hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlcsg ----- Command line: D:\PROGRA~1\VALVEH~1\tools\hlcsg.exe d:\spiele\halflife\svencoop\maps\sc_caget -nowadtextures Entering d:\spiele\halflife\svencoop\maps\sc_caget.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 83 brushes (totalling 497 sides) discarded from clipping hulls CreateBrush: (101.89 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (12.69 seconds) Using Wadfile: \spiele\halflife\valve\xeno.wad - Contains 7 used textures, 5.00 percent of map (264 textures in wad) Using Wadfile: \spiele\halflife\valve\decals.wad - Contains 0 used textures, 0.00 percent of map (222 textures in wad) Using Wadfile: \spiele\halflife\valve\halflife.wad - Contains 38 used textures, 27.14 percent of map (3116 textures in wad) Using Wadfile: \spiele\halflife\thewastes\maggot1-2.wad - Contains 3 used textures, 2.14 percent of map (235 textures in wad) Using Wadfile: \spiele\halflife\thewastes\thewastes.wad - Contains 15 used textures, 10.71 percent of map (629 textures in wad) Using Wadfile: \dokumente und einstellungen\trempler-home-base\desktop\caged_source\cg_caged.wad - Contains 77 used textures, 55.00 percent of map (92 textures in wad) Using Wadfile: \dokumente und einstellungen\trempler-home-base\desktop\dtex_asylum_01.wad - Contains 0 used textures, 0.00 percent of map (84 textures in wad) added 8 additional animating textures. Texture usage is at 3.11 mb (of 4.00 mb MAX) 121.34 seconds elapsed [2m 1s] ----- END hlcsg ----- hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: D:\PROGRA~1\VALVEH~1\tools\hlbsp.exe d:\spiele\halflife\svencoop\maps\sc_caget Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) BSP generation successful, writing portal file 'd:\spiele\halflife\svencoop\maps\sc_caget.prt' 139.62 seconds elapsed [2m 19s] ----- END hlbsp ----- hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: D:\PROGRA~1\VALVEH~1\tools\hlvis.exe d:\spiele\halflife\svencoop\maps\sc_caget 4865 portalleafs 16572 numportals -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ] fast vis [ off ] [ off ] full vis [ off ] [ off ] BasePortalVis: (244.06 seconds) LeafThread: (962.33 seconds) Warning: Leaf portals saw into leaf Problem at portal between leaves 280 and 288: (-1739.000 3322.000 119.000) (-1740.000 3327.334 121.667) (-1740.000 3328.000 122.000) (-1707.161 3328.000 122.000) (-1707.000 3327.000 121.500) average leafs visible: 187 g_visdatasize:259695 compressed from 2962785 1210.36 seconds elapsed [20m 10s] ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: D:\PROGRA~1\VALVEH~1\tools\hlrad.exe d:\spiele\halflife\svencoop\maps\sc_caget -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] [Reading texlights from 'D:\PROGRA~1\VALVEH~1\tools\lights.rad'] Warning: Duplication of texlight '+0~FIFTIES_LGT2' in file 'D:\PROGRA~1\VALVEH~1\tools\lights.rad'! Warning: Duplication of texlight '+0~TNNL_LGT3' in file 'D:\PROGRA~1\VALVEH~1\tools\lights.rad'! Warning: Duplication of texlight '+0~LIGHT3A' in file 'D:\PROGRA~1\VALVEH~1\tools\lights.rad'! Warning: Duplication of texlight '+0~LIGHT5A' in file 'D:\PROGRA~1\VALVEH~1\tools\lights.rad'! Warning: Duplication of texlight '~LIGHT3C' in file 'D:\PROGRA~1\VALVEH~1\tools\lights.rad'! Warning: Duplication of texlight '+0~GENERIC86R' in file 'D:\PROGRA~1\VALVEH~1\tools\lights.rad'! [235 texlights parsed from 'D:\PROGRA~1\VALVEH~1\tools\lights.rad'] 15256 faces Create Patches : 44697 base patches 0 opaque faces 491003 square feet [70704456.00 square inches] 4845 direct lights BuildFacelights: (191.19 seconds) visibility matrix : 119.1 megs BuildVisLeafs: (265.54 seconds) MakeScales: (640.14 seconds) SwapTransfers: (38.45 seconds) Transfer Lists : 19118364 : 19.12M transfers Indices : 15297040 : 14.59M bytes Data : 76473456 : 72.93M bytes GatherLight: (2.27 seconds) FinalLightFace: (10.24 seconds) 1167.70 seconds elapsed [19m 27s] ----- END hlrad -----