Beach War - Sniper War / Base Invasion By gareth@senoj.co.uk OBJECTIVES Blue: Stop the advancing red team reaching the blue base and winning the round. The blue team can only play as snipers, but this is obvious due to the long-distance shooting that goes on. The blue base has three floors to it. Use the top one for long-range shooting, the bottom for close-range and the middle for medium-distance (i.e. the cave). Red: Playing as either scout, sniper or soldier you must reach the blue base without getting killed by either a blue team member or the blue team's automatic perimeter turrets. Once you reach the blue base drop down the pit to score 10 points and respawn in your base. There is one healthkit behind the first sandbag and armor/ammo in the cave near the river. Use the sandbags wisely, you will need them. SCORING Blue: No team score - you score one frag for every successful kill-shot at a red team member. Red: 10 points per invasion, and standard frag scoring. http://www.mapfinger.com/members/Napalm/ http://www.senoj.co.uk