================================================================================ * LEVEL INFORMATION * -------------------------------------------------------------------------------- TITLE : DuckHunt's Bowl-a-Rama REVISION : 2 FILENAME : bowlarama.bsp AUTHOR : Timothy Taylor DATE : 09.10.2000 GAME : HL | Team Fortress Classic EMAIL ADDRESS : tarcher@tiac.net HOMEPAGE URL : http://www.tiac.net/users/tarcher/ -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- This is a yet another gimmick level brouht up by a couple of members of -[AKB]- (akb.fsgs.com). It's bowling . . . prez's for balls, snipers for bowlers, and annoying bitch scouts with conc grenades as an unfriendly staff. -------------------------------------------------------------------------------- SINGLE PLAYER : N/A CO-OPERATIVE : N/A DEATHMATCH : N/A TEAM FORTRESS CLASSIC : 3 Teams : 2 Scout Respawns (Finally remembered) 7 Sniper Respawns (One removed to put in coke machine) 6 Prez Respwans (Removed two for shortened approach) SUGGESTED PLAYER LOAD : 12 NEW TEXTURES : No NEW SOUNDS : No CD TRACK # : 0 -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- MAP BASE : New Map PREFABS USED : None EDITOR(S) USED : Worldcraft 3.3 OTHER UTILITIES USED : none KNOWN BUGS : Occasionally, pins don't look like they've gone down. COMPILE MACHINE : PIII 600, 64MB RAM COMPILE TIME : CSG - 44.93 BSP - 16.31 VIS - 169.28 (This shouldn't be, but can't track down the problem. Argh) RAD - 153.13 ------ Total 383.65 Seconds (About 6 1/3 Minutes) COMPILED USING : Zoner's Half-Life Tools version 2.31 REVISIONS : This is the second revision . . . things changed - I removed the points on the pins. They were giving Worldcraft errors - A working sniper hurt when the prez gutterballs. It will, however, probably only hit one person at a time. - Oh, and the red team LOSES 5 points for every gutter- ball. So there, Psyke :P - Scouts score 8 points instead of 5 every three balls. - Moved the reset button to where it's only accessable by the prez and by the snipers. (No more scouts doing pin resets!) - Fixed the clipping error which let you get behind the pins. LOL. Just kidding. Actually, I added a small invisible ramp so you can get out of there once you've gotten in. Revision 1: - Fixed the yellow team's scoring. The get 5 points three balls. - Added a sniperhurt. (Note: It didn't work) -------------------------------------------------------------------------------- * OTHER LEVELS BY THE AUTHOR * -------------------------------------------------------------------------------- frogwater_alpha -------------------------------------------------------------------------------- * SPECIAL INSTRUCTIONS / ADDITIONAL INFORMATION * -------------------------------------------------------------------------------- Extract the bsp and txt file with the mapname to your tfc/maps directory -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- Valve Software : For making a great game You : For testing out this level for me ================================================================================ * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This LEVEL may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my permission. I would, however, be honored if you did - if you would only email me first!