=============================================== This map was generated by w00tguy's map randomizer =============================================== Helpful Info: - Type this into the console (press the '~' key to open the console): bind J cl_stopsound You can now press the 'J' key to stop all active sounds (trust me, you will need this) - If weapon models block your vision, you can type "r_drawviewmodel 0" in console to hide them. - You can use the barnacle weapon to latch on to walls and swing around like spiderman. Date generated: 2015/10/16 4:56 PM (UTC-8) Map generation settings: Texture Mode: Write to shared WAD Entity Mode: Super random Corrupt Mode : Do not corrupt Model Mode: Super random Sound Mode: Everything Content Mode: Default only weapon_skill_mode: 1 monster_skill_mode: 1 grapple_mode: 2 gmr_only: 1 tex_embed_mode: 1 model_safety: 1 singleplayer: 0 sentence_mode: 0 random_solid_ent_models: 0 random_sound_effects: 1 fog_enabled: 1 gravity_enabled: 1 max_file_size: Not set texture_compression: 0 =============================================== The original map MOTD starts here =============================================== =============================================== This map was generated by w00tguy's map randomizer =============================================== Helpful Info: - Type this into the console (press the '~' key to open the console): bind J cl_stopsound You can now press the 'J' key to stop all active sounds (trust me, you will need this) - If weapon models block your vision, you can type "r_drawviewmodel 0" in console to hide them. Date generated: 2015/10/16 0:29 AM (UTC-8) Map generation settings: Texture Mode: Do not change Entity Mode: Do not change Corrupt Mode : Do not corrupt Model Mode: Super random Sound Mode: Everything Content Mode: Default only weapon_skill_mode: 1 monster_skill_mode: 1 grapple_mode: 2 gmr_only: 1 tex_embed_mode: 1 model_safety: 1 singleplayer: 0 sentence_mode: 0 random_solid_ent_models: 0 random_sound_effects: 1 fog_enabled: 1 gravity_enabled: 1 max_file_size: Not set texture_compression: 2 =============================================== The original map MOTD starts here =============================================== --- Dynamic-Change level: You must destroy the Osprey before continuing. ---