=============================================== This map was generated by w00tguy's map randomizer =============================================== Helpful Info: - Type this into the console (press the '~' key to open the console): bind J cl_stopsound You can now press the 'J' key to stop all active sounds (trust me, you will need this) - Press the USE and DUCK keys together to activate godmode. - Press the USE and JUMP keys together to activate noclip. - Press the USE and RELOAD keys together for all weapons and ammo. - You can use the barnacle weapon to latch on to walls and swing around like spiderman. Date generated: 2016/1/10 9:38 AM (UTC-8) Map generation settings: Texture Mode: Write to map Entity Mode: Super random Corrupt Mode : Super random Model Mode: Use similar types Sound Mode: World only Content Mode: Everything Texture corruption: Flat weapon_skill_mode: 1 monster_skill_mode: 2 grapple_mode: 3 gmr_only: 0 tex_embed_mode: 1 model_safety: 2 singleplayer: 0 sentence_mode: 0 random_solid_ent_models: 1 random_sound_effects: 2 fog_enabled: 1 gravity_enabled: 1 max_file_size: 250 KB texture_compression: 2 =============================================== The original map MOTD starts here =============================================== Your unit, Epsilon team, is made up of Black Mesa personnel forced to work for the Administrator's employers (the Organisation). Government forces recently recovered a crystal of immense power - the ownership of which could permanently consolidate the Organisation's hold on Xen. Xen rebels also learnt of this, and planned a major assault on the compound in which it was held. You were instructed (partly by one of the Administrator's lackeys, the alien clone "Tor") to retrieve the crystal in the resulting confusion. On arrival, though, you found yourself far from the intended insertion point... slap in the middle of the military-rebel conflict. Worse still, your entire team was led into an aquatic deathtrap. Your lungs strain for air, the floating sensation intensifies, and your vision becomes shaded by ever-darkening void...