FORTRESS: Part 2 Escape map for [FM] Hint: Pay attention to text. Some pieces are key for your understanding of what is happening. Hint: A flashing texture on a boss means to shoot that specific area. Hint: You may receive weapons in different areas to progress. Remember to check your weapon inventory by hitting number keys (default). _________________________________________________ Music from two Contra PS2 games and Unreal Tournament III PC. Thanks to all of the private beta and open server testers. Thanks to the creators of the Part 1 mech boss and train prefabs which were built. Thanks to everyone that models, sounds, sprites, and textures originally came from. Map by dougie mr.fwuffles@gmail.com