TB_mesa2 Made by TheBard with ideas from Jazz-Man Incoming transmision. Right you've made it though the waste recycling center. We are dectecting a large amount of enemy activity down there. Looks like there ready for a small war down there we are picking up large heat blooms from the satellite probably aircraft. Your in to the main phase now commander sweep and kill everything thats not supose to be there. ================================================================ Now for the pointless stuff! build time apx. 200 to 250 hours number of bugged versions before i got it right! 6 2 custom textures ideal players 8+ can be done by just one player though (if you dont mind dying a hell of a lot. tb_mesa4 comming in a long time! map info if anyone's really intrested in this sort of stuff Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 206/400 13184/25600 (51.5%) planes 26118/32767 522360/655340 (79.7%) vertexes 21489/65535 257868/786420 (32.8%) nodes 8175/32767 196200/786408 (24.9%) texinfos 2718/8192 108720/327680 (33.2%) faces 15445/65535 308900/1310700 (23.6%) clipnodes 25098/32767 200784/262136 (76.6%) leaves 5730/8192 160440/229376 (69.9%) marksurfaces 20584/65535 41168/131070 (31.4%) surfedges 72351/512000 289404/2048000 (14.1%) edges 38890/256000 155560/1024000 (15.2%) texdata [variable] 15768/2097152 ( 0.8%) lightdata [variable] 1758690/2097152 (83.9%)VERY FULL! visdata [variable] 0/2097152 ( 0.0%) entdata [variable] 55206/131072 (42.1%)