========================================================================================== *Story* A military base built on a distant planet has fallen under attack by local alien life forms. Rebel forces seize the moment and send in a group of mercenaries to disable the base and finish off the remaining soldiers. The mercenaries' ship lowers into the Hostile Planet's orbit and aims it's teleporters onto the surface. You awaken inside the ship's barracks. You must arm yourself and assault the planet below. If you can destroy the base's main security terminals it will no longer be able to withstand the alien bombardment. You'll be beamed out afterward. ***Good Luck*** ========================================================================================= *THANKS!!! Chalupamonk - For designing a kick-ass custom sky and being very helpful throughout the process. Thanks man. Sven - For taking the time to answer all my emails at lightining speed and giving me an opportunity to contribute to this awesome project. ========================================================================================== Title : Hostile Planet Author : Tylak Date : 9/26/2001, my deepest sympathy for victims of the reccent attacks Filename : hplanet.bsp Email Address : tylak@london.com Description : Conquer the Hostile Planet! ========================================================================================== *Play Information* Single Player : Yes - but it's difficult without help. Deathmatch : What's that? Cooperative : SVEN COOP, FOREVER! Difficulty Settings : it's fun how it is... but your welcome to edit the cfg New textures : No, but it does feature a new sky by Chalupamonk! New sounds : No Running the level : Extract into your ../Half-Life folder Players : 2-8 for the most fun. *Construction* Base : New level Editor used : Worldcraft 3.3 Build time : 99 years Known bugs : It'll chug a bit on older machines. Compile time : You wouldn't believe me if I told you ========================================================================================= Notes : * You should activate teleport destinations throughout the level so that players who die can beam down closer to the action. * There is an Uzi. * Send comments/suggestions to tylak@london.com ========================================================================================= If you want to put this level on a CD and/or sell it, please tell me. I don't want any money, I'd just like to know. Thanks! -Tylak