================================================================================= * LEVEL INFORMATION * --------------------------------------------------------------------------------- TITLE : Hondo's Death House FILENAME : HDHouseV3.BSP AUTHOR : Hondo (Brian McClelland) DATE : July, 2000 GAME : Action Half-Life TYPE : Deathmatch/Teamplay EMAIL ADDRESS : Hondo@Telefragged.com HOMEPAGE URL : http://ahl.telefragged.com (for the mod, I have none) --------------------------------------------------------------------------------- * LEVEL DESCRIPTION * --------------------------------------------------------------------------------- I made this level (and another) for a mod that never got off the ground. I won't go into detail, but it involved a small child at home alone, and a bunch of psychotic murderers breaking into the house with axes and hammers and shovels. Anyway, I knew it'd be good for AHL DM and teamplay (all kinds of places to hide, and it's logically connected). It's a big two story house with an outside area around it. I didn't really care too much while I made this, so it's ugly in places, but it's fun anyway and I really don't care anymore. SECRET INFO: The horrible, horrible secret lies with Tatu (That midget from TV, you know). Tatu is not hidden. The portal to the unknown area is the garage. Hint: You may have to run to catch it before it "closes" again. It is teleporter intensive, so multiple people might find themselves getting stuck together. Just try not to be in the same area at the same time. Just wait for others in the hub area. It can be completed alone with no problem, and I do recommend that. Alone. --------------------------------------------------------------------------------- SINGLE PLAYER : No. CO-OPERATIVE : No. DEATHMATCH : Yes! SUGGESTED PLAYER LOAD : 2+ (more than 8 may get crowded?) DIFFICULTY SETTINGS : Not Applicable. NEW TEXTURES : Yes (see credits) NEW SOUNDS : No. CD TRACK # : 0 --------------------------------------------------------------------------------- * CONSTRUCTION * --------------------------------------------------------------------------------- MAP BASE : None. PREFABS USED : None. EDITOR(S) USED : Worldcraft 2.1 OTHER UTILITIES USED : Wally, Photoshop KNOWN BUGS : None that I am aware of. COMPILE MACHINE : P-3 550, 128mb RAM --------------------------------------------------------------------------------- * OTHER RELEASED LEVELS BY THE AUTHOR * --------------------------------------------------------------------------------- ACTION QUAKE II : Block War ACTION HALF-LIFE : 5 AM, Endless Rain SCIENTIST HUNT : Many. This mod is good. Play it. --------------------------------------------------------------------------------- * SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION * --------------------------------------------------------------------------------- Unzip with path recursing on to your Action directory. Make sure the two sounds go into \sound\hondo3\. --------------------------------------------------------------------------------- * CREDITS / SPECIAL THANKS * --------------------------------------------------------------------------------- Id Software, Valve Software (they're still filthy, though), The A-Team, any mapper who ever made anything I liked. Textures are all by me, except the fence texture and the roof texture, and the paintings, which are all just random stolen images I filtered and put in a frame. Thanks to Adam Smith and Rich Whitehouse as usual. Thanks to Zoner for his tools. Thanks to the random people in #actionhalflife who are starting to frighten me. ================================================================================= * COPYRIGHT / PERMISSIONS * --------------------------------------------------------------------------------- Don't sell this level unless I get a percentage of profit. Don't distribute in a free collection without my permission. Don't modify this archive in any way when distributing over the internet. Don't turn around, because I'm about to stab a ballpen into your skull. Steal textures at will, just credit me.