Credits: Soul, amazing dude who helped me with the entire map, respect! X-tender, rock and grass textures, gotta love them nice textures. Proctor, sign texture, I couldn't be arsed making one myself. Some Japanese dude made that wood texture... I just resized and used it in my map, it doesn't even tile properly. Doener, Hessi, Xenon, models... they are absolutely great! Nice touch! Nazul, first few building textures and just for being there eventhough he is a nub (sometimes). DPhantom, playtesting and being a good friend. Jon01, Cessle, JinKe, scuZ, playtesting. The_Epitome, sequenced the looping music and recorded the building sound. Egir.dk community, you guys rock, love ya! Thebanlist community, you guys rock as well!! Svenco-op team, for the mod of course! Valve, for the game of course! Anyone else I might have forgotten to credit (if there is any... I'M SORRY IF DID FORGET SOMEONE). --- (Custom) files: maps/soul_run.bsp maps/soul_run.res maps/soul_run.cfg maps/soul_run_motd.txt maps/soul_runreadme.txt soul_run.wad sound/soul_run/alarm1.wav sound/soul_run/birdsoutside1.wav sound/soul_run/car1.wav sound/soul_run/car2.wav sound/soul_run/citynoise1.wav sound/soul_run/copter.wav sound/soul_run/jp_elevator.wav sound/soul_run/torn_water2.wav sound/soul_run/vendmachine.wav models/soul_run/bench3.mdl models/soul_run/cam.mdl models/soul_run/dirt.mdl models/soul_run/hessi_baum6.mdl models/soul_run/hessi_tonne.mdl models/soul_run/nissan2.mdl models/soul_run/oldstreetlamp.mdl models/soul_run/outdoorfurniture.mdl models/soul_run/Xen_barrel3_2.mdl models/soul_run/Xen_plant8.mdl gfx/env/TrainYardBk.tga gfx/env/TrainYardDn.tga gfx/env/TrainYardFt.tga gfx/env/TrainYardLf.tga gfx/env/TrainYardRt.tga gfx/env/TrainYardUp.tga --- We playtested 4 beta versions, this release is the first public release, I don't think I will edit it anymore, but we'll see. When SC2 is out, I might Sourcify this (read: MIGHT!!!). This map suffers from the "Leaf portals saw into leaf" but it does not affect the gameplay. I really could not fix this as I hit the engine limit, sorry! --- Thank you!! --- ORIGINAL MOTD: Soul Run, by Naigel As you enter the resort you are handed a card: --- Welcome to the Soul Run track! This resort can be used for racing of any kind. Most people bunnyhop in this track. It's hard to explain what bunnyhop is, but basically it means you can gain speed with a certain way of jumping. I'm sorry I could not add some kind of room explaining this further more, I hit the engine limit! You'll have to watch other people do it. You might find this map boring, but it was not really my intention to 'entertain' people with this map. I wanted to see what I was able to do and create a map with good ambience. I feel I have succeeded and I'm proud of this map. I have had lots of help of Soul, he is the reason I kept on going! Anyway, enough nonsense, go walk around the map and enjoy your stay. --- Take a look at the readme as well! Thank you!!