// Half-Life Texture Types. Modify this file only if texture names are changed! // 'M' metal, 'V' ventilation, 'D' dirt, 'S' slosh liquid // 'T' tile, 'G' grate, 'W' wood, 'P' computer, 'Y' glass // 'F' flesh, 'O' snow. (Concrete is the default) // NOTE: only the first 12 characters of the texture name are used // NOTE: a maximum of 2048 textures may be tagged in this file // halflife.wad F C4A1A_SWMPWL2 F C4A1A_SWMPWL3 P tech_7awa P tech_7bwa // mustard.wad Y brownglass M sign_grinding M sign_mixing M sign_packing M sign_storage M sign_intruders P green_button P red_button P orange_button M sign_core M sign_library M sign_waste P purplelight P bigpurple_lgt M sign_insertseed M sign_insertgrea M sign_greasedist M sign_innercores M sign_mustarding M sign_controlroo M sign_conveyorgr M sign_insertingr M sign_coresmall M sign_mustardsee M sign_supplyroom M sign_offlimits M sign_greasedisx M sign_feeding M sign_enrichment M sign_activatepa M sign_twopeople M sign_privatecha M grinding_status M mixing_status M packing_guide M grinding_guide M mixing_guide M rifts_guide M repair_guide M production_guid M sign_visitor M sign_greasedis2 // nih_silowad.wad M construction_ro M n_door_yellow M n_door_yellowbr M nih_greenwood P nih_orangelight // hh3_singlemalt.wad M 2_064_redpan02 M 2_128__white_pa M 2_128__whitepa M 2_128_redpan01 M 2_128_redpan02 M 2_128_redsup01 M 2_128_w_redpan0 G 2_128_white_sup M 2_128_whitelong M 2_128_whitesup2 M 2_128_wredpan0 M 2_128whitelong M 2_256_pipes01 M 2_256_red_thin0 M 2_256_red_thin4 M 2_256_redsup01 M 2_256_redsup02 M 2_256_redthin2 M 2_256_redthin3 G 2_256_white_sup M 2_256_whitesup2 M 2_32_red_thin01 M 2_32_red_thin02 M 2_64_redpan01 M 2_64_white_pan0 M 2_8_step01 M 2_8_step02 M 2_8_step03 M 2_8_step03b M 2_8_step04 M 2_c_largemet02 T 2_c_tiles01 M 2_conc_floorpat G 2_conc_red_wall T 2_conc_wall02 M 2_concfloorpat M 2_concfloorpat2 M 2_concfloorpat3 M 2_cthinredtrim M 2_cthinredtrim2 P 2_cthinredtrim3 P 2_cthinredtrim4 M 2_cthinredtrim5 M 2_danger_red M 2_largemet01 M 2_largemet02 M 2_largemet03 W 2_posterworker2 M 2_red_big_panel M 2_red_bigpanel3 M 2_red_bigpanel4 M 2_red_bigpanel5 M 2_red_bigpanel6 M 2_red_bigpanel7 M 2_red_floorc01 W 2_red_floorr01 W 2_red_floorw01 M 2_red_plain01 M 2_redtrim01 M 2_redtrim02 G 2_redtrim03 T 2_tiles_wall01 T 2_tiles_wall02 T 2_w_floor01 T 2_wall_tiles01 T 2_wall_tiles02 T 2_wall_tiles03 P 2_white_big_pan M 2_white_bigpan2 M 2_white_bigpan3 M 2_white_bigpan4 M 2_white_floorc0 M 2_whitetrim01 M 2_whitetrim02 G 2_whitetrim03 W 2_wood01 W 2_wood02 G 2064_girder01 G 2064_girder02 G 2064_girder03 G 2064_girder04 G 2064_red_girde G 2064_redgirde G 2256_trellis01 G 2256_trellis02 G 2big_girder01 G 2big_girder02 G 2big_girder03 G 2big_girder04 G 2big_w_girder0 G 2big_wgirder0 G 2big_wgirder02 G 2big_wgirder03 G 2c_128_trellis G 2c_thinredtrim G 2red_trellis01 G 2red_trellis02 G 2red_trellis04 G 2red_trellis05 // chateau.wad D cxflrd W cxwoodm G cxchana // sniper.wad W dc_door03 W dc_door04 W dc_door05 W dc_door06 W dc_door07 T dc_floor01 T dc_floor02 T dc_floor03 T dc_floor04 T dc_floor05 T dc_floor06 T dc_floor07 T dc_floor08 T dc_floor09 W dc_floor10 T dc_floor13 T dc_floor14 M dc_metal01 G dc_metal02 M dc_metal03 M dc_metal04 M dc_metalflr01 M dc_metalflr02 M dc_metalflr03 W dc_woodflr01 W dc_woodflr02 W dc_woodflr03 W dc_woodflr04 W dc_woodflr05 W dc_woodflr06 W dc_woodflr07 W dc_woodflr08 W dc_woodflr09 W dc_woodflr10 W dc_woodflr11 W dc_woodflr12 W dc_woodpnl01 W dc_woodpnl02 W dc_woodpnl03 W dc_woodpnl04 W dc_woodpnl05 W dc_woodpnl06 W dc_woodpnl07 W dc_woodpnl08 W dc_woodpnl09 W dc_woodpnl10 W dc_woodpnl11 W dc_woodpnl12 W dc_woodpnl13 // dmc.wad M DMC2_SILO M DMC_CEIL1 M DMC_CEIL2 M DMCBMA M DMCFLC M DMCGRD M DMCIBMB // hh3_clockwork.wad G 1_rust_grill01 G 1_rust_grill01b M 1_rust_grill02 G 1_rust_grill02b M 1_th_trim01 M 1_th_trim02 M 1_th_trim03 M 1_th_trim04 M 1_th_trim05 M 1_th_trim08 M 1_trim03 M 1_trim04 M 1r_clock_pan01 M 1r_clock_pan02 M 1r_clock_teeth0 M 1r_clockfoorbla M 1r_clockfoorblb M 1r_clocktrim01 M 1r_clocktrim01b M 1r_clocktrim01c M 1r_clocktrim02 M 1r_clocktrim02b M 1r_clocktrim03 M 1r_clocktrim03b M 1r_column01 M 1r_column02 M 1r_column03 M 1r_floor G 1r_grill01 G 1r_grill02 M 1r_metbrick01 M 1r_metbrick02 M 1r_metbrick03 M 1r_metpan01 M 1r_metpan02 M 1r_metpan03 M 1r_metpan04 M 1r_metpan05 M 1r_metpan05b M 1r_metrim1 M 1r_metrim1b M 1r_metwl01 M 1r_metwl02 M 1r_plain_met01 M 1r_plain_met02 M 1r_squ_pan01 M 1r_squ_pan01b M 1r_squ_pan02 M 1r_squ_pan02b G 1r_squ_pan03 G 1r_squ_pan03b M 1r_squ_pan04 M 1r_squ_pan04b M 1r_thickpan01 M 1r_thickpan02 G 1r_thickpan03 M 1r_thinpan01 M 1r_thinpan02 M 1r_thinpan03 M 1r_thinpan04 M 1r_trim02 M 1r_yuk_sup01 M 1rclock_fucked M 1rclockfoorbla M 1rclockfucked2 M 1r_cog02 G 1r_floor02b G 1r_floor03b // hh3_broken.wad M 3r_metpan01 M 3r_metpan01b P 3r_pipes01 M 3r_steps01 // techno.wad P 064lig20y M 064lig20ya G floorblock16b G floorgrate1b G floorgrate2b G grill_wall10b G grill_wall13a M machblank02c M machblank03a M machblank04a M machblank04b M machblank05a P machpanel15d P machpanel20b M machpanel40d G matgrate_brown1 G matgrate_brown2 G matgrate_brown3 G matgrate_grey1_ M matmat4b M matmat4c M matmat5a M matmat5c M met_wall01c M met_wall01d G mix_wall02a G mix_wall02b M G mix_wall03a P octlig01ba M trim032-10b M trim032-14a M trim032-14b M trim032-15a M trim032-15b M trim064-12b M trim064-12c M trim064-13a M trim064-13b M trim064-21b M trim128-01b M trim128-05a M trim128-05b M trim128-06a M trim128-07a M trim128-07b G trims064-03b M trims128-02a G trims128-03a // kpur.wad M dr_cp_v6 M dr_cp_v7 T fl_pv_m6a T fl_pv_m6c T fl_st_v1 // hh3_vendetta_textures.wad M 4_b_darkmet01 M 4_b_lightmet01 G 4_b_trim02b M 4_b_trim03b G 4_decayed_grill P 4_wires01 // than_industrial_r1.wad M floor05 M trim20 // tfc2.wad W EASTWOOD01 W M_CEILING4 M SIGN_REDARR1 // ik2k.wad W picm128192c D rug192256c W wdtrimv128a W wdv128f W wdv256b W wdv256c