========================================================= Title : Underground Filename : underground.bsp Game : Half-Life: SvenCo-op Author : Nih Email Address : fatterdukeine2@yahoo.dk Web Address : http://www.geocities.com/fatterdukeine2 Description : Basic walkthrough map ========================================================= * Info * New Sounds : Yes New Graphics : Yes (One new model) New Sky : No (The map doesn't use a sky) Recommended players : 3-4 (No more than 7 players! I warned you!) ========================================================= * Construction * Editor(s) : Valve Hammer Editor 3.4 and ripent.exe Known Bugs : The door to the armory gets stuck sometimes... If you keep fooling around with it, it eventually opens. There are two odd looking black spots in the sewers. I believe it was caused by a bug in the RAD process or something. Build Time : 7 months i think. Mostly because of extreme laziness :P Build Machine : AMD Athlon XP 2800+ @ 2.07 Ghz, 512 MB RAM Compile Time : 5 hours. R_speeds : Very high w_poly at the sewers. The rest is ok. Other stuff : Read underground_motd for more info. Credits : Dr. Zero for the hwgman model. : Chad Strawinski for toilet prefab. : prion for bathroom sink prefab. : evil lair, Painter, Barking Dog, and the Desert Crisis team for custom textures. Copyright stuff : Don't edit this .bsp in any way without asking me first. If you decide to include this on cds, website, mappack or anything, make sure that eveything in this .zip(or .rar) is included. ========================================================= Installation: Unzip all contents to your Half-Life directory. It will not overwrite any SvenCoop files. =========================================================