This is a fixed and slightly tweaked version of Rescue2. Changes include: -No more leaks, properly VISed (the main reason for this update). Now it runs at more than 1 frame-per-second on my computer. -The grunts near the start and end are produced by monstermakers. This allows for more of them without slowdown -Nearing the end of the level opens up a shortcut, making it much quicker to get back after respawning -No longer requires conquer2.wad -Lighting improved, uses some textured lights. Thanks to the origional author, Stan, for letting me alter his map. At his request the original documentation for rescue2 is included in the archive. Read that for more info. # Happy Fragging # Steve