===================================================================== Half-Life Map Spec Sheet ===================================================================== ------General Information-------------------------------------------- Title : Kataka Catacoomb (Build v.1.5) Filename : Kataka.bsp Author : Andrew J Copsey Author Email : Andy@yespoc.freeserve.co.uk Home page : http://www.geocities.com/SiliconValley/Mouse/4566 Description : A great Capture the flag map, designed for about 10-12 people. The map is split up into the two bases, red and blue. These are divided by an upper and lower cave, both levels accessible from the bases. This map is quite bug-free! And is absolutely great fun to play. ------Credits and Thanks--------------------------------------------- Heaps of thanx to Mike Cooper, who helped in the design of the cave. And thanks to Valve for Half-life, and, of course, the producers of Worldcraft, for whom I owe this success! ------Additional Info, Tips, and Notes------------------------------- If you find any problems with the map, then please e-mail me, and I will fix and re-compile. NOTE: the top edge of the bases (top of the rocky wall) is clippable. I.e. You can go through it. There is a very unlikely chance that you will end up there, if hit smack in the face with a rocket, at just the right angle from the highest platform. Which as you can see, is quite unlikely. ------Play Information----------------------------------------------- Deathmatch : Yup Single Player : Well, practising rocket jumping on this level IS useful. There are a lot of opportunities for it. So try it here to avoid making a fool of yourself during deathmatch! Map Description : Two bases, red and blue. Separated by upper and lower cave section. How Many Players: 10-12 in TFC. Very good number ------Map Information------------------------------------------------ New Textures : nope New Sounds : nope ------Construction--------------------------------------------------- Base : Hey, no base! My own design! Editor(s) used : Worldcraft 2.1 Compile Machine : AMD K6/2 400Mhz, 398MB Ram (really doesn't need it!) Compile time : 45 minutes. Playtest time : I have spent at least 6 hours playing and debugging. ------Map Instructions----------------------------------------------- UPDATES: Clipping plane now added at the base ceiling (at last!!), so no 'swimming' outside of the map! --------------------------------------------------------------------- Unzip the files in this archive. Place the map, "YOURMAP.bsp" in your half-life/valve/maps directory. If there are any .wad files in this zip, place them in the half-life/valve directory. ------Copyright-Permissions------------------------------------------ This template is available at The radium Half-Life Map Center... http://www.planethalflife.com/radium Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.