============================================ Author Details: ============================================ Author: D12Eminem989 SteamID: STEAM_0:0:1465114 E-mail: d12eminem989@gmail.com Website: www.d12eminem989.com ============================================ Map Details: ============================================ Game: Team Fortress Classic 1.6 Name: climb_lulzrace Type: Climb Released: Thursday, February 23rd 2012 ============================================ Object: ============================================ The object is to get to the top of the tower as fast as you can. Getting to the top will give your team 1 point and will give you 5 points. The higher up you climb, the harder the course becomes. You must have another player on the other team to start the race. Unless of course your the admin and put noclip on. Once the race is started, it will count down from 15 and the walls will automatically go down and the race will officially start. Beating the jump will give you the ball, however when someone else from your team beats the jump, the ball will be given to them. After reaching the top, the round will reset. The counter will then count down from 15 again before the round starts. ============================================ Notes: ============================================ Thanks to the following people for testing: - Sgt. Snake - Pizza Supreme ============================================ Map Files: ============================================ gfx/env/d12_maps/climb_lulzrace/skybox_bk.tga gfx/env/d12_maps/climb_lulzrace/skybox_dn.tga gfx/env/d12_maps/climb_lulzrace/skybox_ft.tga gfx/env/d12_maps/climb_lulzrace/skybox_lf.tga gfx/env/d12_maps/climb_lulzrace/skybox_rt.tga gfx/env/d12_maps/climb_lulzrace/skybox_up.tga maps/climb_lulzrace.bsp maps/climb_lulzrace.txt models/d12_maps/climb_lulzrace/ball.mdl