english]Dod_Waiting_for_teammate" "Waiting for Teammate" "Dod_reinforcements_in_mins" "85 I5 A5 ?@5@>48B5 A;54 %s1 <8=CB8 %s2 A5:C=48" "[english]Dod_reinforcements_in_mins" "You will respawn in %s1 minutes %s2 seconds" "Dod_reinforcements_in_min" "85 I5 A5 ?@5@>48B5 A;54 1 <8=CB0 %s2 A5:C=48" "[english]Dod_reinforcements_in_min" "You will respawn in 1 minute %s2 seconds" "Dod_reinforcements_in_secs" "85 I5 A5 ?@5@>48B5 A;54 %s1 A5:C=48" "[english]Dod_reinforcements_in_secs" "You will respawn in %s1 seconds" "Dod_reinforcements_in_sec" "85 I5 A5 ?@5@>48B5 A;54 %s1 A5:C=40" "[english]Dod_reinforcements_in_sec" "You will respawn in %s1 second" "Dod_reinforcements_prepare_to_respawn" "@83>B25B5 A5 70 ?@5@0640=5!" "[english]Dod_reinforcements_prepare_to_respawn" "Prepare to respawn!" "Dod_Team_Allies" "&1 <5@8:0=A:0 0@<8O" "[english]Dod_Team_Allies" "&1 U.S. Army" "Dod_Team_Axis" "&2 5@<0EB" "[english]Dod_Team_Axis" "&2 Wehrmacht" "Cstrike_Cancel" "&0 B:07" "[english]Cstrike_Cancel" "&0 Cancel" "Cstrike_Team_AutoAssign" "&4 2B><0B8G5= 871>@" "[english]Cstrike_Team_AutoAssign" "&4 Auto-Assign" "Cstrike_Menu_Spectate" "&3 01;N4020=5" "[english]Cstrike_Menu_Spectate" "&3 Spectate" "Cstrike_OK" ">1@5" "[english]Cstrike_OK" "Ok" "Dod_Currently_on_your_team" " <><5=B0 8<0 %s1 83@0G0 A B>78 :;0A 2 >B1>@0 8" "[english]Dod_Currently_on_your_team" "There are currently %s1 players of this class on your team" "Dod_Currently_on_your_team_one" " <><5=B0 8<0 1 83@0G A B>78 :;0A 2 >B1>@0 8" "[english]Dod_Currently_on_your_team_one" "There is currently 1 player of this class on your team" "Dod_class_full" "!J@2J@JB 4>AB83=0 <0:A8<0;=8O 1@>9 83@0G8 70 B>78 :;0A ( ;8<8B %s1 )" "[english]Dod_class_full" "Server has reached the maximum number of this class ( Limit %s1 )" "Dod_Join_Team" "   " " "[english]Dod_Join_Team" "SELECT A TEAM" "Dod_Map_Label" "!& :" "[english]Dod_Map_Label" "SCENARIO:" "Dod_Select_weapons" " "  */" !" "[english]Dod_Select_weapons" "SELECT YOUR WEAPONS" "Dod_Primary_wpn" "  *:" "[english]Dod_Primary_wpn" "PRIMARY WEAPON:" "Dod_other_wpns" " #  */:" "[english]Dod_other_wpns" "OTHER WEAPONS:" "Dod_Spec_Allies_Score" "<5@8:0=A:0 0@<8O:" "[english]Dod_Spec_Allies_Score" "U.S. Army:" "Dod_Spec_Axis_Score" "5@<0EB:" "[english]Dod_Spec_Axis_Score" "Wehrmacht:" "wpn_stat_dmg" ")"" "[english]wpn_stat_dmg" "DAMAGE" "wpn_stat_accuracy" ""'!"" "[english]wpn_stat_accuracy" "ACCURACY" "wpn_stat_control" "" " "[english]wpn_stat_control" "CONTROL" "wpn_stat_rof" "! !"  !" " "[english]wpn_stat_rof" "RATE OF FIRE" "Teamname_Allies" "<5@8:0=A:0 0@<8O" "[english]Teamname_Allies" "U.S. Army" "Teamname_Axis" "5@<0EB" "[english]Teamname_Axis" "Wehrmacht" "Teamname_Spectators" "01;N40B5;8" "[english]Teamname_Spectators" "Spectators" "cls_garand" "!B@5;5F" "[english]cls_garand" "Rifleman" "cls_tommy" ")C@<>20:" "[english]cls_tommy" "Assault" "cls_spring" "!=09?5@8AB" "[english]cls_spring" "Sniper" "cls_bar" ">44@J6:0" "[english]cls_bar" "Support" "cls_30cal" "0@B5G0@" "[english]cls_30cal" "Machine Gunner" "cls_bazooka" "07C:0@" "[english]cls_bazooka" "Rocket" "cls_k98" "!B@5;5F" "[english]cls_k98" "Rifleman" "cls_mp40" ")C@<>20:" "[english]cls_mp40" "Assault" "cls_mp44" ">44@J6:0" "[english]cls_mp44" "Support" "cls_k98s" "!=09?5@8AB" "[english]cls_k98s" "Sniper" "cls_mg42" "0@B5G0@" "[english]cls_mg42" "Machine Gunner" "cls_pschreck" "07C:0@" "[english]cls_pschreck" "Rocket" "wpn_garand" "M1 Garand" "[english]wpn_garand" "M1 Garand" "wpn_carbine" "M1 0@018=0" "[english]wpn_carbine" "M1 Carbine" "wpn_tommy" ""><?AJ=" "[english]wpn_tommy" "Thompson" "wpn_spring" "!?@8=3D89;4" "[english]wpn_spring" "Springfield" "wpn_bar" "BAR M1918" "[english]wpn_bar" "BAR" "wpn_30cal" ".30 Cal" "[english]wpn_30cal" ".30 Cal" "wpn_k98" "K98k" "[english]wpn_k98" "K98k" "wpn_mp40" "MP40" "[english]wpn_mp40" "MP40" "wpn_mp44" "Stg44" "[english]wpn_mp44" "Stg44" "wpn_k98s" "K98 !=09?5@" "[english]wpn_k98s" "K98 Sniper" "wpn_mg42" "MG42" "[english]wpn_mg42" "MG42" "wpn_bazooka" "07C:0" "[english]wpn_bazooka" "Bazooka" "wpn_pschreck" "0=F5@H@5:" "[english]wpn_pschreck" "Panzerschreck" "dod_kicked_reason_tk" "85 1OEB5 87@8B0= >B 83@0B0 70@048 C1820=5 =0 AJ>B1>@=8F8" "[english]dod_kicked_reason_tk" "You have been kicked from the game for killing your teammates" "Dod_no_players_on_this_team" "O<0 =8:0:28 83@0G8 2 B>78 >B1>@" "[english]Dod_no_players_on_this_team" "There are no players on this team" "Dod_players_on_team" "%s1: %s2 ( @57C;B0B: %s3 )\n%s4" "[english]Dod_players_on_team" "%s1: %s2 ( Score: %s3 )\n%s4" "Dod_players_on_team_spec" "%s1: %s2\n%s3" "[english]Dod_players_on_team_spec" "%s1: %s2\n%s3" "Dod_Player" "1 83@0G" "[english]Dod_Player" "1 Player" "Dod_Players" "%s1 83@0G0" "[english]Dod_Players" "%s1 Players" "Dod_AutoReload" "2B><0B8G=> ?@570@5640=5 =0 >@J68OB0" "[english]Dod_AutoReload" "Automatically Reload Weapons" "Clan_awaiting_ready" " C=4JB I5 1J45 @5AB0@B8@0=, A;54 :0B> 8 420B0 >B1>@0 4040B A83=0; 70 3>B>2=>AB" "[english]Clan_awaiting_ready" "Round will restart after both teams give the ready signal" "clan_warmup_rules" "02;870=5 2 @568<0 70 703@O2:0 =0 >B1>@5= <0G.\n8:0:28 B>G:8 =5 <>30B 40 1J40B >B15;O70=8.\n" "[english]clan_warmup_rules" "Entering clan match warm-up mode.\nNo points can be scored.\n" "clan_ready_rules" "M0GJB I5 1J45 @5AB0@B8@0=, A;54 :0B> 8 420B0 >B1>@0 4040B A83=0;0 70 3>B>2=>AB: '%s1'\n" "[english]clan_ready_rules" "Match will restart when both teams give the ready signal: '%s1'\n" "Clan_warmup_mode" " 568< 70 703@O2:0" "[english]Clan_warmup_mode" "Warmup Mode" "Clan_match_live" "'*" '!" "[english]Clan_match_live" "MATCH IS LIVE!" "Clan_time_remaining" "B1>@=8OB <0G 70?>G20 A;54 : %s1 <8=CB8 %s2 A5:C=48" "[english]Clan_time_remaining" "Clan Match Begins in : %s1 mins %s2 secs" "Dod_current_marker" ""5:CI <0@:5@ =0 :0@B0B0" "[english]Dod_current_marker" "Current Map Marker" "Dod_mg_reload" ">AB025B5 :0@B5G=8F0B0 A8, 70 40 O ?@570@548B5!" "[english]Dod_mg_reload" "Deploy your machine gun to Reload!" "OBS_NONE" "0AB@>9:8 =0 :0<5@0B0" "[english]OBS_NONE" "Camera Options" "OBS_CHASE_LOCKED" "5?>4286=0 ?@5A;5420I0 :0<5@0" "[english]OBS_CHASE_LOCKED" "Locked Chase Cam" "OBS_CHASE_FREE" "!2>1>4=> ?@5A;5420I0 :0<5@0" "[english]OBS_CHASE_FREE" "Free Chase Cam" "OBS_ROAMING" "!2>1>45= 873;54" "[english]OBS_ROAMING" "Free Look" "OBS_IN_EYE" "J@2> ;8F5" "[english]OBS_IN_EYE" "First Person" "OBS_MAP_FREE" "!2>1>45= >3;54" "[english]OBS_MAP_FREE" "Free Overview" "OBS_MAP_CHASE" "@5A;5420I 873;54" "[english]OBS_MAP_CHASE" "Chase Overview" "Spec_Mode1" "5?>4286=0 ?@5A;5420I0 :0<5@0" "[english]Spec_Mode1" "Locked Chase Cam" "Spec_Mode2" "!2>1>4=0 ?@5A;5420I0 :0<5@0" "[english]Spec_Mode2" "Free Chase Cam" "Spec_Mode3" "!2>1>45= 873;54" "[english]Spec_Mode3" "Free Look" "Spec_Mode4" "J@2> ;8F5" "[english]Spec_Mode4" "First Person" "Spec_Mode5" "!2>1>45= >3;54" "[english]Spec_Mode5" "Free Overview" "Spec_Mode6" "@5A;5420I 873;54" "[english]Spec_Mode6" "Chase Overview" "Spec_NoTarget" "O<0 20;84=8 F5;8. 5 <>65 40 A5 ?@5<8=5 2 @568< A2>1>4=> ?@5A;5420I0 :0<5@0." "[english]Spec_NoTarget" "No valid targets. Cannot switch to Chase-Camera Mode." "game_uneven_teams" "5@02=8 >B1>@8. >;O, ?@8AJ548=5B5 A5 :J< >B1>@0 A ?>-<0;:> 83@0G8." "[english]game_uneven_teams" "Uneven teams. Please join the team with fewer players." "game_switch_teams_once" ">65B5 40 A<5=OB5 >B1>@0 A8 A0<> <564C ?@5@0640=8OB0." "[english]game_switch_teams_once" "Only allowed to switch teams once between respawns." "menu_AmerVoiceA" "1. 0209B5, ?>-1J@7>, 42865=85!! 2. 04@J6B5 B078 ?>78F8O! 3. B@O4, ;O2 D;0=3!! 4. B@O4, 45A5= D;0=3! 5. 72>4, AB>9B5 7054=>! 6. 72>4, ?>:@820I >3J=!! 7. ?CH5B5 38!! 8. 7?>;7209B5 3@0=0B8B5 A8! 9. @5:@0B5B5 >3J=O! 0. B:07 " "[english]menu_AmerVoiceA" "1. Go go go! 2. Hold this position! 3. Squad, flank left! 4. Squad, flank right! 5. Stick together! 6. Covering fire! 7. Smoke em! 8. Use your grenades! 9. Cease fire! 0. Cancel " "Menu_AmerVoiceB" "1. 0, AJ@! 2. 5 AJ< AJ3;0A5=! 3. C640O A5 >B ?>4:@5?;5=85! 4. %2J@;O< 3@0=0B0! 5. @0=0B0, 70;53=5B5! 6. !=09?5@8AB! 7. >1J@ 87AB@5;! 8. ;03>40@O! 9. >=0B0 5 G8AB0! 0. B:07" "[english]Menu_AmerVoiceB" "1. Yes Sir! 2. Negative! 3. I need backup! 4. Fire in the hole! 5. Grenade, take cover! 6. Sniper! 7. Nice shot! 8. Thanks! 9. Area clear! 0. Cancel " "Menu_AmerVoiceC" "1. %2J@;5B5 >@J68OB0 A8! 2. 7<5AB5B5 A5! 3. 0@B5G0@ =0?@54! 4. @03JB 5 704 =0A! 5. @03JB 5 ?>20;5=, =0?@54! 6. "@O120 =8 :0@B5G0@! 7. "@O120B <8 0<C=8F88! 8. 7?>;7209 107C:0B0! 9. 0=F5@H@5:! 0. B:07" "[english]Menu_AmerVoiceC" "1. Drop your weapons! 2. Displace! 3. MG Ahead! 4. Enemy behind us! 5. Enemy knocked out, move up! 6. We need an MG up here! 7. I need Ammo! 8. Use the bazooka! 9. Panzerschreck! 0. Cancel" "Menu_GerVoiceA" "1. 0209B5, ?>-1J@7>, 42865=85!! 2. 04@J6B5 B078 ?>78F8O! 3. B@O4, ;O2 D;0=3!! 4. B@O4, 45A5= D;0=3! 5. 72>4, AB>9B5 7054=>! 6. 72>4, ?>:@820I >3J=!! 7. ?CH5B5 38!! 8. 7?>;7209B5 3@0=0B8B5 A8! 9. @5:@0B5B5 >3J=O! 0. B:07" "[english]Menu_GerVoiceA" "1. Go go go! 2. Hold this position! 3. Squad, flank left! 4. Squad, flank right! 5. Stick together! 6. Covering fire! 7. Smoke em! 8. Use your grenades! 9. Cease fire! 0. Cancel " "Menu_GerVoiceB" "1. 0, AJ@! 2. 5 AJ< AJ3;0A5=! 3. C640O A5 >B ?>4:@5?;5=85! 4. %2J@;O< 3@0=0B0! 5. @0=0B0! 6. !=09?5@8AB! 7. >1J@ 87AB@5;! 8. ;03>40@O! 9. >=0B0 5 G8AB0! 0. B:07" "[english]Menu_GerVoiceB" "1. Yes sir! 2. Negative! 3. I need backup! 4. Fire in the hole! 5. Grenade! 6. Sniper! 7. Nice Shot! 8. Thanks! 9. Area clear! 0. Cancel " "Menu_GerVoiceC" "1. %2J@;5B5 >@J68OB0 A8! 2. 7<5AB5B5 A5! 3. 0@B5G0@ =0?@54! 4. @03JB 5 704 =0A! 5. @03JB 5 ?>20;5=, =0?@54! 6. "@O120 =8 :0@B5G0@! 7. "@O120B <8 0<C=8F88! 8. 7?>;7209 107C:0B0! 9. 0=F5@H@5:! 0. B:07" "[english]Menu_GerVoiceC" "1. Drop your weapons! 2. Displace! 3. MG Ahead! 4. Enemy behind us! 5. Enemy knocked out, move up! 6. We need an MG up here! 7. I need Ammo! 8. Use the panzerschreck! 9. Bazooka! 0. Cancel " "Voice_subtitle_attack" "0209B5, ?>-1J@7>, 42865=85!" "[english]Voice_subtitle_attack" "Go go go!" "Voice_subtitle_hold" "04@J6B5 B078 ?>78F8O!" "[english]Voice_subtitle_hold" "Hold this position!" "Voice_subtitle_fallback" "BABJ?5B5!" "[english]Voice_subtitle_fallback" "Fall Back!" "Voice_subtitle_left" "B@O4, ;O2 D;0=3!" "[english]Voice_subtitle_left" "Squad, flank left!" "Voice_subtitle_right" "B@O4, 45A5= D;0=3!" "[english]Voice_subtitle_right" "Squad, flank right!" "Voice_subtitle_sticktogether" "72>4, AB>9B5 7054=>!" "[english]Voice_subtitle_sticktogether" "Squad, stick together!" "Voice_subtitle_cover" "72>4, ?>:@820I >3J=!" "[english]Voice_subtitle_cover" "Squad, covering fire!" "Voice_subtitle_usegrens" "7?>;7209B5 3@0=0B8B5 A8!" "[english]Voice_subtitle_usegrens" "Use your grenades!" "Voice_subtitle_ceasefire" "@5:@0B5B5 >3J=O!" "[english]Voice_subtitle_ceasefire" "Cease fire!" "Voice_subtitle_yessir" "0, AJ@!" "[english]Voice_subtitle_yessir" "Yes Sir!" "Voice_subtitle_negative" "5 AJ< AJ3;0A5=!" "[english]Voice_subtitle_negative" "Negative!" "Voice_subtitle_backup" "C640O A5 >B ?>4:@5?;5=85!" "[english]Voice_subtitle_backup" "I need backup!" "Voice_subtitle_fireinhole" "%2J@;O< 3@0=0B0!" "[english]Voice_subtitle_fireinhole" "Fire in the hole!" "Voice_subtitle_grenade" "@0=0B0, 70;53=5B5!" "[english]Voice_subtitle_grenade" "Grenade, take cover!" "Voice_subtitle_sniper" "!=09?5@8AB!" "[english]Voice_subtitle_sniper" "Sniper!" "Voice_subtitle_fireleft" ">5<0< >3J=, >B;O2>!" "[english]Voice_subtitle_fireleft" "Taking fire, left flank!" "Voice_subtitle_fireright" ">5<0< >3J=, >B4OA=>!" "[english]Voice_subtitle_fireright" "Taking fire, right flank!" "Voice_subtitle_areaclear" ">=0B0 5 G8AB0!" "[english]Voice_subtitle_areaclear" "Area clear!" "Voice_subtitle_gogogo" "0209B5, ?>-1J@7>, 42865=85!" "[english]Voice_subtitle_gogogo" "Go go go!" "Voice_subtitle_displace" "7<5AB5B5 A5!" "[english]Voice_subtitle_displace" "Displace!" "Voice_subtitle_enemyahead" "@03, ?@54 =0A!" "[english]Voice_subtitle_enemyahead" "Enemy ahead!" "Voice_subtitle_enemybehind" "@03, 704 =0A!" "[english]Voice_subtitle_enemybehind" "Enemy behind us!" "Voice_subtitle_mgahead" "0@B5G0@, ?@54 =0A!" "[english]Voice_subtitle_mgahead" "Machine gun ahead!" "Voice_subtitle_moveupmg_30cal" "<0<5 =C640 >B :0@B5G0@!" "[english]Voice_subtitle_moveupmg_30cal" "We need an MG up here!" "Voice_subtitle_needammo" "<0< =C640 >B 0<C=8F88!" "[english]Voice_subtitle_needammo" "I need Ammo!" "Voice_subtitle_usebazooka" "7?>;7209B5 107C:0!" "[english]Voice_subtitle_usebazooka" "Use the Bazooka!" "Voice_subtitle_usepschreck" "7?>;7209B5 0=F5@H@5:!" "[english]Voice_subtitle_usepschreck" "Use the Panzerschreck!" "Voice_subtitle_bazookaspotted" "07C:0!" "[english]Voice_subtitle_bazookaspotted" "Bazooka!" "Voice_subtitle_pschreckspotted" "0=F5@H@5:!" "[english]Voice_subtitle_pschreckspotted" "Panzerschreck!" "Voice_subtitle_moveout" "0209B5, ?>-1J@7>, 42865=85!" "[english]Voice_subtitle_moveout" "Go go go!" "Voice_subtitle_moveupmg_mg" "@5<5AB5B5 :0@B5G=8F0B0!" "[english]Voice_subtitle_moveupmg_mg" "Move up the machinegun!" "Voice_subtitle_usesmoke" "?CH5B5 38!" "[english]Voice_subtitle_usesmoke" "Smoke em!" "Hint_spotted_a_friend" "015;O70EB5 AJ>B1>@=8:!" "[english]Hint_spotted_a_friend" "You have spotted a teammate!" "Hint_spotted_an_enemy" "015;O70EB5 2@03!" "[english]Hint_spotted_an_enemy" "You have spotted an enemy!" "Hint_try_not_to_injure_teammates" "=8<0B5;=>! >65 40 =0@0=8B5 AJ>B1>@=8F8B5 28!" "[english]Hint_try_not_to_injure_teammates" "Careful! You can hurt your teammates!" "Hint_careful_around_teammates" "#18EB5 AJ>B1>@=8:!" "[english]Hint_careful_around_teammates" "You killed a teammate!" "Hint_killing_enemies_is_good" "#18EB5 2@03!" "[english]Hint_killing_enemies_is_good" "You killed an enemy!" "Hint_touched_area_capture" "02;O7>EB5 2 7>=0 70 ?@5275<0=5.\nAB0=5B5 BC:, B0:0 G5 40 O ?>4A83C@8B5 70 A2>O >B1>@!" "[english]Hint_touched_area_capture" "You have entered a capture area.\nStay here to secure it for your team!" "Hint_touched_control_point" "@5275EB5 7>=0!" "[english]Hint_touched_control_point" "You captured an area!" "Hint_mgs_fire_better_deployed" "0<0;5B5 >B:0B0 A8, :0B> =0B8A=5B5  %attack2% , 70 40 ?>AB028B5 A2>OB0 :0@B5G=8F0!\n >65B5 40 O ?>AB028B5, 4>:0B> ;568B5 8;8 3;540B5 :J< 8740B8=0 8;8 B>@10 A ?OAJ:." "[english]Hint_mgs_fire_better_deployed" "Lower your recoil by hitting '%attack2%' to deploy your machinegun!\n You can deploy while prone or when facing a ledge or sandbag." "Hint_sandbag_area_touch" "">20 5 @02=0 ?>2J@E>AB, <>65B5 40 ?>AB028B5 :0@B5G=8F0B0 A8 BC:!" "[english]Hint_sandbag_area_touch" "This is a level surface, you can deploy your machine gun here!" "Hint_rocket_weapon_pickup" "85 275EB5 @0:5B=> >@J685!\n 7?>;7209B5 3>, 70 40 ?@028B5 4C?:8 2 =O:>8 AB5=8 8;8 40 87?J;=O20B5 F5;8." "[english]Hint_rocket_weapon_pickup" "You've picked up a rocket weapon!\n Use it to blow holes in some walls and complete objectives." "Hint_out_of_ammo" "@J685B> 8 =O<0 0<C=8F88!" "[english]Hint_out_of_ammo" "Your weapon is out of ammo!" "Hint_prone" "0<0;5B5 >B:0B0 A8 :0B> =0B8A=5B5 '%duck%', 70 40 :;5:=5B5 8;8 '%alt1%', 70 40 ;53=5B5!" "[english]Hint_prone" "Lower your recoil by hitting '%duck%' to crouch or '%alt1%' to go prone!" "Hint_low_stamina" "85 AB5 C<>@5=, ?>G8=5B5 A8 <0;:>, 70 40 A5 2J7AB0=>28B5." "[english]Hint_low_stamina" "You are fatigued, rest a while to recover." "Hint_player_killed_wavetime" "85 1OEB5 C18B, B@O120 40 87G0:0B5 4> A;5420I0B0 2J;=0 >B ?>4:@5?;5=8O!" "[english]Hint_player_killed_wavetime" "You have been killed, you have to wait for the next wave of reinforcements!" "Hint_player_killed_onelife" "85 1OEB5 C18B, B@O120 40 87G0:0B5 4> :@0O =0 @C=40, 70 40 <>65B5 40 A5 2J7@>48B5." "[english]Hint_player_killed_onelife" "You have been killed, you have to wait for the round to finish before you can spawn!" "Hint_mg_overheat" "0H0B0 :0@B5G=8F0 ?@53@O, A?@5B5 40 AB@5;OB5, 70 40 A5 >E;048!" "[english]Hint_mg_overheat" "Your machinegun has overheated, stop firing to let it cool!" "Hint_pick_up_weapon" ">65B5 40 A<5=OB5 >@J68OB0 A8 A E2J@;5=8 :0B>\n 3;540B5 :J< BOE 8 =0B8A=5B5 :;028H0 '%use%'." "[english]Hint_pick_up_weapon" "You can swap your primary weapon for dropped weapons by\n looking at them and hitting the '%use%' key." "Hint_pick_up_grenade" ">65B5 40 275<0B5 3@0=0B8 A :;028H0  %use% .\n%2J@;5B5 38 1J@7>, ?@548 40 871CE=0B!" "[english]Hint_pick_up_grenade" "You can pick up grenades with your '%use%' key.\nThrow them back before they explode!" "Hint_death_cam" "0<5@0B0 3;540 :J< 83@0G0, :>9B> 8 C18." "[english]Hint_death_cam" "The camera is now looking towards the player who killed you." "Hint_class_menu" "0B8A=5B5  %changeclass% , 70 40 A<5=8B5 :;0A0 A8." "[english]Hint_class_menu" "Press '%changeclass%' to change your player class." "Hint_use_2e_melee" ">65B5 40 =0B8A=5B5 '%attack2%', 70 40 C40@8B5 A B>20 >@J685." "[english]Hint_use_2e_melee" "You can hit '%attack2%' to punch when you are using this weapon." "Hint_use_zoom" ">65B5 40 =0B8A=5B5 '%attack2%', 70 40 C25;8G8B5 A >?B8:0B0 =0 A=09?5@0." "[english]Hint_use_zoom" "You can hit '%attack2%' to zoom with sniper rifles." "Hint_use_iron_sights" ">65B5 40 =0B8A=5B5 '%attack2%', 70 40 A5 ?@8F5;8B5 ?>-B>G=> A >@J68OB0 A8." "[english]Hint_use_iron_sights" "You can hit '%attack2%' to raise rifles to your eye for better accuracy." "Hint_use_semi_auto" ">65B5 40 =0B8A=5B5  %attack2% , 70 40 ?@52:;NG8B5 :J< ?>;C02B><0B8G=> AB@5;O=5 A B>20 >@J685.\n >;C02B><0B8G=8OB @568< 5 ?>-1025=, => 70 A<5B:0 =0 B>20, ?>-B>G5=." "[english]Hint_use_semi_auto" "You can hit '%attack2%' to toggle semi-auto firing on this weapon.\n Semi-auto mode is slower, but more accurate." "Hint_use_sprint" ">65B5 40 =0B8A=5B5 '%speed%', 70 40 A?@8=B8@0B5.\n =8<0209B5, ?@>4J;68B5;=>B> A?@8=B8@0=5 I5 4>2545 4> C<>@0." "[english]Hint_use_sprint" "You can hit '%speed%' to sprint.\n Careful, sprinting too much will make you fatigued." "Hint_use_deploy" ">65B5 40 =0B8A=5B5 '%attack2%', 70 40 ?>AB028B5 A2>OB0 :0@B5G=8F0 8 40\n C25;8G8B5 B>G=>ABB0 8 =0<0;8B5 >B:0B0." "[english]Hint_use_deploy" "You can hit '%attack2%' to deploy your machine gun to get\n greatly increased accuracy and reduced recoil." "Hint_use_prime" "04J@60=5B> =0 '%attack%' I5 >B:;NG8 B078 3@0=0B0.\n ">3020 I5 8<0B5 5 A5:C=48 40 >B?CA=5B5 :>?G5B>, ?@548 3@0=0B0B0 40 5:A?;>48@0!" "[english]Hint_use_prime" "Holding down '%attack%' will prime this grenade.\n You then have 5 seconds to release the key before the grenade will explode!" "Hint_garand_reload" "5 <>65B5 40 ?@570@548B5 A2>O M1 Garand, 4>:0B> ?J;=8B5;OB =5 AB0=5 ?@075=." "[english]Hint_garand_reload" "You cannot reload your M1 Garand until the clip is empty." "Hint_turn_off_hints" ">65 40 87:;NG8B5 ?>4A:07:8B5 2 <5=NB>,\n 2;870B5 2 0AB@>9:8 -> 3@0 2 <@560B0 -> 07H8@5=8 ->  2B><0B8G=0 ?><>I " "[english]Hint_turn_off_hints" "You can turn off hints in the options menu,\n under Options -> Multiplayer -> Advanced -> 'Auto Help'" "Hint_mg_deploy_usage" ">65B5 40 ?>AB028B5 A2>OB0 :0@B5G=8F0, 4>:0B> 3;540B5 :J< 8740B8=0 8;8 B>@10 A ?OAJ:, 8;8 ;568B5." "[english]Hint_mg_deploy_usage" "You can only deploy your machinegun when facing a ledge or a sandbag, or while prone." "Hint_need_bomb_to_plant" ""@O120 40 ?>AB028B5 1><10 2J@EC B078 F5;. 75<5B5 54=0 >B 45?>B> 70 1><18." "[english]Hint_need_bomb_to_plant" "You need a bomb to plant at this objective. Pick up one at a bomb depot." "Hint_bomb_planted" "@03JB ?>AB028 1><10 2J@EC 54=0 >B 0H8B5 F5;8! 0<5@5B5 O 8 O >1572@545B5." "[english]Hint_bomb_planted" "The enemy have planted a bomb on one of your objectives! Find it and disarm it." "Hint_defuse_bomb" "04@J6B5 :;028H0  %use% , 70 40 >1572@548B5 B078 1><10!" "[english]Hint_defuse_bomb" "Hold your '%use%' key to disarm this bomb!" "Hint_bomb_target" "85 AB5 1;87> 4> 7>=0 70 1><10, >3;5409B5 A5 70 ?@>7@0G=8O 6J;B\n<0@:5@ 8 704@J6B5  %use% , 70 40 O ?>AB028B5." "[english]Hint_bomb_target" "You are near a bomb target, look for the transparent yellow\nbomb target and hold '%use%' to plant a bomb." "Hint_bomb_pickup" "">20 5 45?> 70 1><18. >65B5 40 A5 2J@=5B5 BC:, 70 40 275<5B5 >I5 54=0 1><10." "[english]Hint_bomb_pickup" "This is a bomb depot. You can return here to pick up another bomb." "Hint_bomb_defuse_onground" ""@O120 40 AB5 =0 75<OB0, 70 40 ?>AB028B5 8;8 >1572@548B5 1><10B0." "[english]Hint_bomb_defuse_onground" "You must be on the ground to plant or defuse the bomb." "Hint_bomb_plant_map" "0H8OB >B1>@ B@O120 40 ?>AB02O 1><18, 70 40 A?5G5;8.\n 0<5@5B5 45?>B> 70 1><18 8 275<5B5 1><10." "[english]Hint_bomb_plant_map" "Your team must plant bombs to win.\n Find the bomb depot and pick up a bomb." "Hint_bomb_first_select" "">20 5 1><10. 0<5@5B5 ?@>7@0G=8O 6J;B <0@:5@ 8\n 704@J6B5  %use% , 4>:0B> 3;540B5 :J< =53>, 70 40 O ?>AB028B5." "[english]Hint_bomb_first_select" "This is a bomb. Find the transparent yellow bomb target and\n hold '%use%' while looking at it to plant the bomb." "game_no_spawns" "O<0 A2>1>4=8 B>G:8 70 @0640=5. >2B>@=0 ?@>25@:0 =0 2AO:0 1 A5:C=40." "[english]game_no_spawns" "No free spawnpoints. Will re-check every 1 sec." "game_bogus_round" "">78 @C=4 =O<0 40 A5 1@>8, =O<0 4>AB0BJG=> 83@0G8" "[english]game_bogus_round" "This round will not count, not enough players" "game_not_enough" "O<0 4>AB0BJG=> =0;8G=8 83@0G8. !;5420I0 ?@>25@:0 A;54 20 A5:C=48" "[english]game_not_enough" "Not enough players available. Next check in 20 seconds" "game_joined_game" "%s1 2;575 2 83@0B0" "[english]game_joined_game" "%s1 has joined the game" "game_disconnected" "%s1 =0?CA=0 83@0B0" "[english]game_disconnected" "%s1 has left the game" "game_joined_team" "*%s1 A5 ?@8AJ548=8 :J< %s2" "[english]game_joined_team" "*%s1 joined %s2" "game_kick_tk" "%s1 C18 AJ>B1>@=8F8B5 A8 B2J@45 <=>3> ?JB8. !530 5 87@8B0=!" "[english]game_kick_tk" "%s1 has team killed too many times. Now being kicked!" "game_score_allie_point" "<5@8:0=A:0B0 0@<8O >B15;O720 1 B>G:0" "[english]game_score_allie_point" "U.S. Army score 1 point" "game_score_allie_points" "<5@8:0=A:0B0 0@<8O >B15;O720 %s1 B>G:8" "[english]game_score_allie_points" "U.S. Army score %s1 points" "game_score_axis_point" "5@<0EBJB >B15;O720 1 B>G:0" "[english]game_score_axis_point" "Wehrmacht score 1 point" "game_score_axis_points" "5@<0EBJB >B15;O720 %s1 B>G:8" "[english]game_score_axis_points" "Wehrmacht score %s1 points" "game_capture_broken_allie" "@5275<0=5B> >B 0<5@8:0=A:0B0 0@<8O 15H5 1;>:8@0=>" "[english]game_capture_broken_allie" "U.S. Army capture broken" "game_capture_broken_axis" "@5275<0=5B> >B 5@<0EB0 15H5 ?@5:@0B5=>" "[english]game_capture_broken_axis" "Wehrmacht capture broken" "game_time_left1" "AB020I> 2@5<5: %s1:%s2" "[english]game_time_left1" "Time left: %s1:%s2" "game_time_left2" "O<0 >3@0=8G5=85 =0 2@5<5B>" "[english]game_time_left2" "No time limit set on server" "game_dont_cheat" ">;O, =5 <0<5B5!" "[english]game_dont_cheat" "Please dont cheat!" "game_unknown_command" "58725AB=0 :><0=40: %s1" "[english]game_unknown_command" "Unknown command: %s1" "game_cant_change_name" "O<0B5 ?@02> 40 A<5=OB5 8<5B> A8, 4>:0B> AB5 <J@BJ2 8;8 AB5 =01;N40B5;!" "[english]game_cant_change_name" "Not allowed to change name when dead or spectating!" "game_nextmap" "!;5420I0 :0@B0 : %s1" "[english]game_nextmap" "Next map : %s1" "game_spawn_as" "*)5 A5 @>48B5 :0B> %s1" "[english]game_spawn_as" "*You will spawn as %s1" "game_respawn_as" "*)5 A5 ?@5@>48B5 :0B> %s1" "[english]game_respawn_as" "*You will respawn as %s1" "game_spawn_asrandom" "*)5 A5 @>48B5 :0B> ?@>872>;5= :;0A" "[english]game_spawn_asrandom" "*You will spawn as random class" "game_respawn_asrandom" "*)5 A5 ?@5@>48B5 :0B> ?@>872>;5= :;0A" "[english]game_respawn_asrandom" "*You will respawn as a random class" "game_now_as" "*0H8OB :;0A 25G5 5: %s1" "[english]game_now_as" "*Your player class is now: %s1" "game_will_spawn" "*)5 A5 @>48B5, A;54 :0B> 8715@5B5 :;0A" "[english]game_will_spawn" "*You will respawn when you have selected a class" "game_list_players1" " ID  ------------------------" "[english]game_list_players1" " ID NAME ------------------------" "game_list_players2" " %s1 %s2" "[english]game_list_players2" " %s1 %s2" "game_roundstart_allie1" "72>4, ?@84286209B5 A5 8 AB>9B5 =8A:>!" "[english]game_roundstart_allie1" "Platoon, move out and stay low!" "game_roundstart_allie2" "B@O4, 70@545B5 >@J68OB0 A8 8 40 A5 87=0AO<5!" "[english]game_roundstart_allie2" "Squad, charge your weapons we're moving up!" "game_roundstart_axis1" "510@:8@09B5 8 A5 ?@83>B25B5 70 0B0:0!" "[english]game_roundstart_axis1" "Disembark and prepare for the attack!" "game_roundstart_axis2" "0209! 0209! @83>B25B5 A5 70 IC@<C20=5B>!" "[english]game_roundstart_axis2" "Go! Go! Prepare for the assault!" "game_class_limit" "*!J@2J@JB 4>AB83=0 ;8<8B0 =0 1@>O =0 %s1" "[english]game_class_limit" "*Server has reached the limit of number of %s1" "game_changed_name" "* %s1 ?@><5=8 ?@O:>@JB A8 =0 %s2" "[english]game_changed_name" "* %s1 changed name to %s2" "game_shoulder_pschreck" ""@O120 40 A;>68B5 0=F5@H@5:0 =0 @0<>B> A8, 70 40 AB@5;OB5!" "[english]game_shoulder_pschreck" "You must shoulder your Panzerschreck to fire!" "game_shoulder_bazooka" ""@O120 40 A;>68B5 107C:0B0 A8 =0 @0<>B>, 70 40 AB@5;OB5!" "[english]game_shoulder_bazooka" "You must shoulder your Bazooka to fire!" "game_shoulder_rpg" ""@O120 40 =0B8A=5B5 '%attack2%', 70 40 ?>AB028B5 >@J685B> A8 =0 @0<>B>, ?@548 40 AB@5;OB5!" "[english]game_shoulder_rpg" "You must hit '%attack2%' to shoulder your weapon before you can fire!" "game_cannot_drop" "5 <>65B5 40 E2J@;8B5 B>20 >@J685." "[english]game_cannot_drop" "You cannot drop this weapon." "game_cannot_drop_while" "5 <>65B5 40 E2J@;8B5 B>20 >@J685, 4>:0B> 5 ?>AB025=>." "[english]game_cannot_drop_while" "You cannot drop this weapon while it is deployed." "MAP_PLAYER_CAP" "%s3 ?@5275 %s2 70 %s1" "[english]MAP_PLAYER_CAP" "%s3 captured %s2 for %s1" "MAP_GROUP_CAP" "%s1 8<0 %s2" "[english]MAP_GROUP_CAP" "The %s1 have %s2" "Allies_win" "<5@8:0=A:0B0 0@<8O ?5G5;8!" "[english]Allies_win" "U.S. Army Wins!" "Axis_win" "5@<0EBJB ?5G5;8!" "[english]Axis_win" "Wehrmacht Wins!" "THE_ALLIES" "<5@8:0=A:0B0 0@<8O" "[english]THE_ALLIES" "the U.S. Army" "THE_AXIS" "5@<0EBJB" "[english]THE_AXIS" "the Wehrmacht" "MAP_USE_BAZOOKA_HINT" ")5 B@O120 40 87?>;720B5 107C:0, 70 40 C=8I>68B5 B>20!" "[english]MAP_USE_BAZOOKA_HINT" "You will need to use a bazooka to destroy this!" "MAP_USE_PSCHREK_HINT" ")5 B@O120 40 87?>;720B5 0=F5@H@5:, 70 40 C=8I>68B5 B>20!" "[english]MAP_USE_PSCHREK_HINT" "You will need to use a Panzerschrek to destroy this!" "MAP_ALLIED_VICTORY1" "<5@8:0=A:0B0 0@<8O =0428 5@<0EB0!" "[english]MAP_ALLIED_VICTORY1" "The U.S. Army has overrun the Wehrmacht!" "MAP_ALLIED_VICTORY2" "<5@8:0=A:0B0 0@<8O 5 ?>154>=>A=0!" "[english]MAP_ALLIED_VICTORY2" "The U.S. Army is victorious!" "MAP_AXIS_VICTORY1" "5@<0EBJB =0428 0<5@8:0=A:0B0 0@<8O!" "[english]MAP_AXIS_VICTORY1" "The Wehrmacht has overrun the U.S. Army!" "MAP_AXIS_VICTORY2" "5@<0EBJB 5 ?>154>=>A5=!" "[english]MAP_AXIS_VICTORY2" "The Wehrmacht is victorious!" "map_flag_1st_allied" "@J2 AJN7=8G5A:8" "[english]map_flag_1st_allied" "First Allied" "map_flag_2nd_allied" "B>@8 AJN7=8G5A:8" "[english]map_flag_2nd_allied" "Second Allied" "map_flag_1st_axis" "J@28 =0 AB0" "[english]map_flag_1st_axis" "First Axis" "map_flag_2nd_axis" "B>@8 =0 AB0" "[english]map_flag_2nd_axis" "Second Axis" "map_flag_center" "&5=B@0;=0 B>G:0" "[english]map_flag_center" "Center Point" "map_flag_donner_center" ";02=0 C;8F0" "[english]map_flag_donner_center" "Main Street" "map_flag_anzio_well" ";045=5F" "[english]map_flag_anzio_well" "Well" "map_flag_anzio_plaza" ";>I04 ?@54 FJ@:20" "[english]map_flag_anzio_plaza" "Church Plaza" "map_flag_anzio_alley" "&5=B@0;=0 0;5O" "[english]map_flag_anzio_alley" "Central Alley" "map_flag_anzio_bridge" ">AB" "[english]map_flag_anzio_bridge" "Bridge" "map_flag_anzio_fountain" "$>=B0=" "[english]map_flag_anzio_fountain" "Fountain" "map_flag_avalanche_fountain" "$>=B0=" "[english]map_flag_avalanche_fountain" "Fountain" "HandSignal" " JG5= A83=0;" "[english]HandSignal" "Hand Signal" "Voice" ";0A" "[english]Voice" "Voice" "Unassigned" "5>?@545;5=" "[english]Unassigned" "Unassigned" "Spectators" "01;N40B5;8" "[english]Spectators" "Spectators" "Menu_Spectate" "." "[english]Menu_Spectate" "SPECTATE" "Spec_Only_Help" "/, 70 40 ?@><5=8B5 @568<0 =0 2<J:20=5 !"  70 A;5420I0B0 F5; ". !"  70 ?@548H=0B0 F5; !', 70 40 A<5=8B5 @568<0" "[english]Spec_Only_Help" "DUCK to Change Inset Mode FIRE for Next Target ALT-FIRE for Prev Target JUMP to Change Modes" "Spec_Help" "ENTER, 70 40 83@05B5 !"  70 A;5420I0B0 F5; ". !"  70 ?@548H=0B0 F5; !', 70 40 ?@><5=8B5 @568<0" "[english]Spec_Help" "ENTER to Play FIRE for Next Target ALT-FIRE for Prev Target JUMP to Change Modes" "Spec_Help_Title" " 568< =0 =01;N4020=5" "[english]Spec_Help_Title" "Spectator Mode" "Spec_Help_Text" "7?>;7209B5 A;54=8B5 :;028H8 70 ?@><O=0 =0 AB8;>25B5: !" 1 - @5A;5420=5 =0 A;5420I 83@0G !" 2 - @5A;5420=5 =0 ?@548H5= 83@0G ! - @><O=0 @568<8B5 70 ?@53;54  - @><O=0 @568<0 =0 4>102O=5 =0 ?@>7>@5F / - CA:0=5 =0 <5=NB> 70 =01;N45=85  @568< =0 >3;5640=5 =0 :0@B0B0 A5 42865B5 A: / - 42865=85 =0;O2> /! - 42865=85 =04OA=>   - C25;8G020=5  - =0<0;O20=5 ( - 2J@B5=5 >:>;> :0@B0B0/F5;B0" "[english]Spec_Help_Text" "Use the following keys to change view styles: FIRE1 - Chase next player FIRE2 - Chase previous player JUMP - Change view modes USE - Change inset window mode DUCK - Enable spectator menu RIGHT-CLICK name on SCOREBOARD to spectate In Overview Map Mode move around with: MOVELEFT - move left MOVERIGHT - move right FORWARD - zoom in BACK - zoom out MOUSE - rotate around map/target " "Spec_Slow_Motion" "01025= :04J@" "[english]Spec_Slow_Motion" "Slow Motion" "Spec_Replay" "570102=> ?>2B>@5=85" "[english]Spec_Replay" "Instant Replay" "Spec_Auto" "2B><0B8G=>" "[english]Spec_Auto" "Auto" "Spec_Time" "@5<5" "[english]Spec_Time" "Time" "Spec_Map" "0@B0" "[english]Spec_Map" "Map" "Spec_Duck" "0B8A=5B5 / 70 <5=N =01;N40B5;8" "[english]Spec_Duck" "Press DUCK for Spectator Menu" "SPECT_OPTIONS" "0AB@>9:8" "[english]SPECT_OPTIONS" "Options" "CAM_OPTIONS" "0AB@>9:8 =0 :0<5@0B0" "[english]CAM_OPTIONS" "Camera Options" "Directed" "2B><0B8G=>" "[english]Directed" "Auto" "Muted" "3@0GJB 703;CH5= -" "[english]Muted" "Player Muted -" "Unmuted" "@5<0E=0B> 703;CH020=5 =0 83@0G0" "[english]Unmuted" "Player Unmuted" "Health" "@J2" "[english]Health" "Health" "DoD_Close" "0B20@O=5" "[english]DoD_Close" "Close" "DoD_ChooseTeam" "718@0=5 =0 >B1>@" "[english]DoD_ChooseTeam" "Choose Team" "DoD_Help" "><>I" "[english]DoD_Help" "Help" "DoD_ChatMessages" "'0B AJ>1I5=8O" "[english]DoD_ChatMessages" "Chat Messages" "DoD_AutoDirector" "!0<>=0A>G20=5" "[english]DoD_AutoDirector" "Auto Director" "DoD_ShowScores" ">:0720=5 =0 @57C;B0B8B5" "[english]DoD_ShowScores" "Show Scores" "DoD_Warmup_time" "@5<5 70 703@O2:0 (A5:C=48)" "[english]DoD_Warmup_time" "Warmup time (seconds)" "DoD_Allow_Flashlight" ">72>;O20=5 =0 D5=5@G5" "[english]DoD_Allow_Flashlight" "Allow flashlight" "DoD_WinLimit" "8<8B =0 ?>1548B5 (@C=4>25)" "[english]DoD_WinLimit" "Win limit (rounds)" "DoD_Timelimit" "@5<5 =0 :0@B0 (<8=CB8)" "[english]DoD_Timelimit" "Time per map (minutes)" "DoD_capprogressbar" ">:0720=5 ;5=B0B0 =0 ?@>3@5A0 ?@8 ?@5275<0=5 =0 7>=0" "[english]DoD_capprogressbar" "Show area capture progress bar" "chatprefix_team" "(B1>@)" "[english]chatprefix_team" "(Team)" "chatprefix_dead" "(J@BJ2)" "[english]chatprefix_dead" "(Dead)" "chatprefix_deadteam" "(J@BJ2)(B1>@)" "[english]chatprefix_deadteam" "(Dead)(Team)" "clan_allies_ready" "<5@8:0=A:0B0 0@<8O 5 "" "[english]clan_allies_ready" "U.S. Army is READY" "clan_allies_not_ready" "<5@8:0=A:0B0 0@<8O   "" "[english]clan_allies_not_ready" "U.S. Army is NOT READY" "clan_axis_ready" "5@<0EBJB  "" "[english]clan_axis_ready" "Wehrmacht is READY" "clan_axis_not_ready" "5@<0EBJB   "" "[english]clan_axis_not_ready" "Wehrmacht is NOT READY" "clan_game_restart" "3@0B0 I5 A5 @5AB0@B8@0 A;54 %s1:%s2" "[english]clan_game_restart" "Game will restart in %s1:%s2" "Voice_subtitle_dropyourweapons" "%2J@;5B5 >@J68OB0 A8!" "[english]Voice_subtitle_dropyourweapons" "Drop your weapons!" "Voice_subtitle_medic" "548:!" "[english]Voice_subtitle_medic" "Medic!" "Voice_subtitle_coverflanks" ">:@89B5 D;0=3>25B5!" "[english]Voice_subtitle_coverflanks" "Cover the flanks!" "Voice_subtitle_tigerahead" ""0=: "83J@, ?@54 =0A!!" "[english]Voice_subtitle_tigerahead" "Tiger ahead!" "Voice_subtitle_tankahead" ""0=:, ?@54 =0A!" "[english]Voice_subtitle_tankahead" "Tank ahead!" "Voice_subtitle_niceshot" ">1J@ 87AB@5;!" "[english]Voice_subtitle_niceshot" "Nice shot!" "Voice_subtitle_thanks" ";03>40@O!" "[english]Voice_subtitle_thanks" "Thanks!" "Voice_subtitle_takeammo" "75<5B5 B578 0<C=8F88!" "[english]Voice_subtitle_takeammo" "Take this ammo!" "Voice_subtitle_wegothim" "@065A:8B5 ?>78F88 A0 @07:@8B8! 0 2J@28<!" "[english]Voice_subtitle_wegothim" "Enemy position knocked out! Move Up!" "Voice_subtitle_movewithtank" "2865B5 A5 A B0=:0!" "[english]Voice_subtitle_movewithtank" "Move with the tank!" "Voice_subtitle_wtf" "0:2> ?> 4O2>;8B5!" "[english]Voice_subtitle_wtf" "Whiskey Tango Foxtrot!" "game_joined_allies" "*%s1 A5 ?@8AJ548=8 :J< 0<5@8:0=A:0B0 0@<8O" "[english]game_joined_allies" "*%s1 joined the U.S. Army" "game_joined_axis" "*%s1 A5 ?@8AJ548=8 :J< 5@<0EBJB" "[english]game_joined_axis" "*%s1 joined the Wehrmacht" "game_joined_spectators" "*%s1 A5 ?@8AJ548=8 :J< =01;N40B5;8B5" "[english]game_joined_spectators" "*%s1 joined Spectators" "Allies_full" "<5@8:0=A:0B0 0@<8O 5 ?J;=0!" "[english]Allies_full" "The U.S. Army is full!" "Axis_full" "5@<0EBJB 5 ?J;5=!" "[english]Axis_full" "The Wehrmacht is full!" "All_Teams_Full" "A8G:8 >B1>@8 A0 ?J;=8!" "[english]All_Teams_Full" "All teams are full!" "classmenu_classfull" ";0AJB 5 ?J;5=" "[english]classmenu_classfull" "Class is full" "classmenu_selectedclass" "   ':" "[english]classmenu_selectedclass" "SELECTED PLAYER:" "classmenu_autokill" "!0<>C1820=5 A;54 871>@ =0 :;0A" "[english]classmenu_autokill" "Suicide after selecting a class" "teammenu_numAllies" "<5@8:0=A:0 0@<8O : %s1 83@0G0" "[english]teammenu_numAllies" "U.S. Army : %s1 players" "teammenu_numAllies_1" "<5@8:0=A:0 0@<8O : 1 83@0G" "[english]teammenu_numAllies_1" "U.S. Army : 1 player" "teammenu_numAxis" "5@<0EB : %s1 83@0G0" "[english]teammenu_numAxis" "Wehrmacht : %s1 players" "teammenu_numAxis_1" "5@<0EB : 1 83@0G" "[english]teammenu_numAxis_1" "Wehrmacht : 1 player" "classinfo_k98" "+ @J685 70 ?@5F87=8 87AB@5;8, A 3>;O< >1A53 + =>3> <>I=> 8 B>G=>, A ?>42865= 70B2>@ + B>@>AB5?5==0 AB@5;10: ?@8F5;20=5 ?@57 <5@=8:0 70 ?>-3>;O<0 B>G=>AB 8 ?@81;86020=5" "[english]classinfo_k98" "+ Long range weapon for precise shots + High power bolt-action with high accuracy + Secondary fire: Iron sight for greater accuracy and zoom" "classinfo_mp40" "+ @J685 70 IC@<>20F8, A <0;J: >1A53 + 0;:0 <>I=>AB 8 >B:0B, 87FO;> 02B><0B8G=>, A <0;:0 B>G=>AB + B>@>AB5?5==0 AB@5;10: @J:>?0H5= C40@" "[english]classinfo_mp40" "+ Short range weapon for assaults + Low power and recoil, fully automatic with low accuracy + Secondary fire: Punch" "classinfo_mp44" "+ @J685 70 ?@8:@820I >3J=, AJA A@545= >1A53 + !@54=0 <>I=>AB 8 >B:0B, 87FO;> 02B><0B8G=>, AJA A@54=0 B>G=>AB + B>@>AB5?5==0 AB@5;10: ?>;C02B><0B8G=0 AB@5;10 70 ?>-3>;O<0 B>G=>AB" "[english]classinfo_mp44" "+ Medium range weapon for covering fire + Medium power and recoil, fully automatic with medium accuracy + Secondary fire: Semi-automatic fire for greater accuracy" "classinfo_k98s" "+ @J685 70 ?@5F87=8 87AB@5;8, A 3>;O< >1A53 + =>3> <>I=> 8 B>G=>, :>30B> A5 ?>;720 >?B8:0B0, AJ>B25B=> =5B>G=> 157 =5O + B>@>AB5?5==0 AB@5;10: ?@8F5;20=5 ?@57 >?B8:0B0" "[english]classinfo_k98s" "+ Long range weapon for precise shots + High power, accurate when zoomed inaccurate when not + Secondary fire: Scope zoom" "classinfo_mg42" "+ @J685 70 70I8B0, A 3>;O< >1A53 + =>3> <>I=>, ?>-B>G=>, :>30B> 5 ?>AB025=> 8 =5:>=B@>;8@C5<>, :>30B> =5 5. #<5@5=0B0 02B><0B8G=0 AB@5;10 >7=0G020, G5 =5 ?@53@O20 + B>@>AB5?5==0 AB@5;10: @07?>;030 AB>9:0 =0 2AO:0 @02=0 ?>2J@E=>AB" "[english]classinfo_mg42" "+ Long range weapon for defense + High power, accurate when deployed uncontrollable when not, high automatic fire means overheating + Secondary fire: Deploys bipod on any level surface" "classinfo_pschreck" "+ @J685 A 3>;O< >1A53 70 >BAB@0=O20=5 =0 A:@8B8 A=09?5@8AB8 8;8 :0@B5G0@8 + =>3> <>I=>, B@O120 40 A5 ?>AB028 =0 @0<>B>, 70 40 87AB@5;O 5:A?;>782=0 @0:5B0; CO728<8 AB5 2 B078 ?>78F8O + B>@>AB5?5==0 AB@5;10: ?>AB02O=5 =0 @0<>B>, 70 40 AB@5;O" "[english]classinfo_pschreck" "+ Long range class for removing hidden snipers or machine guns + High power, must deploy to fire explosive rocket, vulnerable when deployed + Secondary fire: Deploy to shoot" "classinfo_garand" "+ @J685 70 ?@5F87=8 87AB@5;8, A 3>;O< >1A53 + =>3> <>I=>, A 3>;O< >B:0B, ?>;C02B><0B8G=> 8 <=>3> B>G=> + B>@>AB5?5==0 AB@5;10: ?@8F5;20=5 ?@57 <5@=8:0 70 ?>-3>;O<0 B>G=>AB 8 ?@81;86020=5" "[english]classinfo_garand" "+ Long range weapon for precise shots + High power and recoil, semi-automatic with high accuracy + Secondary fire: Iron sight for greater accuracy and zoom" "classinfo_tommy" "+ @J685 70 IC@<>20F8, A <0;J: >1A53 + 0;:0 <>I=>AB 8 >B:0B, 87FO;> 02B><0B8G=>, A <0;:0 B>G=>AB + B>@>AB5?5==0 AB@5;10: @J:>?0H5= C40@" "[english]classinfo_tommy" "+ Short range weapon for assaults + Low power and recoil, fully automati with low accuracy + Secondary fire: Punch" "classinfo_spring" "+ @J685 70 ?@5F87=8 87AB@5;8, A 3>;O< >1A53 + =>3> <>I=> 8 B>G=>, :>30B> A5 ?>;720 >?B8:0B0, AJ>B25B=> =5B>G=> 157 =5O + B>@>AB5?5==0 AB@5;10: ?@8F5;20=5 ?@57 >?B8:0B0" "[english]classinfo_spring" "+ Long range weapon for precise shots + High power, accurate when zoomed inaccurate when not + Secondary fire: Scope zoom" "classinfo_bar" "+ @J685 70 ?@8:@820I >3J=, AJA A@545= >1A53 + !@54=0 <>I=>AB 8 >B:0B, 87FO;> 02B><0B8G=>, AJA A@54=0 B>G=>AB + B>@>AB5?5==0 AB@5;10: ?>;C02B><0B8G=0 AB@5;10 70 ?>-3>;O<0 B>G=>AB" "[english]classinfo_bar" "+ Medium range weapon for covering fire + Medium power and recoil, fully automatic with medium accuracy + Secondary fire: Semi-automatic fire for greater accuracy" "classinfo_30cal" "+ @J685 70 70I8B0, A 3>;O< >1A53 + =>3> <>I=>, ?>-B>G=>, :>30B> 5 ?>AB025=> 8 =5:>=B@>;8@C5<>, :>30B> =5 5. #<5@5=0B0 02B><0B8G=0 AB@5;10 >7=0G020, G5 =5 ?@53@O20 + B>@>AB5?5==0 AB@5;10: @07?>;030 AB>9:0B0 =0 2AO:0 @02=0 ?>2J@E=>AB" "[english]classinfo_30cal" "+ Long range weapon for defense + High power, accurate when deployed uncontrollable when not, medium automatic fire means no overheating + Secondary fire: Deploys bipod on any level surface" "classinfo_bazooka" "+ @J685 A 3>;O< >1A53 70 >BAB@0=O20=5 =0 A:@8B8 A=09?5@8AB8 8;8 :0@B5G0@8 + =>3> <>I=>, B@O120 40 A5 ?>AB028 =0 @0<>B>, 70 40 87AB@5;O 5:A?;>782=0 @0:5B0, => AB5 CO728<8 2 B078 ?>78F8O + B>@>AB5?5==0 AB@5;10: ?>AB02O=5 =0 @0<>B>, 70 40 AB@5;O" "[english]classinfo_bazooka" "+ Long range weapon for removing hidden snipers or machine guns + High power, must deploy to fire explosive rocket, vulnerable when deployed + Secondary fire: Deploy to shoot" "classinfo_random" "+ @>872>;=> 8718@0 =>20 @>;O 70 0A ?@8 2AO:> @0640=5" "[english]classinfo_random" "+ Randomly selects a new role for you each time you spawn" "winpanel_lastcapper" "!  :" "[english]winpanel_lastcapper" "WINNING CAPTURE:" "winpanel_lastbomber" "! !"/  :" "[english]winpanel_lastbomber" "WINNING BOMB PLANTER:" "winpanel_topcappers" "09-<=>3> ?@5275B8 7>=8:" "[english]winpanel_topcappers" "Most Area Captures:" "winpanel_topdefenders" "09-<=>3> 70I8B5=8 7>=8:" "[english]winpanel_topdefenders" "Most Area Defenses:" "winpanel_topbomb" "09-<=>3> 45B>=8@0=8 1><18:" "[english]winpanel_topbomb" "Most Bombs Detonated:" "winpanel_kills" "09-<=>3> C189AB20:" "[english]winpanel_kills" "Most Kills:" "winpanel_total_time" "1I> 2@5<5 =0 70I8B0: %s1" "[english]winpanel_total_time" "Total Time Defended: %s1" "winpanel_attack_time" "&5;B0 87?J;=5=0 70: %s1" "[english]winpanel_attack_time" "Objective Completed in: %s1" "dod_bomb_us_team_planted" ">AB028E<5 5:A?;>7828B5. 0I8B5B5 <OAB>B>, ?@548 40 A5 45B>=8@0B!" "[english]dod_bomb_us_team_planted" "We've planted the explosives. Defend the site until they detonate!" "dod_bomb_ger_team_planted" ">AB028E<5 5:A?;>7828B5. 0I8B5B5 <OAB>B>, ?@548 40 A5 45B>=8@0B!" "[english]dod_bomb_ger_team_planted" "We've planted the explosives. Defend the site until they detonate!" "dod_bomb_us_enemy_planted" "=8<0=85! OE0 ?>AB025=8 5:A?;>7828 2J2 0H0B0 7>=0!" "[english]dod_bomb_us_enemy_planted" "Warning! Explosives have been planted in your area!" "dod_bomb_ger_enemy_planted" "=8<0=85! OE0 ?>AB025=8 5:A?;>7828 2J2 0H0B0 7>=0!" "[english]dod_bomb_ger_enemy_planted" "Warning! Explosives have been planted in your area!" "dod_bomb_us_defused" "><10B0 5 >1572@545=0" "[english]dod_bomb_us_defused" "Bomb defused." "dod_bomb_ger_defused" "><10B0 5 >1572@545=0." "[english]dod_bomb_ger_defused" "Bomb defused." "dod_time_remaining_us_1_min" "AB020 54=0 <8=CB0." "[english]dod_time_remaining_us_1_min" "One minute remaining." "dod_time_remaining_ger_1_min" "AB020 54=0 <8=CB0." "[english]dod_time_remaining_ger_1_min" "One minute remaining." "dod_time_remaining_us_2_min" "AB020B 425 <8=CB8." "[english]dod_time_remaining_us_2_min" "Two minutes remaining." "dod_time_remaining_ger_2_min" "AB020B 425 <8=CB8." "[english]dod_time_remaining_ger_2_min" "Two minutes remaining." "dod_radio_prefix" "( 048>)" "[english]dod_radio_prefix" "(Radio)" "dod_tnt_pickup_help" "75EB5 <0;:> TNT." "[english]dod_tnt_pickup_help" "You picked up some TNT." "dod_wrong_way" "5 <>65B5 40 2J@28B5 =0B0<." "[english]dod_wrong_way" "You cannot go this way." "dod_point_halftrack" ">;C25@86=0 <0H8=0" "[english]dod_point_halftrack" "Halftrack" "dod_pont_halftrack_gun" "" "[english]dod_pont_halftrack_gun" "AA Gun" "dod_point_tank" ""0=: Sherman" "[english]dod_point_tank" "Sherman Tank" "dod_point_222_axis" "@>=8@0=0 :>;0 =0 AB0" "[english]dod_point_222_axis" "Axis Armored Car" "dod_point_gun_axis" " =0 AB0" "[english]dod_point_gun_axis" "Axis AA Gun" "dod_point_tank_allied" "!JN7=8G5A:8 B0=:" "[english]dod_point_tank_allied" "Allied Tank" "dod_point_gun_allied" "!JN7=8G5A:> " "[english]dod_point_gun_allied" "Allied AA Gun" "ScoreBoard_Spectator" "%s1 =01;N40B5;: %s2" "[english]ScoreBoard_Spectator" "%s1 spectator: %s2" "ScoreBoard_Spectators" "%s1 =01;N40B5;O: %s2" "[english]ScoreBoard_Spectators" "%s1 spectators: %s2" "Scoreboard_Server" "%s1" "[english]Scoreboard_Server" "%s1" "dod_autozoom" ">AB025=8B5 >@J68O I5 1J40B >A2>1>45=8 A;54 87AB@5; 2 ?>AB025=> AJAB>O=85." "[english]dod_autozoom" "Deployed weapons will redeploy after firing a deployed shot." "DOD_THROW_BACK_GREN_NAME" ">=B@8@0=5" "[english]DOD_THROW_BACK_GREN_NAME" "Double Cross" "DOD_THROW_BACK_GREN_DESC" "#189B5 2@03, :0B> E2J@;8B5 >1@0B=> 54=0 3@0=0B0 >B @JG=8B5 8;8 B578 70 28=B>2:8B5 =0 B5E=8O >B1>@" "[english]DOD_THROW_BACK_GREN_DESC" "Kill an enemy by throwing back one of their team's grenades or riflegrenades" "DOD_CONSECUTIVE_HEADSHOTS_NAME" ">1J@ AB@5;5F" "[english]DOD_CONSECUTIVE_HEADSHOTS_NAME" "Marksman" "DOD_CONSECUTIVE_HEADSHOTS_DESC" "B15;565B5 5 ?>A;54>20B5;=8 87AB@5;0 2 3;020B0 2 548= @C=4 157 40 C<8@0B5" "[english]DOD_CONSECUTIVE_HEADSHOTS_DESC" "Score 5 consecutive headshots in a single round without dying" "DOD_MG_POSITION_STREAK_NAME" "8;@>9 15H5 BC:" "[english]DOD_MG_POSITION_STREAK_NAME" "Kilroy Was Here" "DOD_MG_POSITION_STREAK_DESC" "B15;565B5 8 C189AB20 A ?>AB025=0 :0@B5G=8F0B0 >B 54=0 ?>78F8O" "[english]DOD_MG_POSITION_STREAK_DESC" "Score 8 machinegun kills from a single deployed position" "DOD_WIN_KNIFE_FIGHT_NAME" "5 87206409B5 >@J685" "[english]DOD_WIN_KNIFE_FIGHT_NAME" "Don't Bring a Gun" "DOD_WIN_KNIFE_FIGHT_DESC" ">1545B5 2 1>@10 A =>6>25" "[english]DOD_WIN_KNIFE_FIGHT_DESC" "Win a knife fight" "DOD_PLAY_CUSTOM_MAPS_NAME" "575@BL>@" "[english]DOD_PLAY_CUSTOM_MAPS_NAME" "AWOL" "DOD_PLAY_CUSTOM_MAPS_DESC" "3@09B5 =0 5 =5>D8F80;=8 Day of Defeat Source :0@B8" "[english]DOD_PLAY_CUSTOM_MAPS_DESC" "Play on 5 non-official Day of Defeat Source maps" "DOD_KILLS_WITH_GRENADE_NAME" "5?@8:>A=>25= 70?0A" "[english]DOD_KILLS_WITH_GRENADE_NAME" "Rationing" "DOD_KILLS_WITH_GRENADE_DESC" "#189B5 4 8;8 ?>25G5 83@0G0 A 54=0 @JG=0 3@0=0B0, B0:020 >B 28=B>2:0 8;8 87AB@5; A 107C:0" "[english]DOD_KILLS_WITH_GRENADE_DESC" "Kill 4 or more players with a single grenade, riflegrenade or bazooka shot" "DOD_LONG_RANGE_ROCKET_NAME" "725AB85 70 87=0AO=5" "[english]DOD_LONG_RANGE_ROCKET_NAME" "Eviction Notice" "DOD_LONG_RANGE_ROCKET_DESC" "#189B5 A=09?5@8AB 8;8 :0@B5G0@ A ?>AB025=> >@J685 =0 @07AB>O=85 ?>-3>;O<> >B 100 DCB0 A @0:5B0" "[english]DOD_LONG_RANGE_ROCKET_DESC" "Kill a deployed sniper or machinegunner from a distance greater than 100 feet with a rocket" "DOD_END_ROUND_KILLS_NAME" "5 278<09B5 70B2>@=8F8" "[english]DOD_END_ROUND_KILLS_NAME" "Take No Prisoners" "DOD_END_ROUND_KILLS_DESC" "57 40 C<8@0B5, C189B5 4 8;8 ?>25G5 83@0G8 2J2 2@5<5B> 70 ?>1540 A;54 ?5G5;5=5 =0 @C=4" "[english]DOD_END_ROUND_KILLS_DESC" "In a single life, kill 4 or more players in the victory time after winning a round" "DOD_CAP_LAST_FLAG_NAME" "@53>28 ?;0F40@<" "[english]DOD_CAP_LAST_FLAG_NAME" "Beachhead" "DOD_CAP_LAST_FLAG_DESC" "@5275<5B5 ?>A;54=8O D;03, 70 40 A?5G5;8B5 @C=4" "[english]DOD_CAP_LAST_FLAG_DESC" "Capture the final flag to win a round" "DOD_USE_ENEMY_WEAPONS_NAME" ">;5:F8>=5@ =0 B@>D58" "[english]DOD_USE_ENEMY_WEAPONS_NAME" "Trophy Collector" "DOD_USE_ENEMY_WEAPONS_DESC" "B15;565B5 5 8;8 ?>25G5 C189AB20 2 548= 682>B 87?>;7209:8 ?;OG:>A0=8 2@065A:8 >@J68O" "[english]DOD_USE_ENEMY_WEAPONS_DESC" "Score 5 or more kills in a single life using scavenged enemy weapons" "DOD_KILL_DOMINATING_MG_NAME" "CG" "[english]DOD_KILL_DOMINATING_MG_NAME" "Putsch" "DOD_KILL_DOMINATING_MG_DESC" "#189B5 :0@B5G0@, :>9B> 5 70AB@5;O; 8 8;8 ?>25G5 83@0G0 A ?>AB025=> >@J685 >B 54=0 ?>78F8O" "[english]DOD_KILL_DOMINATING_MG_DESC" "Kill a machinegunner who has killed 8 or more players from a single deployed position" "DOD_COLMAR_DEFENSE_NAME" "'8AB> ?@5<8=020=5" "[english]DOD_COLMAR_DEFENSE_NAME" "Clean Sweep" "DOD_COLMAR_DEFENSE_DESC" "!?5G5;5B5 Dod_Colmar 157 40 ?>72>;8B5 =0 2@030 40 45B>=8@0 1><18 2J@EC 0H8B5 F5;8" "[english]DOD_COLMAR_DEFENSE_DESC" "Win Dod_Colmar without the other team detonating any bombs on your objectives" "DOD_BLOCK_CAPTURES_NAME" "5 <5 ?>BJ?:209" "[english]DOD_BLOCK_CAPTURES_NAME" "Don't Tread on Me" "DOD_BLOCK_CAPTURES_DESC" ";>:8@09B5 70275<0=5 =0 D;03, :>5B> 18 <>3;> 40 4>2545 4> ?>1540 =0 2@065A:8O >B1>@" "[english]DOD_BLOCK_CAPTURES_DESC" "Block a Flag Capture that would have won the round for the enemy team" "DOD_JAGD_OVERTIME_CAP_NAME" "25 0@8O" "[english]DOD_JAGD_OVERTIME_CAP_NAME" "Hail Mary" "DOD_JAGD_OVERTIME_CAP_DESC" ">AB025B5 1><10 =0 Dod_Jagd, :>OB> 5:A?;>48@0 2 4>?J;=8B5;=>B> 2@5<5, 70 40 C4J;68B5 @C=40" "[english]DOD_JAGD_OVERTIME_CAP_DESC" "In Dod_Jagd, plant a bomb that explodes in overtime to extend the round" "DOD_WEAPON_MASTERY_NAME" "A57=09:>" "[english]DOD_WEAPON_MASTERY_NAME" "Jack of All Trades" "DOD_WEAPON_MASTERY_DESC" " 548= 682>B =0?@025B5 C189AB2> A MG, A=09?5@, 28=B>2:0, SubMG 8 3@0=0B0" "[english]DOD_WEAPON_MASTERY_DESC" "In a single life, get a kill with an MG, Sniper Rifle, Rifle, SubMG and a Grenade" "DOD_KILLS_AS_ALLIES_NAME" "540; 70 E@01@>AB" "[english]DOD_KILLS_AS_ALLIES_NAME" "Medal of Honor" "DOD_KILLS_AS_ALLIES_DESC" "0?@025B5 5 000 C189AB20 :0B> 83@0G =0 !JN7=8F8B5" "[english]DOD_KILLS_AS_ALLIES_DESC" "Get 5000 kills as an Allied player" "DOD_KILLS_AS_AXIS_NAME" "5;575= :@JAB" "[english]DOD_KILLS_AS_AXIS_NAME" "Iron Cross" "DOD_KILLS_AS_AXIS_DESC" "0?@025B5 5 000 C189AB20 :0B> 83@0G =0 AB0" "[english]DOD_KILLS_AS_AXIS_DESC" "Get 5000 kills as an Axis player" "DOD_KILLS_AS_RIFLEMAN_NAME" ">9=8:" "[english]DOD_KILLS_AS_RIFLEMAN_NAME" "Dogface" "DOD_KILLS_AS_RIFLEMAN_DESC" "0?@025B5 1 000 C189AB20 :0B> 83@05B5 A :;0A !B@5;5F" "[english]DOD_KILLS_AS_RIFLEMAN_DESC" "Get 1000 kills as the Rifleman player class" "DOD_KILLS_AS_ASSAULT_NAME" "0 ?>78F8O" "[english]DOD_KILLS_AS_ASSAULT_NAME" "Point Man" "DOD_KILLS_AS_ASSAULT_DESC" "0?@025B5 1 000 C189AB20, :0B> 83@05B5 A :;0A )C@<>20:" "[english]DOD_KILLS_AS_ASSAULT_DESC" "Get 1000 kills as the Assault player class" "DOD_KILLS_AS_SUPPORT_NAME" " 54=8:" "[english]DOD_KILLS_AS_SUPPORT_NAME" "Squaddie" "DOD_KILLS_AS_SUPPORT_DESC" "0?@025B5 1 000 C189AB20, :0B> 83@05B5 A :;0A >44@J6:0" "[english]DOD_KILLS_AS_SUPPORT_DESC" "Get 1000 kills as the Support player class" "DOD_KILLS_AS_SNIPER_NAME" ">25F =0 3;028" "[english]DOD_KILLS_AS_SNIPER_NAME" "Head Hunter" "DOD_KILLS_AS_SNIPER_DESC" "0?@025B5 1 000 C189AB20, :0B> 83@05B5 A :;0A !=09?5@8AB" "[english]DOD_KILLS_AS_SNIPER_DESC" "Get 1000 kills as the Sniper player class" "DOD_KILLS_AS_MG_NAME" "5;O7=0B0 7025A0" "[english]DOD_KILLS_AS_MG_NAME" "The Iron Curtain" "DOD_KILLS_AS_MG_DESC" "0?@025B5 1 000 C189AB20, :0B> 83@05B5 A :;0A 0@B5G0@" "[english]DOD_KILLS_AS_MG_DESC" "Get 1000 kills as the Machinegunner player class" "DOD_KILLS_AS_BAZOOKAGUY_NAME" "03@520B5;" "[english]DOD_KILLS_AS_BAZOOKAGUY_NAME" "HEATer" "DOD_KILLS_AS_BAZOOKAGUY_DESC" "0?@025B5 1 000 C189AB20 :0B> 83@05B5 A :;0A 07C:0@" "[english]DOD_KILLS_AS_BAZOOKAGUY_DESC" "Get 1000 kills as the Rocket player class" "DOD_KILLS_WITH_GARAND_NAME" ">B25=5 =0 307" "[english]DOD_KILLS_WITH_GARAND_NAME" "Cookin' With Gas" "DOD_KILLS_WITH_GARAND_DESC" "0?@025B5 500 C189AB20 A Garand" "[english]DOD_KILLS_WITH_GARAND_DESC" "Get 500 kills with the Garand" "DOD_KILLS_WITH_THOMPSON_NAME" "0?>" "[english]DOD_KILLS_WITH_THOMPSON_NAME" "Capo" "DOD_KILLS_WITH_THOMPSON_DESC" "0?@025B5 500 C189AB20 A "><?AJ=" "[english]DOD_KILLS_WITH_THOMPSON_DESC" "Get 500 kills with the Thompson" "DOD_KILLS_WITH_BAR_NAME" "O:>9 45= BAR-0 I5 B8 2848 A<5B:0B0" "[english]DOD_KILLS_WITH_BAR_NAME" "Sometimes the BAR Gets You" "DOD_KILLS_WITH_BAR_DESC" "0?@025B5 500 C189AB20 A BAR M1918" "[english]DOD_KILLS_WITH_BAR_DESC" "Get 500 kills with the BAR" "DOD_KILLS_WITH_SPRING_NAME" "@>4CF5=BJB" "[english]DOD_KILLS_WITH_SPRING_NAME" "The Producer" "DOD_KILLS_WITH_SPRING_DESC" "0?@025B5 500 C189AB20 AJA !?@8=3D89;4" "[english]DOD_KILLS_WITH_SPRING_DESC" "Get 500 kills with the Springfield" "DOD_KILLS_WITH_30CAL_NAME" "@J685B> =0 6>=8" "[english]DOD_KILLS_WITH_30CAL_NAME" "Johnnie Gun" "DOD_KILLS_WITH_30CAL_DESC" "0?@025B5 500 C189AB20 A .30 Cal" "[english]DOD_KILLS_WITH_30CAL_DESC" "Get 500 kills with the .30 Cal" "DOD_KILLS_WITH_BAZOOKA_NAME" " 0:5B=0 BO30" "[english]DOD_KILLS_WITH_BAZOOKA_NAME" "Rocket Powered" "DOD_KILLS_WITH_BAZOOKA_DESC" "0?@025B5 500 C189AB20 A 107C:0" "[english]DOD_KILLS_WITH_BAZOOKA_DESC" "Get 500 kills with the Bazooka" "DOD_KILLS_WITH_K98_NAME" "0B2>@ =0 >3=5AB@5;=> >@J685" "[english]DOD_KILLS_WITH_K98_NAME" "Bolt Action" "DOD_KILLS_WITH_K98_DESC" "0?@025B5 500 C189AB20 A K98k" "[english]DOD_KILLS_WITH_K98_DESC" "Get 500 kills with the K98k" "DOD_KILLS_WITH_MP40_NAME" ">;O<>B> >@8320=5" "[english]DOD_KILLS_WITH_MP40_NAME" "The Big Burp" "DOD_KILLS_WITH_MP40_DESC" "0?@025B5 500 C189AB20 A MP40" "[english]DOD_KILLS_WITH_MP40_DESC" "Get 500 kills with the MP40" "DOD_KILLS_WITH_MP44_NAME" "C@OB0 =0 25:0" "[english]DOD_KILLS_WITH_MP44_NAME" "Storm of the Century" "DOD_KILLS_WITH_MP44_DESC" "0?@025B5 500 C189AB20 A MP44" "[english]DOD_KILLS_WITH_MP44_DESC" "Get 500 kills with the MP44" "DOD_KILLS_WITH_K98SCOPED_NAME" "8;E5;< "5;" "[english]DOD_KILLS_WITH_K98SCOPED_NAME" "Wilhelm Tell" "DOD_KILLS_WITH_K98SCOPED_DESC" "0?@025B5 500 C189AB20 A K98 !=09?5@" "[english]DOD_KILLS_WITH_K98SCOPED_DESC" "Get 500 kills with the K98 Sniper Rifle" "DOD_KILLS_WITH_MG42_NAME" "8=>;5C<=8OB 87:>@<20G" "[english]DOD_KILLS_WITH_MG42_NAME" "Linoleum Ripper" "DOD_KILLS_WITH_MG42_DESC" "0?@025B5 500 C189AB20 A MG42" "[english]DOD_KILLS_WITH_MG42_DESC" "Get 500 kills with the MG42" "DOD_KILLS_WITH_PSCHRECK_NAME" ""0=:>2 C60A" "[english]DOD_KILLS_WITH_PSCHRECK_NAME" "Tank Terror" "DOD_KILLS_WITH_PSCHRECK_DESC" "0?@025B5 500 C189AB20 A 0=F5@H@5:" "[english]DOD_KILLS_WITH_PSCHRECK_DESC" "Get 500 kills with the Pschreck" "DOD_KILLS_WITH_COLT_NAME" "!B0@0B0 H:>;0" "[english]DOD_KILLS_WITH_COLT_NAME" "Old School" "DOD_KILLS_WITH_COLT_DESC" "0?@025B5 150 C189AB20 A Colt" "[english]DOD_KILLS_WITH_COLT_DESC" "Get 150 kills with the Colt" "DOD_KILLS_WITH_P38_NAME" "(5@8D >A:>" "[english]DOD_KILLS_WITH_P38_NAME" "Roscoe" "DOD_KILLS_WITH_P38_DESC" "0?@025B5 150 C189AB20 A P38" "[english]DOD_KILLS_WITH_P38_DESC" "Get 150 kills with the P38" "DOD_KILLS_WITH_C96_NAME" "@J6:0B0 =0 <5B;0B0" "[english]DOD_KILLS_WITH_C96_NAME" "Broomhandler" "DOD_KILLS_WITH_C96_DESC" "0?@025B5 150 C189AB20 A C96" "[english]DOD_KILLS_WITH_C96_DESC" "Get 150 kills with the C96" "DOD_KILLS_WITH_M1CARBINE_NAME" "0@018=5@" "[english]DOD_KILLS_WITH_M1CARBINE_NAME" "Carbineer" "DOD_KILLS_WITH_M1CARBINE_DESC" "0?@025B5 150 C189AB20 A M1 0@018=0" "[english]DOD_KILLS_WITH_M1CARBINE_DESC" "Get 150 kills with the M1 Carbine" "DOD_KILLS_WITH_AMERKNIFE_NAME" "@5@O70=> 3J@;>" "[english]DOD_KILLS_WITH_AMERKNIFE_NAME" "Cutthroat" "DOD_KILLS_WITH_AMERKNIFE_DESC" "0?@025B5 150 C189AB20 A =>6" "[english]DOD_KILLS_WITH_AMERKNIFE_DESC" "Get 150 kills with the Knife" "DOD_KILLS_WITH_SPADE_NAME" ">?09B5 70 ?>1540!" "[english]DOD_KILLS_WITH_SPADE_NAME" "Dig For Victory!" "DOD_KILLS_WITH_SPADE_DESC" "0?@025B5 150 C189AB20 A ;>?0B0" "[english]DOD_KILLS_WITH_SPADE_DESC" "Get 150 kills with the Shovel" "DOD_KILLS_WITH_PUNCH_NAME" ">:A" "[english]DOD_KILLS_WITH_PUNCH_NAME" "Knuckleduster" "DOD_KILLS_WITH_PUNCH_DESC" "0?@025B5 150 C189AB20 A 0H8B5 N<@CF8" "[english]DOD_KILLS_WITH_PUNCH_DESC" "Get 150 kills with your fists" "DOD_KILLS_WITH_FRAG_US_NAME" "/9G5=0 G5@C?:0" "[english]DOD_KILLS_WITH_FRAG_US_NAME" "Egg Layer" "DOD_KILLS_WITH_FRAG_US_DESC" "0?@025B5 250 C189AB20 A 0<5@8:0=A:0 @JG=0 3@0=0B0" "[english]DOD_KILLS_WITH_FRAG_US_DESC" "Get 250 kills with the US Frag Grenade" "DOD_KILLS_WITH_FRAG_GER_NAME" "0@B>D5=0 ?@5A0" "[english]DOD_KILLS_WITH_FRAG_GER_NAME" "Potato Masher" "DOD_KILLS_WITH_FRAG_GER_DESC" "0?@025B5 250 C189AB20 A  CE0;:0B0 " "[english]DOD_KILLS_WITH_FRAG_GER_DESC" "Get 250 kills with the Stick Grenade" "DOD_KILLS_WITH_RIFLEGREN_US_NAME" " 8;8<=8 1><10@48@>2:8" "[english]DOD_KILLS_WITH_RIFLEGREN_US_NAME" "Carpet Bomber" "DOD_KILLS_WITH_RIFLEGREN_US_DESC" "0?@025B5 250 C189AB20 A 3@0=0B0B0 =0 M1 Garand" "[english]DOD_KILLS_WITH_RIFLEGREN_US_DESC" "Get 250 kills with the Garand's Rifle Grenade" "DOD_KILLS_WITH_RIFLEGREN_GER_NAME" "'5@=0B0 0@8O" "[english]DOD_KILLS_WITH_RIFLEGREN_GER_NAME" "Black Maria" "DOD_KILLS_WITH_RIFLEGREN_GER_DESC" "0?@025B5 250 C189AB20 A 3@0=0B0B0 =0 K98k" "[english]DOD_KILLS_WITH_RIFLEGREN_GER_DESC" "Get 250 kills with the K98k's Rifle Grenade" "DOD_CAPTURE_GRIND_NAME" "> ?JBO =0 2>9=0B0" "[english]DOD_CAPTURE_GRIND_NAME" "On the Warpath" "DOD_CAPTURE_GRIND_DESC" "B15;565B5 ?@5275<0=5B> =0 100 D;030" "[english]DOD_CAPTURE_GRIND_DESC" "Score 100 Flag Captures" "DOD_BLOCK_CAPTURES_GRIND_NAME" "B:0G5=>!" "[english]DOD_BLOCK_CAPTURES_GRIND_NAME" "Nuts!" "DOD_BLOCK_CAPTURES_GRIND_DESC" ";>:8@09B5 100 ?@5275<0=8O =0 D;03" "[english]DOD_BLOCK_CAPTURES_GRIND_DESC" "Block 100 Flag Captures" "DOD_ROUNDS_WON_GRIND_NAME" ">5=0G0;=8:" "[english]DOD_ROUNDS_WON_GRIND_NAME" "Warlord" "DOD_ROUNDS_WON_GRIND_DESC" "!?5G5;5B5 100 @C=40" "[english]DOD_ROUNDS_WON_GRIND_DESC" "Win 100 rounds" "DOD_BOMBS_PLANTED_GRIND_NAME" "#=8I>68B5;OB" "[english]DOD_BOMBS_PLANTED_GRIND_NAME" "Demolition Man" "DOD_BOMBS_PLANTED_GRIND_DESC" ">AB025B5 100 1><18 2J@EC 2@065A:8 F5;8" "[english]DOD_BOMBS_PLANTED_GRIND_DESC" "Plant 100 bombs on enemy objectives" "DOD_BOMBS_DEFUSED_GRIND_NAME" ">5=5= 8=65=5@" "[english]DOD_BOMBS_DEFUSED_GRIND_NAME" "Combat Engineer" "DOD_BOMBS_DEFUSED_GRIND_DESC" "1572@545B5 100 2@065A:8 1><18" "[english]DOD_BOMBS_DEFUSED_GRIND_DESC" "Defuse 100 enemy bombs" "DOD_ALL_PACK_1_NAME" "5@>9 >B 2>9=0B0" "[english]DOD_ALL_PACK_1_NAME" "War Hero" "DOD_ALL_PACK_1_DESC" "7?J;=5B5 2A8G:8 ?>AB865=8O" "[english]DOD_ALL_PACK_1_DESC" "Complete All Achievements" "FreezePanel_NoKiller" "85 1OEB5 C18B" "[english]FreezePanel_NoKiller" "You were killed" "FreezePanel_Killer" "85 1OEB5 C18B >B" "[english]FreezePanel_Killer" "You were killed by" "FreezePanel_Killer_Dead" "OEB5 C18B >B ?>G8=0;8O" "[english]FreezePanel_Killer_Dead" "You were killed by the late" "FreezePanel_Nemesis" "85 1OEB5 C18B >B=>2> >B" "[english]FreezePanel_Nemesis" "You were killed again by" "FreezePanel_Nemesis_Dead" "85 1OEB5 C18B8 >B=>2> >B 25G5 ?>G8=0;8O" "[english]FreezePanel_Nemesis_Dead" "You were killed again by the late" "FreezePanel_KillerHealth" "AB020I0 :@J2: %s1" "[english]FreezePanel_KillerHealth" "Health left: %s1" "FreezePanel_NewNemesis" ">2> >B<JI5=85!" "[english]FreezePanel_NewNemesis" "New Nemesis!" "FreezePanel_GotRevenge" "B<JI5=85!" "[english]FreezePanel_GotRevenge" "Revenge!" "FreezePanel_FreezeNemesis" "B<JI5=85" "[english]FreezePanel_FreezeNemesis" "Nemesis" "FreezePanel_Callout" "85" "[english]FreezePanel_Callout" "You" "TF_freezecam_snapshot" "[%s1] 0?075B5 B>78 <><5=B!" "[english]TF_freezecam_snapshot" "[%s1] Save this moment!" "Msg_Dominating" " " "[english]Msg_Dominating" "is DOMINATING" "Msg_Revenge" ""*!" =0" "[english]Msg_Revenge" "got REVENGE on" "Scoreboard_Nemesis" ""*)" "[english]Scoreboard_Nemesis" "NEMESIS" "Scoreboard_Dominated" " " "[english]Scoreboard_Dominated" "DOMINATED" "DOD_BEAT_THE_HEAT_NAME" "@51>@5B5 A5 A B>?;8=0B0" "[english]DOD_BEAT_THE_HEAT_NAME" "Beat the Heat" "DOD_BEAT_THE_HEAT_DESC" "!?5G5;5B5 @C=4 =0 2AO:0 54=0 >B 78<=8B5 :0@B8: Dod_Kalt 8 Dod_Colmar" "[english]DOD_BEAT_THE_HEAT_DESC" "Win a round on each of the winter themed maps: Dod_Kalt and Dod_Colmar" } }