CARAVAN Invade and defend version of "Casbah" Version 1.0 Objective: Blue team starts as the attacker. Red team starts as the defender. The attacking team starts at the bottom of the hill and must take control of the town by moving uphill and taking control of Command Points sequentially. The defending team simply tries to hold out as long as they can. Once the attackers succeed, teams swap, and play begins again. Command Points are captured by taking the flag from the previous point and carrying it to the next. When a Command Point is secured, the flag required to capture the next Command Point appears on top of it. For example, the flag needed to capture Command Point 3 will always spawn at Command Point 2. Dropped flags return after 15 seconds. Scoring: Attacking team - 10 points per Command Point captured. Defending team - Points are awarded over time for defending the "Casbah" town. Credits: Dimmi64 (AKA 'Dmitry') - Everything (mapping/level design, texture conversion & editing, gametesting, FoxBot's waypoints, skybox) DOD and AOE2 developers: A few textures were extracted from DOD, and three sound effects are from AOE2. Special thanks to the legendary level designer Bryan Dillow, since the beginning of the map's boat was based on his boat brushes. Special thanks: The TFC-Reloaded community for supporting my server and work. (https://discord.gg/Q2J2NN2sq9) The entire Royston Vasey community for also supporting my maps, particularily Jolene, Spanky, Paft, BoM, Enforcer, Calm Killer and all the other from RV. (https://discord.gg/YvDvGnfJcz) September 16, 2025