"sound/weapons/gauss2.wav" "weapons/gauss2xx.wav" "sound/weapons/dbarrel1.wav" "weapons/dbarrel1xx.wav" "sound/weapons/sbarrel.wav" "weapons/sbarrel1xx.wav" "sound/weapons/hks1.wav" "weapons/aks_fire1.wav" "sound/weapons/hks2.wav" "weapons/aks_fire2.wav" "weapons/gauss2.wav" "weapons/gauss2xx.wav" "weapons/dbarrel1.wav" "weapons/dbarrel1xx.wav" "weapons/sbarrel.wav" "weapons/sbarrel1xx.wav" "weapons/hks1.wav" "weapons/aks_fire1.wav" "weapons/hks2.wav" "weapons/aks_fire2.wav" "weapons/hks3.wav" "weapons/aks_fire3.wav" "weapons/explode3.wav" "weapons/explode3xx.wav" "weapons/explode4.wav" "weapons/explode4xx.wav" "weapons/explode5.wav" "weapons/explode5xx.wav" "weapons/glauncher2.wav" "weapons/glauncher2xx.wav" "weapons/glauncher.wav" "weapons/glauncherxx.wav" "weapons/grenade_hit1.wav" "weapons/grenade_hit1xx.wav" "weapons/grenade_hit2.wav" "weapons/grenade_hit2xx.wav" "weapons/grenade_hit3.wav" "weapons/grenade_hit3xx.wav" "weapons/m16_3round.wav" "weapons/m16_3roundxx.wav" "weapons/m16_singlexx.wav" "weapons/m16_singlexx.wav" "weapons/pwrench_big_hitbod1.wav" "weapons/pwrench_big_hitbod1xx.wav" "weapons/pwrench_hit1.wav" "weapons/pwrench_hit1xx.wav" "weapons/pwrench_hit2.wav" "weapons/pwrench_hit2xx.wav" "weapons/pwrench_hitbod1.wav" "weapons/pwrench_hitbod1xx.wav" "weapons/pwrench_hitbod2.wav" "weapons/pwrench_hitbod2xx.wav" "weapons/pwrench_hitbod3.wav" "weapons/pwrench_hitbod3xx.wav" "weapons/pwrench_miss1.wav" "weapons/pwrench_miss1xx.wav" "weapons/pwrench_miss2.wav" "weapons/pwrench_miss2xx.wav" "weapons/ric1.wav" "weapons/ric1xx.wav" "weapons/ric2.wav" "weapons/ric2xx.wav" "weapons/ric3.wav" "weapons/ric3xx.wav" "weapons/ric4.wav" "weapons/ric4xx.wav" "weapons/ric5.wav" "weapons/ric5xx.wav" "weapons/rocket1.wav" "weapons/rocket1xx.wav" "weapons/rocketfire1.wav" "weapons/rocketfire1xx.wav" "apache/ap_rotor1.wav" "apache/ap_rotor1xx.wav" "apache/ap_rotor2.wav" "apache/ap_rotor2xx.wav" "apache/ap_rotor3.wav" "apache/ap_rotor3xx.wav" "apache/ap_rotor4.wav" "apache/ap_rotor4xx.wav" "controller/con_alert1.wav" "controller/con_alert1xx.wav" "controller/con_alert2.wav" "controller/con_alert2xx.wav" "controller/con_alert3.wav" "controller/con_alert3xx.wav" "controller/con_attack1.wav" "controller/con_attack1xx.wav" "controller/con_attack2.wav" "controller/con_attack2xx.wav" "controller/con_attack3.wav" "controller/con_attack3xx.wav" "controller/con_die1.wav" "controller/con_die1xx.wav" "controller/con_die2.wav" "controller/con_die2xx.wav" "controller/con_idle1.wav" "controller/con_idle1xx.wav" "controller/con_idle2.wav" "controller/con_idle2xx.wav" "controller/con_idle3.wav" "controller/con_idle3xx.wav" "controller/con_idle4.wav" "controller/con_idle4xx.wav" "controller/con_pain1.wav" "controller/con_pain1xx.wav" "controller/con_pain2.wav" "controller/con_pain2xx.wav" "controller/con_pain3.wav" "controller/con_pain3xx.wav" "debris/bustglass1.wav" "debris/bustglass1xx.wav" "debris/bustglass2.wav" "debris/bustglass2xx.wav" "debris/bustglass3.wav" "debris/bustglass3xx.wav" "debris/bustmetal1.wav" "debris/bustmetal1xx.wav" "debris/bustmetal2.wav" "debris/bustmetal2xx.wav" "debris/metal1.wav" "debris/metal1xx.wav" "debris/metal2.wav" "debris/metal2xx.wav" "debris/metal3.wav" "debris/metal3xx.wav" "debris/metal4.wav" "debris/metal4xx.wav" "player/pl_asf1.wav" "player/pl_asf1xx.wav" "player/pl_asf2.wav" "player/pl_asf2xx.wav" "player/pl_asf3.wav" "player/pl_asf3xx.wav" "player/pl_asf4.wav" "player/pl_asf4xx.wav" "player/pl_beton1.wav" "player/pl_beton1xx.wav" "player/pl_beton2.wav" "player/pl_beton2xx.wav" "player/pl_beton3.wav" "player/pl_beton3xx.wav" "player/pl_beton4.wav" "player/pl_beton4xx.wav" "player/pl_dirt1.wav" "player/pl_dirt1xx.wav" "player/pl_dirt2.wav" "player/pl_dirt2xx.wav" "player/pl_dirt3.wav" "player/pl_dirt3xx.wav" "player/pl_dirt4.wav" "player/pl_dirt4xx.wav" "player/pl_duct1.wav" "player/pl_duct1xx.wav" "player/pl_duct2.wav" "player/pl_duct2xx.wav" "player/pl_duct3.wav" "player/pl_duct3xx.wav" "player/pl_duct4.wav" "player/pl_duct4xx.wav" "player/pl_fallpain1.wav" "player/pl_fallpain1xx.wav" "player/pl_fallpain2.wav" "player/pl_fallpain2xx.wav" "player/pl_fallpain3.wav" "player/pl_fallpain3xx.wav" "player/pl_jump1.wav" "player/pl_jump1xx.wav" "player/pl_jump2.wav" "player/pl_jump2xx.wav" "player/pl_jumpland2.wav" "player/pl_jumpland2xx.wav" "player/pl_ladder1.wav" "player/pl_ladder1xx.wav" "player/pl_ladder2.wav" "player/pl_ladder2xx.wav" "player/pl_ladder3.wav" "player/pl_ladder3xx.wav" "player/pl_ladder4.wav" "player/pl_ladder4xx.wav" "player/pl_metal1.wav" "player/pl_metal1xx.wav" "player/pl_metal2.wav" "player/pl_metal2xx.wav" "player/pl_metal3.wav" "player/pl_metal3xx.wav" "player/pl_metal4.wav" "player/pl_metal4xx.wav" "player/pl_pain2.wav" "player/pl_pain2xx.wav" "player/pl_pain4.wav" "player/pl_pain4xx.wav" "player/pl_pain5.wav" "player/pl_pain5xx.wav" "player/pl_pain6.wav" "player/pl_pain6xx.wav" "player/pl_pain7.wav" "player/pl_pain7xx.wav" "player/pl_step1.wav" "player/pl_step1xx.wav" "player/pl_step2.wav" "player/pl_step2xx.wav" "player/pl_step3.wav" "player/pl_step3xx.wav" "player/pl_step4.wav" "player/pl_step4xx.wav" "roach/rch_die.wav" "roach/rch_diexx.wav" "roach/rch_smash.wav" "roach/rch_smashxx.wav" "roach/rch_walk.wav" "roach/rch_walkxx.wav" "turret/tu_fire1.wav" "turret/tu_fire1xx.wav" "zombie/zo_attack1.wav" "zombie/zo_attack1x.wav" "zombie/zo_attack2.wav" "zombie/zo_attack2x.wav" "gonarch/gon_alert1.wav" "trempler/gonarch/gon_alert1.wav" "gonarch/gon_alert2.wav" "trempler/gonarch/gon_alert2.wav" "gonarch/gon_alert3.wav" "trempler/gonarch/gon_alert3.wav" "gonarch/gon_attack1.wav" "trempler/gonarch/gon_attack1.wav" "gonarch/gon_attack2.wav" "trempler/gonarch/gon_attack2.wav" "gonarch/gon_attack3.wav" "trempler/gonarch/gon_attack3.wav" "gonarch/gon_birth1.wav" "trempler/gonarch/gon_birth1.wav" "gonarch/gon_birth2.wav" "trempler/gonarch/gon_birth2.wav" "gonarch/gon_birth3.wav" "trempler/gonarch/gon_birth3.wav" "gonarch/gon_childdie1.wav" "trempler/gonarch/gon_childdie1.wav" "gonarch/gon_die1.wav" "trempler/gonarch/gon_die1.wav" "gonarch/gon_pain2.wav" "trempler/gonarch/gon_pain2.wav" "gonarch/gon_pain4.wav" "trempler/gonarch/gon_pain4.wav" "gonarch/gon_sack1.wav" "trempler/gonarch/gon_sack1.wav" "gonarch/gon_sack2.wav" "trempler/gonarch/gon_sack2.wav" "gonarch/gon_sack3.wav" "trempler/gonarch/gon_sack3.wav" "gonarch/gon_step1.wav" "trempler/gonarch/gon_step1.wav" "gonarch/gon_step2.wav" "trempler/gonarch/gon_step2.wav" "gonarch/gon_step3.wav" "trempler/gonarch/gon_step3.wav"