"weapons/chainsaw_running_idle.wav" "chainsaw/chainsaw_running_idle.wav" "weapons/chainsaw_start.wav" "chainsaw/chainsaw_start.wav" "weapons/pwrench_big_hitbod1.wav" "chainsaw/pwrench_big_hitbod2.wav" "weapons/pwrench_big_miss.wav" "chainsaw/pwrench_big_miss.wav" "weapons/pwrench_hit1.wav" "chainsaw/pwrench_hit1.wav" "weapons/pwrench_hit2.wav" "chainsaw/pwrench_hit2.wav" "weapons/pwrench_hitbod1.wav" "chainsaw/pwrench_hitbod1.wav" "weapons/pwrench_hitbod2.wav" "chainsaw/pwrench_hitbod2.wav" "weapons/pwrench_hitbod3.wav" "chainsaw/pwrench_hitbod3.wav" "weapons/pwrench_miss1.wav" "chainsaw/pwrench_miss1.wav" "weapons/pwrench_miss2.wav" "chainsaw/pwrench_miss2.wav" "weapons/cbar_hit1.wav" "knife/knife_hit.wav" "weapons/cbar_hit2.wav" "knife/knife_hit.wav" "weapons/cbar_hitbod1.wav" "knife/hit_flesh1.wav" "weapons/cbar_hitbod2.wav" "knife/hit_flesh2.wav" "weapons/cbar_hitbod3.wav" "knife/hit_flesh3.wav" "weapons/cbar_miss1.wav" "knife/knife2.wav" "weapons/grenade_hit1.wav" "weapons/he_bounce-1.wav" "weapons/grenade_hit2.wav" "weapons/he_bounce-1.wav" "weapons/grenade_hit3.wav" "weapons/he_bounce-1.wav" "weapons/reload1.wav" "weapons/insert.wav" "weapons/reload2.wav" "weapons/insert.wav" "weapons/reload3.wav" "weapons/insert.wav" "doors/doormove1.wav" "DarkCity/1_gate.wav" "doors/doormove2.wav" "DarkCity/2_gate.wav"