The Big Box **** This map designed for the TeamFortress Classic Half-Life mod **** May 21, 1999 ================================================================ Title : The Big Box Filename : bigboxh2.zip Author : Michael Mattson (Wedge) Email Address : wedge@pcgs.org URL : www.pcgs.org Description : TeamFortress Classic CTF map Number of Teams : 2 Recommended # of Players: 8-16 ================================================================ New Textures : None New Sounds : flagcap.wav, flagtk.wav Editor used : Worldcraft 2.1 Other utilities used : Q2 BeaVeR : EntEd Check out the Half-Life Editing Resource Center for all your mapping needs: http://halflife.gamedesign.net ================================================================ INSTALL INFORMATION: Please unzip the files into the following directories: bigboxh2.zip ----> \half-life\tfc\maps flagcap.wav ----> \half-life\tfc\sound\misc flagtk.wav ----> \half-life\tfc\sound\misc ================================================================ PLAY INFORMATION: This is a straight forward Capture the Flag map built in the style of Quake CTF. It is NOT in the style of typical Team Fortress CTF, you must have your own flag in the base in order to capture. The capture point and the flag station are one in the same. Score 5 team points for a successful capture and 1 team point for a flag return. All of the doors are One Way doors. Some into the base, and some out of the base. Read the signs if you are confused. All of the backpacks and armor packs are team only. You must get your ammo and armor from your own base. The only healing on the map (besides a trusty medic) is by swimming in the pool of Holy Water. Don't touch the moving pillars or the Holy Crystal itself. This map features what I call the "Water-Vator" instead of an elevator. ================================================================ OTHER INFO: If you are in the Central Washington State area and are interested in joining the PC Gamers Society for some regular LAN party goodness, see my web site. ================================================================ THANKS TO: The PC Gamers Society: http://www.pcgs.org I get all of my map making inspiration from them. Steve Mattson who designed the original Big Box for Quake Team Fortress. I just moved it to it's next logical evolution. My wife and son for their patience as I abandon them for map making. ThreeWave for the original Capture the Flag FPS concept. The movie Robin Hood for the Capture sound byte. Valve for their wonderful game Half-Life and Team Fortress Classic. ================================================================ >>>COPYRIGHT INFORMATION<<< BigBox is copyright 1999 Michael Mattson. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS! Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any other way without my permission. ================================================================