scorch { scorch1 96 96 0.2 scorch2 88 88 0.2 scorch3 84 84 0.2 } scorch1 { scorch1 100 100 0.2 } scorch2 { scorch2 100 100 0.2 } shot { shot 4 4 0.5 } knife { shot 4 4 0.5 } knife1 { shot 4 4 0.5 } knife2 { shot 4 4 0.5 } brains { brains 40 40 0.2 } redblood yellowblood { blood1 40 40 0.2 blood2 40 40 0.2 blood3 40 40 0.2 blood4 40 40 0.2 blood6 40 40 0.2 blood7 40 40 0.2 blood1 28 28 0.2 blood2 28 28 0.2 blood3 28 28 0.2 blood4 28 28 0.2 blood6 28 28 0.2 blood7 28 28 0.2 } // ENVIRONMENT DECALS hands { hands 24 24 0.2 } bloodofdead1 { blood1 40 40 0.2 } bloodofdead2 { blood2 40 40 0.2 } bloodofdead3 { blood3 40 40 0.2 } bloodofdead4 { blood4 40 40 0.2 } bloodofdead5 { blood5 40 40 0.2 } bloodofdead6 { blood6 40 40 0.2 } bloodofdead7 { blood7 40 40 0.2 } bloodhands { hands 40 40 0.3125 } bloodstains { bloodstains 76 76 0.375 } bloodbigsplat1 { bloodbigsplat 64 64 0.25 } bloodbigsplat2 { bloodbigsplat2 64 64 0.25 } num1 { num1 128 128 1 } num2 { num2 128 128 1 } num3 { num3 128 128 1 } num4 { num4 128 128 1 } sign0 { sign0 64 64 1 } sign1 { sign1 64 64 1 } sign2 { sign2 64 64 1 } sign3 { sign3 64 64 1 } sign4 { sign4 64 64 1 } sign5 { sign5 64 64 1 } sign6 { sign6 64 64 1 } sign7 { sign7 64 64 1 } sign8 { sign8 64 64 1 } sign9 { sign9 64 64 1 } sign10 { sign10 64 64 1 } sign11 { sign11 48 48 1 } sign12 { sign12 48 48 1 } marker { marker 128 64 1 } podtek { podtek 40 40 0.2 } lab1 { lab1 64 64 1 } lab2 { lab2 64 64 1 } test1 { test1 64 64 1 }